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<dblpperson name="Edirlei Soares de Lima" pid="48/10482" n="51">
<person key="homepages/48/10482" mdate="2019-10-02">
<author pid="48/10482">Edirlei Soares de Lima</author>
<author pid="48/10482">Edirlei Everson Soares de Lima</author>
<author pid="48/10482">Edirlei E. S. de Lima</author>
<url>https://orcid.org/0000-0002-2617-3394</url>
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<r><article publtype="informal" key="journals/corr/abs-2602-15678" mdate="2026-03-29">
<author pid="48/10482">Edirlei Soares de Lima</author>
<author pid="c/MarcoACasanova">Marco A. Casanova</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Revisiting Northrop Frye's Four Myths Theory with Large Language Models.</title>
<year>2026</year>
<month>February</month>
<volume>abs/2602.15678</volume>
<journal>CoRR</journal>
<ee type="oa">https://doi.org/10.48550/arXiv.2602.15678</ee>
<url>db/journals/corr/corr2602.html#abs-2602-15678</url>
<stream>streams/journals/corr</stream>
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<r><article key="journals/entcom/LimaNFCF25" mdate="2024-12-09">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="230/6899">Margot M. E. Neggers</author>
<author pid="36/3530">Bruno Feij&#243;</author>
<author pid="c/MarcoACasanova">Marco A. Casanova</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>An AI-powered approach to the semiotic reconstruction of narratives.</title>
<pages>100810</pages>
<year>2025</year>
<volume>52</volume>
<journal>Entertain. Comput.</journal>
<ee type="oa">https://doi.org/10.1016/j.entcom.2024.100810</ee>
<url>db/journals/entcom/entcom52.html#LimaNFCF25</url>
<stream>streams/journals/entcom</stream>
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<r><article key="journals/entcom/BlerckLNC25" mdate="2025-11-02">
<author pid="411/4263">Irene C. E. van Blerck</author>
<author pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-1144-7580" pid="230/6899">Margot M. E. Neggers</author>
<author pid="c/ToonCalders">Toon Calders</author>
<title>Unveiling gender bias in LLM-generated hero and heroine narratives.</title>
<pages>100972</pages>
<year>2025</year>
<volume>55</volume>
<journal>Entertain. Comput.</journal>
<ee type="oa">https://doi.org/10.1016/j.entcom.2025.100972</ee>
<url>db/journals/entcom/entcom55.html#BlerckLNC25</url>
</article>
</r>
<r><inproceedings key="conf/hci/MorgadoAL25" mdate="2025-07-06">
<author pid="377/7523">Mafalda Morgado</author>
<author orcid="0000-0001-8146-2941" pid="131/8770">Hande Ayanoglu</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<title>User Testing Insights of Application and Dashboard Interfaces for a Real-Time Campus Space Monitoring Solution.</title>
<pages>84-102</pages>
<year>2025</year>
<booktitle>HCI (1)</booktitle>
<ee>https://doi.org/10.1007/978-3-031-93835-1_6</ee>
<crossref>conf/hci/2025-1</crossref>
<url>db/conf/hci/hci2025-1.html#MorgadoAL25</url>
<stream>streams/conf/hci</stream>
</inproceedings>
</r>
<r><inproceedings key="conf/iwec/BlerckL25" mdate="2025-09-11">
<author pid="411/4263">Irene C. E. van Blerck</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<title>Exploring Gender Bias in LLM-Generated Hero and Heroine Narratives.</title>
<pages>11-16</pages>
<year>2025</year>
<booktitle>ICEC</booktitle>
<ee>https://doi.org/10.1007/978-3-032-02534-0_3</ee>
<crossref>conf/iwec/2025</crossref>
<url>db/conf/iwec/icec2025.html#BlerckL25</url>
<stream>streams/conf/iwec</stream>
</inproceedings>
</r>
<r><inproceedings key="conf/iwec/LimaCFF25" mdate="2025-10-15">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-0765-9636" pid="c/MarcoACasanova">Marco A. Casanova</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0003-3710-624X" pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>From News to Stories via an AI-Supported Retelling Process.</title>
<pages>334-348</pages>
<year>2025</year>
