The Corner of Story and Game
A podcast about the importance of story craft in fiction and game design.
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Willem Delventhal on The State of Indie Games: What We Take Into 2026 - The Corner of Story and Game | Podcast on Spotify
Podcast
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Podcast
Willem Delventhal on The State of Indie Games: What We Take Into 2026 - The Corner of Story and Game | Podcast on Spotify
The Corner of Story and Game · Episode
S03E036: Batuhan Gözlüklü on Quest Design, Narrative Design, and Building an Indie Studio After AAA
Podcast
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Podcast
S03E036: Batuhan Gözlüklü on Quest Design, Narrative Design, and Building an Indie Studio After AAA
The Corner of Story and Game · Episode
S03E035 - Kristi Eckert on Communication and Collaboration That Solve Narrative Problems in Game Development
Podcast
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Podcast
S03E035 - Kristi Eckert on Communication and Collaboration That Solve Narrative Problems in Game Development
The Corner of Story and Game · Episode
S03E034: Brady Sadler on Creative Identity, Worldbuilding, and Starting a Publishing Company
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Podcast
S03E034: Brady Sadler on Creative Identity, Worldbuilding, and Starting a Publishing Company
The Corner of Story and Game · Episode
S03E033 - Ashley Poprik on Turning Passion Writing Into Game Narrative
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Podcast
S03E033 - Ashley Poprik on Turning Passion Writing Into Game Narrative
S03E032: Creatures and Cocktails: David Gallaher on Immersive D&D and Live Storytelling
Podcast
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Podcast
S03E032: Creatures and Cocktails: David Gallaher on Immersive D&D and Live Storytelling
The Corner of Story and Game · Episode
S03E031: Building an Earthquake‑Proof Career: Chris Tran on Story, Change, and Creative Resilience
Podcast
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Podcast
S03E031: Building an Earthquake‑Proof Career: Chris Tran on Story, Change, and Creative Resilience
The Corner of Story and Game · Episode
S03E030: Prototype Everything! How Scott Rogers Uses Early Testing to Power Creative Success
Podcast
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Podcast
S03E030: Prototype Everything! How Scott Rogers Uses Early Testing to Power Creative Success
S03E029: Building Story in Open Worlds: Winter Mullenix & Tormod MacLean on Narrative Design in Sandbox MMOs
Podcast
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Podcast
S03E029: Building Story in Open Worlds: Winter Mullenix & Tormod MacLean on Narrative Design in Sandbox MMOs
The Corner of Story and Game · Episode
S03E028: No Cutscene, No Problem: Sagar Beroshi on Fear, Flexibility, and Narrative Grit
Podcast
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Podcast
S03E028: No Cutscene, No Problem: Sagar Beroshi on Fear, Flexibility, and Narrative Grit
The Corner of Story and Game · Episode
S03E027: Fragmented Realms: Worldbuilding Across Games, Comics, and Transmedia with Joshua Rubin
Podcast
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Podcast
S03E027: Fragmented Realms: Worldbuilding Across Games, Comics, and Transmedia with Joshua Rubin
The Corner of Story and Game · Episode
S03E026: Transmedia Narrative: Navigating Canon Between Games, Comics, & Other Media with Jesse Scoble
Podcast
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Podcast
S03E026: Transmedia Narrative: Navigating Canon Between Games, Comics, & Other Media with Jesse Scoble
S03E025: Bite-Sized Beginnings: How to Scope Narrative For Your First Indie Game - with Willem Delventhal
Podcast
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Podcast
S03E025: Bite-Sized Beginnings: How to Scope Narrative For Your First Indie Game - with Willem Delventhal
The Corner of Story and Game · Episode
S03E024: Game Storytelling & Sound: How Music Shapes Player Experience with Nikita Malko
Podcast
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Podcast
S03E024: Game Storytelling & Sound: How Music Shapes Player Experience with Nikita Malko
The Corner of Story and Game · Episode
S03E023: Worldbuilding in Famous IPs: Turning Constraints into Storytelling Opportunities with Graham McNeill
Podcast
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Podcast
S03E023: Worldbuilding in Famous IPs: Turning Constraints into Storytelling Opportunities with Graham McNeill
S03E022: Worldbuilding on the Fly: Improv, D&D, and The Dungeon Cocktail Experience with Jesse Theiler
S03E022: Worldbuilding on the Fly: Improv, D&D, and The Dungeon Cocktail Experience with Jesse Theiler
S03E021: The Invisible Game Mechanic: How Game Writing Shapes Player Experience with Richard Dansky
Podcast
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Podcast
S03E021: The Invisible Game Mechanic: How Game Writing Shapes Player Experience with Richard Dansky
The Corner of Story and Game · Episode
S03E020: How to Tell Stories Without Words: Environmental Narrative and Player Emotion with Ian Lynch
Podcast
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Podcast
S03E020: How to Tell Stories Without Words: Environmental Narrative and Player Emotion with Ian Lynch
The Corner of Story and Game · Episode
S03E019: Designing for Everyone: Inclusive Game Design and Indie Studio Strategy with Elaine Gómez
Podcast
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Podcast
S03E019: Designing for Everyone: Inclusive Game Design and Indie Studio Strategy with Elaine Gómez
S03E018: From Rulebook to Respawn: Narrative Writing Lessons from TTRPGs and Leveling Systems with Matt Forbeck
Podcast
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Podcast
S03E018: From Rulebook to Respawn: Narrative Writing Lessons from TTRPGs and Leveling Systems with Matt Forbeck
S03E017 - Using Personal Stories to Craft Meaningful Narratives with Marie Bilodeau
Podcast
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Podcast
S03E017 - Using Personal Stories to Craft Meaningful Narratives with Marie Bilodeau
S03E016 - The Fire, The Scar, and The Lie: Designing Emotionally Honest Characters Across Media with David Gallaher
S03E016 - The Fire, The Scar, and The Lie: Designing Emotionally Honest Characters Across Media with David Gallaher
S03E015 - Designing for Delight: Playtesting Games That Are Meant to Be Watched
Podcast
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Podcast
S03E015 - Designing for Delight: Playtesting Games That Are Meant to Be Watched
S03E014 - Immersion, Imagination, and the Power of LARP: A Conversation with Aaron Vanek
Podcast
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Podcast
S03E014 - Immersion, Imagination, and the Power of LARP: A Conversation with Aaron Vanek
S03E013 - Adaptive Storytelling: Writing New Truths Within Beloved Worlds - with Jim Zub
S03E013 - Adaptive Storytelling: Writing New Truths Within Beloved Worlds - with Jim Zub
S03E012 - Design First, Story Always: The Evolution of the Narrative Designer - with Ashley Poprik
S03E