<booktitle>ICEC</booktitle>
<ee>https://doi.org/10.1007/978-3-032-02555-5_24</ee>
<crossref>conf/iwec/2025c</crossref>
<url>db/conf/iwec/icec2025c.html#LimaCFF25</url>
<stream>streams/conf/iwec</stream>
</inproceedings>
</r>
<r><article publtype="informal" key="journals/corr/abs-2505-07601" mdate="2025-06-23">
<author pid="48/10482">Edirlei Soares de Lima</author>
<author pid="c/MarcoACasanova">Marco A. Casanova</author>
<author pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Characterizing the Investigative Methods of Fictional Detectives with Large Language Models.</title>
<year>2025</year>
<month>May</month>
<volume>abs/2505.07601</volume>
<journal>CoRR</journal>
<ee type="oa">https://doi.org/10.48550/arXiv.2505.07601</ee>
<url>db/journals/corr/corr2505.html#abs-2505-07601</url>
<stream>streams/journals/corr</stream>
</article>
</r>
<r><inproceedings key="conf/iwec/LimaNCFF24" mdate="2024-12-22">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-1144-7580" pid="230/6899">Margot M. E. Neggers</author>
<author orcid="0000-0003-0765-9636" pid="c/MarcoACasanova">Marco A. Casanova</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0003-3710-624X" pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>A Pattern-Oriented AI-Powered Approach to Story Composition.</title>
<pages>135-150</pages>
<year>2024</year>
<booktitle>ICEC</booktitle>
<ee>https://doi.org/10.1007/978-3-031-74353-5_10</ee>
<crossref>conf/iwec/2024</crossref>
<url>db/conf/iwec/icec2024.html#LimaNCFF24</url>
<stream>streams/conf/iwec</stream>
</inproceedings>
</r>
<r><article publtype="informal" key="journals/corr/abs-2405-06685" mdate="2024-10-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="230/6899">Margot M. E. Neggers</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Multigenre AI-powered Story Composition.</title>
<year>2024</year>
<volume>abs/2405.06685</volume>
<journal>CoRR</journal>
<ee type="oa">https://doi.org/10.48550/arXiv.2405.06685</ee>
<url>db/journals/corr/corr2405.html#abs-2405-06685</url>
</article>
</r>
<r><article publtype="informal" key="journals/corr/abs-2408-11517" mdate="2024-10-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="c/MarcoACasanova">Marco A. Casanova</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Imagining from Images with an AI Storytelling Tool.</title>
<year>2024</year>
<volume>abs/2408.11517</volume>
<journal>CoRR</journal>
<ee type="oa">https://doi.org/10.48550/arXiv.2408.11517</ee>
<url>db/journals/corr/corr2408.html#abs-2408-11517</url>
<stream>streams/journals/corr</stream>
</article>
</r>
<r><article key="journals/entcom/LimaFF23" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Managing the plot structure of character-based interactive narratives in games.</title>
<pages>100590</pages>
<year>2023</year>
<month>August</month>
<volume>47</volume>
<journal>Entertain. Comput.</journal>
<ee type="oa">https://doi.org/10.1016/j.entcom.2023.100590</ee>
<url>db/journals/entcom/entcom47.html#LimaFF23</url>
</article>
</r>
<r><inproceedings key="conf/iwec/MouratoML23" mdate="2023-12-10">
<author orcid="0000-0003-4935-7206" pid="86/10556">Fausto Mourato</author>
<author orcid="0009-0006-5067-7185" pid="42/9716">Jo&#227;o Morais</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<title>The Meaning of Life (in Video Games).</title>
<pages>59-71</pages>
<year>2023</year>
<booktitle>ICEC</booktitle>
<ee>https://doi.org/10.1007/978-981-99-8248-6_5</ee>
<crossref>conf/iwec/2023</crossref>
<url>db/conf/iwec/icec2023.html#MouratoML23</url>
</inproceedings>
</r>
<r><inproceedings key="conf/iwec/LimaCFF23" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-0765-9636" pid="c/MarcoACasanova">Marco A. Casanova</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0003-3710-624X" pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Semiotic Structuring in Movie Narrative Generation.</title>
<pages>161-175</pages>
<year>2023</year>
<booktitle>ICEC</booktitle>
<ee>https://doi.org/10.1007/978-981-99-8248-6_13</ee>
<crossref>conf/iwec/2023</crossref>
<url>db/conf/iwec/icec2023.html#LimaCFF23</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimaFC023" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0003-0765-9636" pid="c/MarcoACasanova">Marco A. Casanova</author>
<author orcid="0000-0003-3710-624X" pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>ChatGeppetto - an AI-powered Storyteller.</title>
<pages>28-37</pages>
<year>2023</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1145/3631085.3631302</ee>
<crossref>conf/sbgames/2023</crossref>
<url>db/conf/sbgames/sbgames2023.html#LimaFC023</url>
</inproceedings>
</r>
<r><inproceedings key="conf/segah/SevivasLMP23" mdate="2024-05-07">
<author pid="357/4575">Claudia Sevivas</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="143/3074">Micaela Monteiro</author>
<author orcid="0000-0002-8120-7649" pid="53/5637">Jo&#227;o Pereira 0001</author>
<title>Comparing Serious Games and Video-Based Instructional Methods in Medical Education: A Randomized Controlled Trial.</title>
<pages>1-8</pages>
<year>2023</year>
<booktitle>SeGAH</booktitle>
<ee>https://doi.org/10.1109/SeGAH57547.2023.10253791</ee>
<crossref>conf/segah/2023</crossref>
<url>db/conf/segah/segah2023.html#SevivasLMP23</url>
</inproceedings>
</r>
<r><proceedings key="conf/sbgames/2023" mdate="2024-01-22">
<editor pid="10/10271">Marcelo da Silva Hounsell</editor>
<editor pid="48/10482">Edirlei Soares de Lima</editor>
<editor pid="123/3298">Troy Costa Kohwalter</editor>
<editor pid="44/7866">Jose Ricardo da Silva Jr.</editor>
<title>Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, SBGames 2023, Rio Grande (RS), Brazil, November 6-9, 2023</title>
<booktitle>SBGames</booktitle>
<publisher>ACM</publisher>
<year>2023</year>
<ee>https://doi.org/10.1145/3631085</ee>
<url>db/conf/sbgames/sbgames2023.html</url>
</proceedings>
</r>
<r><article publtype="informal" key="journals/corr/abs-2307-05574" mdate="2024-02-06">
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="c/MarcoACasanova">Marco A. Casanova</author>
<author pid="48/10482">Edirlei Soares de Lima</author>
<title>Some Preliminary Steps Towards Metaverse Logic.</title>
<year>2023</year>
<volume>abs/2307.05574</volume>
<journal>CoRR</journal>
<ee type="oa">https://doi.org/10.48550/arXiv.2307.05574</ee>
<url>db/journals/corr/corr2307.html#abs-2307-05574</url>
</article>
</r>
<r><article publtype="informal" key="journals/corr/abs-2308-06266" mdate="2024-05-07">
<author pid="152/6355">Victor Schetinger</author>
<author pid="225/8158">Sara Di Bartolomeo</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="314/2488">Christofer Meinecke</author>
<author orcid="0000-0003-4908-6127" pid="117/2851">Rudolf Rosa</author>
<title>n Walks in the Fictional Woods.</title>
<year>2023</year>
<volume>abs/2308.06266</volume>
<journal>CoRR</journal>
<ee type="oa">https://doi.org/10.48550/arXiv.2308.06266</ee>
<url>db/journals/corr/corr2308.html#abs-2308-06266</url>
</article>
</r>
<r><article key="journals/entcom/LimaFF22" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Procedural generation of branching quests for games.</title>
<pages>100491</pages>
<year>2022</year>
<volume>43</volume>
<journal>Entertain. Comput.</journal>
<ee type="oa">https://doi.org/10.1016/j.entcom.2022.100491</ee>
<url>db/journals/entcom/entcom43.html#LimaFF22</url>
</article>
</r>
<r><article key="journals/entcom/LimaSG22" mdate="2022-12-07">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="06/7641">Bruno M. C. Silva</author>
<author pid="255/1065">Gabriel Teixeira Galam</author>
<title>Adaptive virtual reality horror games based on Machine learning and player modeling.</title>
<pages>100515</pages>
<year>2022</year>
<volume>43</volume>
<journal>Entertain. Comput.</journal>
<ee type="oa">https://doi.org/10.1016/j.entcom.2022.100515</ee>
<url>db/journals/entcom/entcom43.html#LimaSG22</url>
</article>
</r>
<r><inproceedings key="conf/iwec/LimaFFC22" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-3710-624X" pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0003-0765-9636" pid="c/MarcoACasanova">Marco A. Casanova</author>
<title>Plot Composition by Mapping Situation Calculus Schemas into Petri Net Representation.</title>
<pages>61-75</pages>
<year>2022</year>
<booktitle>ICEC</booktitle>
<ee>https://doi.org/10.1007/978-3-031-20212-4_5</ee>
<crossref>conf/iwec/2022</crossref>
<url>db/conf/iwec/icec2022.html#LimaFFC22</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimaFF22" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>A Character-based Model for Interactive Storytelling in Games.</title>
<pages>1-6</pages>
<year>2022</year>
<booktitle>SBGAMES</booktitle>
<ee>https://doi.org/10.1109/SBGAMES56371.2022.9961071</ee>
<crossref>conf/sbgames/2022</crossref>
<url>db/conf/sbgames/sbgames2022.html#LimaFF22</url>
</inproceedings>
</r>
<r><inproceedings key="conf/worldcist/VitorinoLF22" mdate="2022-06-02">
<author orcid="0000-0003-2578-8175" pid="320/3058">Lu&#237;sa Vitorino</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0002-1994-5181" pid="320/3262">Clara E. Fernandes</author>
<title>An Evaluation of Artificial Intelligence Components in E-Commerce Fashion Platforms.</title>
<pages>276-285</pages>
<year>2022</year>
<booktitle>WorldCIST (1)</booktitle>
<ee>https://doi.org/10.1007/978-3-031-04826-5_27</ee>
<crossref>conf/worldcist/2022-1</crossref>
<url>db/conf/worldcist/worldcist2022-1.html#VitorinoLF22</url>
</inproceedings>
</r>
<r><article publtype="informal" key="journals/corr/abs-2207-00317" mdate="2024-02-06">
<author pid="48/10482">Edirlei Soares de Lima</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="c/MarcoACasanova">Marco A. Casanova</author>
<title>A Note on Process Modelling: Combining Situation Calculus and Petri Nets.</title>
<year>2022</year>
<volume>abs/2207.00317</volume>
<journal>CoRR</journal>
<ee type="oa">https://doi.org/10.48550/arXiv.2207.00317</ee>
<url>db/journals/corr/corr2207.html#abs-2207-00317</url>
</article>
</r>
<r><inproceedings key="conf/hci/CarvalhoLA21" mdate="2022-06-23">
<author pid="296/4918">C&#225;tia Carvalho</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0001-8146-2941" pid="131/8770">Hande Ayanoglu</author>
<title>An Evaluation of Remote Workers' Preferences for the Design of a Mobile App on Workspace Search.</title>
<pages>527-541</pages>
<year>2021</year>
<booktitle>HCI (3)</booktitle>
<ee>https://doi.org/10.1007/978-3-030-78468-3_36</ee>
<crossref>conf/hci/2021-3</crossref>
<url>db/conf/hci/hci2021-3.html#CarvalhoLA21</url>
</inproceedings>
</r>
<r><inproceedings key="conf/iwec/LimaFF21" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0003-3710-624X" pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Computational Narrative Blending Based on Planning.</title>
<pages>289-303</pages>
<year>2021</year>
<booktitle>ICEC</booktitle>
<ee>https://doi.org/10.1007/978-3-030-89394-1_22</ee>
<crossref>conf/iwec/2021</crossref>
<url>db/conf/iwec/icec2021.html#LimaFF21</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimaFF21" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Adaptive Branching Quests Based on Automated Planning and Story Arcs.</title>
<pages>9-18</pages>
<year>2021</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGames54170.2021.00012</ee>
<crossref>conf/sbgames/2021</crossref>
<url>db/conf/sbgames/sbgames2021.html#LimaFF21</url>
</inproceedings>
</r>
<r><article key="journals/entcom/LimaFF20" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Adaptive storytelling based on personality and preference modeling.</title>
<pages>100342</pages>
<year>2020</year>
<volume>34</volume>
<journal>Entertain. Comput.</journal>
<ee>https://doi.org/10.1016/j.entcom.2020.100342</ee>
<url>db/journals/entcom/entcom34.html#LimaFF20</url>
</article>
</r>
<r><inproceedings key="conf/sbgames/LimaGV20" mdate="2022-06-23">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="283/8044">Felipe Jo&#227;o Gheno</author>
<author orcid="0000-0001-5450-2338" pid="176/4560">Ana Viseu</author>
<title>Sketch-Based Interaction for Planning-Based Interactive Storytelling.</title>
<pages>154-162</pages>
<year>2020</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGames51465.2020.00029</ee>
<crossref>conf/sbgames/2020</crossref>
<url>db/conf/sbgames/sbgames2020.html#LimaGV20</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimaSG20" mdate="2022-06-23">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="06/7641">Bruno M. C. Silva</author>
<author pid="255/1065">Gabriel Teixeira Galam</author>
<title>Towards the Design of Adaptive Virtual Reality Horror Games: A Model of Players' Fears Using Machine Learning and Player Modeling.</title>
<pages>171-177</pages>
<year>2020</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGames51465.2020.00031</ee>
<crossref>conf/sbgames/2020</crossref>
<url>db/conf/sbgames/sbgames2020.html#LimaSG20</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimaFF19" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Procedural Generation of Quests for Games Using Genetic Algorithms and Automated Planning.</title>
<pages>144-153</pages>
<year>2019</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGames.2019.00028</ee>
<crossref>conf/sbgames/2019</crossref>
<url>db/conf/sbgames/sbgames2019.html#LimaFF19</url>
</inproceedings>
</r>
<r><article key="journals/entcom/LimaFF18" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Player behavior and personality modeling for interactive storytelling in games.</title>
<pages>32-48</pages>
<year>2018</year>
<volume>28</volume>
<journal>Entertain. Comput.</journal>
<ee>https://doi.org/10.1016/j.entcom.2018.08.003</ee>
<url>db/journals/entcom/entcom28.html#LimaFF18</url>
</article>
</r>
<r><article key="journals/mta/LimaFF18" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Video-based interactive storytelling using real-time video compositing techniques.</title>
<pages>2333-2357</pages>
<year>2018</year>
<volume>77</volume>
<journal>Multim. Tools Appl.</journal>
<number>2</number>
<ee>https://doi.org/10.1007/s11042-017-4423-5</ee>
<ee>https://www.wikidata.org/entity/Q114830637</ee>
<url>db/journals/mta/mta77.html#LimaFF18</url>
</article>
</r>
<r><inproceedings key="conf/sbgames/LimaFFG18" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="138/4550">Vinicius M. Gottin</author>
<title>Personality and Preference Modeling for Adaptive Storytelling.</title>
<pages>187-196</pages>
<year>2018</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGAMES.2018.00030</ee>
<crossref>conf/sbgames/2018</crossref>
<url>db/conf/sbgames/sbgames2018.html#LimaFFG18</url>
</inproceedings>
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<r><inproceedings key="conf/sbgames/LimaGFF17" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="138/4550">Vinicius M. Gottin</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Network Traversal as an Aid to Plot Analysis and Composition.</title>
<pages>144-154</pages>
<year>2017</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGames.2017.00024</ee>
<ee>https://doi.ieeecomputersociety.org/10.1109/SBGames.2017.00024</ee>
<crossref>conf/sbgames/2017</crossref>
<url>db/conf/sbgames/sbgames2017.html#LimaGFF17</url>
</inproceedings>
</r>
<r><article key="journals/entcom/LimaFCF16" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="c/MarcoACasanova">Marco Antonio Casanova</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Storytelling variants based on semiotic relations.</title>
<pages>31-44</pages>
<year>2016</year>
<volume>17</volume>
<journal>Entertain. Comput.</journal>
<ee>https://doi.org/10.1016/j.entcom.2016.08.003</ee>
<url>db/journals/entcom/entcom17.html#LimaFCF16</url>
</article>
</r>
<r><inproceedings key="conf/iwec/LimaFF15" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<title>Storytelling Variants: The Case of Little Red Riding Hood.</title>
<pages>286-300</pages>
<year>2015</year>
<booktitle>ICEC</booktitle>
<ee type="oa">https://doi.org/10.1007/978-3-319-24589-8_22</ee>
<crossref>conf/iwec/2015</crossref>
<url>db/conf/iwec/icec2015.html#LimaFF15</url>
</inproceedings>
</r>
<r><phdthesis key="phd/ndltd/Lima14b" mdate="2017-08-21">
<author pid="48/10482">Edirlei Everson Soares de Lima</author>
<title>Storytelling Interativo Baseado EM V&#237;DEO.</title>
<year>2014</year>
<school>Pontifical Catholic University of Rio de Janeiro, Brazil</school>
<ee>http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&#38;nrSeq=24223@1</ee>
<ee>http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&#38;nrSeq=24223@2</ee>
<ee>http://search.ndltd.org/show.php?id=oai:union.ndltd.org:IBICT/oai:agregador.ibict.br.BDTD_PUC_RIO:oai:MAXWELL.puc-rio.br:24223</ee>
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<r><article key="journals/entcom/LimaFBFCP14" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0002-0044-503X" pid="b/SDJBarbosa">Simone D. J. Barbosa</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<title>Draw your own story: Paper and pencil interactive storytelling.</title>
<pages>33-41</pages>
<year>2014</year>
<volume>5</volume>
<journal>Entertain. Comput.</journal>
<number>1</number>
<ee>https://doi.org/10.1016/j.entcom.2013.06.004</ee>
<url>db/journals/entcom/entcom5.html#LimaFBFCP14</url>
</article>
</r>
<r><inproceedings key="conf/ACMace/LimaFF14" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Hierarchical generation of dynamic and nondeterministic quests in games.</title>
<pages>24:1-24:10</pages>
<year>2014</year>
<booktitle>Advances in Computer Entertainment</booktitle>
<ee>https://doi.org/10.1145/2663806.2663833</ee>
<crossref>conf/ACMace/2014</crossref>
<url>db/conf/ACMace/ace2014.html#LimaFF14</url>
</inproceedings>
</r>
<r><inproceedings key="conf/webmedia/LimaBFF14" mdate="2025-01-19">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0002-0044-503X" pid="b/SDJBarbosa">Simone Diniz Junqueira Barbosa</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio Luz Furtado</author>
<title>Building Keyword-Indexed Virtual Libraries in a Logic Programming Environment.</title>
<pages>75-82</pages>
<year>2014</year>
<booktitle>WebMedia</booktitle>
<ee>https://doi.org/10.1145/2664551.2664553</ee>
<ee>https://www.wikidata.org/entity/Q130877237</ee>
<crossref>conf/webmedia/2014</crossref>
<url>db/conf/webmedia/webmedia2014.html#LimaBFF14</url>
</inproceedings>
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<r><inproceedings key="conf/ACMace/LimaFFBPC13" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author orcid="0000-0002-0044-503X" pid="b/SDJBarbosa">Simone Diniz Junqueira Barbosa</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<title>Non-branching Interactive Comics.</title>
<pages>230-245</pages>
<year>2013</year>
<booktitle>Advances in Computer Entertainment</booktitle>
<ee>https://doi.org/10.1007/978-3-319-03161-3_16</ee>
<crossref>conf/ACMace/2013</crossref>
<url>db/conf/ACMace/ace2013.html#LimaFFBPC13</url>
</inproceedings>
</r>
<r><inproceedings key="conf/icec/LimaFPCBFS12" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<author orcid="0000-0002-0044-503X" pid="b/SDJBarbosa">Simone Diniz Junqueira Barbosa</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="86/8670">Fabio A. Guilherme da Silva</author>
<title>Social Interaction for Interactive Storytelling.</title>
<pages>1-15</pages>
<year>2012</year>
<booktitle>ICEC</booktitle>
<ee type="oa">https://doi.org/10.1007/978-3-642-33542-6_1</ee>
<crossref>conf/iwec/2012</crossref>
<url>db/conf/iwec/icec2012.html#LimaFPCBFS12</url>
</inproceedings>
</r>
<r><inproceedings key="conf/icec/SilvaFCPFL12" mdate="2024-02-06">
<author pid="86/8670">Fabio A. Guilherme da Silva</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<title>Information-Gathering Events in Story Plots.</title>
<pages>30-44</pages>
<year>2012</year>
<booktitle>ICEC</booktitle>
<ee type="oa">https://doi.org/10.1007/978-3-642-33542-6_3</ee>
<crossref>conf/iwec/2012</crossref>
<url>db/conf/iwec/icec2012.html#SilvaFCPFL12</url>
</inproceedings>
</r>
<r><inproceedings key="conf/icmcs/LimaFFCP12" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<title>Automatic Video Editing for Video-Based Interactive Storytelling.</title>
<pages>806-811</pages>
<year>2012</year>
<booktitle>ICME</booktitle>
<ee>https://doi.org/10.1109/ICME.2012.83</ee>
<ee>https://doi.ieeecomputersociety.org/10.1109/ICME.2012.83</ee>
<crossref>conf/icmcs/2012</crossref>
<url>db/conf/icmcs/icme2012.html#LimaFFCP12</url>
</inproceedings>
</r>
<r><inproceedings key="conf/iwec/LimaFBFCP11" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0002-0044-503X" pid="b/SDJBarbosa">Simone Diniz Junqueira Barbosa</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<title>Draw Your Own Story: Paper and Pencil Interactive Storytelling.</title>
<pages>1-12</pages>
<year>2011</year>
<booktitle>ICEC</booktitle>
<ee type="oa">https://doi.org/10.1007/978-3-642-24500-8_1</ee>
<crossref>conf/iwec/2011</crossref>
<url>db/conf/iwec/icec2011.html#LimaFBFCP11</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimaFBSFCP11" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0002-0044-503X" pid="b/SDJBarbosa">Simone Diniz Junqueira Barbosa</author>
<author pid="86/8670">Fabio A. Guilherme da Silva</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<title>Multimodal, Multi-user and Adaptive Interaction for Interactive Storytelling Applications.</title>
<pages>206-214</pages>
<year>2011</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGAMES.2011.12</ee>
<ee>https://doi.ieeecomputersociety.org/10.1109/SBGAMES.2011.12</ee>
<crossref>conf/sbgames/2011</crossref>
<url>db/conf/sbgames/sbgames2011.html#LimaFBSFCP11</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimbergerPFL11" mdate="2023-03-23">
<author pid="123/3294">Ramon Limberger</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Soares de Lima</author>
<title>Supporting Characters in Interactive Storytelling.</title>
<pages>241-249</pages>
<year>2011</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGAMES.2011.39</ee>
<ee>https://doi.ieeecomputersociety.org/10.1109/SBGAMES.2011.39</ee>
<crossref>conf/sbgames/2011</crossref>
<url>db/conf/sbgames/sbgames2011.html#LimbergerPFL11</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimaFFPC10" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Everson Soares de Lima</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<title>Director of Photography and Music Director for Interactive Storytelling.</title>
<pages>129-137</pages>
<year>2010</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGAMES.2010.13</ee>
<ee>https://doi.ieeecomputersociety.org/10.1109/SBGAMES.2010.13</ee>
<crossref>conf/sbgames/2010</crossref>
<url>db/conf/sbgames/sbgames2010.html#LimaFFPC10</url>
</inproceedings>
</r>
<r><inproceedings key="conf/ACMace/LimaPdCFF09" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei E. S. de Lima</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<author pid="43/4036">Marcos Cordeiro d'Ornellas</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Virtual cinematography director for interactive storytelling.</title>
<pages>263-270</pages>
<year>2009</year>
<booktitle>Advances in Computer Entertainment Technology</booktitle>
<ee>https://doi.org/10.1145/1690388.1690432</ee>
<crossref>conf/ACMace/2009</crossref>
<url>db/conf/ACMace/ace2009.html#LimaPdCFF09</url>
</inproceedings>
</r>
<r><inproceedings key="conf/sbgames/LimaPdCFF09" mdate="2024-02-06">
<author orcid="0000-0002-2617-3394" pid="48/10482">Edirlei Everson Soares de Lima</author>
<author pid="69/4107">Cesar Tadeu Pozzer</author>
<author pid="43/4036">Marcos Cordeiro d'Ornellas</author>
<author pid="46/2581">Angelo E. M. Ciarlini</author>
<author orcid="0000-0003-4441-2632" pid="36/3530">Bruno Feij&#243;</author>
<author pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</author>
<title>Support Vector Machines for Cinematography Real-Time Camera Control in Storytelling Environments.</title>
<pages>44-51</pages>
<year>2009</year>
<booktitle>SBGames</booktitle>
<ee>https://doi.org/10.1109/SBGAMES.2009.14</ee>
<ee>https://doi.ieeecomputersociety.org/10.1109/SBGAMES.2009.14</ee>
<crossref>conf/sbgames/2009</crossref>
<url>db/conf/sbgames/sbgames2009.html#LimaPdCFF09</url>
</inproceedings>
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<co c="1"><na f="a/Ayanoglu:Hande" pid="131/8770">Hande Ayanoglu</na></co>
<co c="0" n="2"><na f="b/Barbosa:Simone_D=_J=" pid="b/SDJBarbosa">Simone D. J. Barbosa</na><na>Simone Diniz Junqueira Barbosa</na></co>
<co c="0"><na f="b/Bartolomeo:Sara_Di" pid="225/8158">Sara Di Bartolomeo</na></co>
<co c="0"><na f="b/Blerck:Irene_C=_E=_van" pid="411/4263">Irene C. E. van Blerck</na></co>
<co c="0"><na f="c/Calders:Toon" pid="c/ToonCalders">Toon Calders</na></co>
<co c="1"><na f="c/Carvalho:C=aacute=tia" pid="296/4918">C&#225;tia Carvalho</na></co>
<co c="0" n="2"><na f="c/Casanova:Marco_A=" pid="c/MarcoACasanova">Marco A. Casanova</na><na>Marco Antonio Casanova</na></co>
<co c="0"><na f="c/Ciarlini:Angelo_E=_M=" pid="46/2581">Angelo E. M. Ciarlini</na></co>
<co c="0"><na f="d/d=Ornellas:Marcos_Cordeiro" pid="43/4036">Marcos Cordeiro d'Ornellas</na></co>
<co c="0"><na f="f/Feij=oacute=:Bruno" pid="36/3530">Bruno Feij&#243;</na></co>
<co c="4"><na f="f/Fernandes:Clara_E=" pid="320/3262">Clara E. Fernandes</na></co>
<co c="0" n="2"><na f="f/Furtado_0001:Ant=oacute=nio_L=" pid="f/AntonioLFurtado">Ant&#243;nio L. Furtado 0001</na><na>Ant&#243;nio Luz Furtado</na></co>
<co c="1"><na f="g/Galam:Gabriel_Teixeira" pid="255/1065">Gabriel Teixeira Galam</na></co>
<co c="6"><na f="g/Gheno:Felipe_Jo=atilde=o" pid="283/8044">Felipe Jo&#227;o Gheno</na></co>
<co c="0"><na f="g/Gottin:Vinicius_M=" pid="138/4550">Vinicius M. Gottin</na></co>
<co c="2"><na f="h/Hounsell:Marcelo_da_Silva" pid="10/10271">Marcelo da Silva Hounsell</na></co>
<co c="2" n="2"><na f="k/Kohwalter:Troy_C=" pid="123/3298">Troy C. Kohwalter</na><na>Troy Costa Kohwalter</na></co>
<co c="0"><na f="l/Limberger:Ramon" pid="123/3294">Ramon Limberger</na></co>
<co c="0"><na f="m/Meinecke:Christofer" pid="314/2488">Christofer Meinecke</na></co>
<co c="3"><na f="m/Monteiro:Micaela" pid="143/3074">Micaela Monteiro</na></co>
<co c="5"><na f="m/Morais:Jo=atilde=o" pid="42/9716">Jo&#227;o Morais</na></co>
<co c="1"><na f="m/Morgado:Mafalda" pid="377/7523">Mafalda Morgado</na></co>
<co c="5"><na f="m/Mourato:Fausto" pid="86/10556">Fausto Mourato</na></co>
<co c="0"><na f="n/Neggers:Margot_M=_E=" pid="230/6899">Margot M. E. Neggers</na></co>
<co c="3"><na f="p/Pereira_0001:Jo=atilde=o" pid="53/5637">Jo&#227;o Pereira 0001</na></co>
<co c="0"><na f="p/Pozzer:Cesar_Tadeu" pid="69/4107">Cesar Tadeu Pozzer</na></co>
<co c="0"><na f="r/Rosa:Rudolf" pid="117/2851">Rudolf Rosa</na></co>
<co c="0"><na f="s/Schetinger:Victor" pid="152/6355">Victor Schetinger</na></co>
<co c="3"><na f="s/Sevivas:Claudia" pid="357/4575">Claudia Sevivas</na></co>
<co c="1"><na f="s/Silva:Bruno_M=_C=" pid="06/7641">Bruno M. C. Silva</na></co>
<co c="0"><na f="s/Silva:Fabio_A=_Guilherme_da" pid="86/8670">Fabio A. Guilherme da Silva</na></co>
<co c="2"><na f="s/Silva_Jr=:Jose_Ricardo_da" pid="44/7866">Jose Ricardo da Silva Jr.</na></co>
<co c="6"><na f="v/Viseu:Ana" pid="176/4560">Ana Viseu</na></co>
<co c="4"><na f="v/Vitorino:Lu=iacute=sa" pid="320/3058">Lu&#237;sa Vitorino</na></co>
</coauthors>
</dblpperson>

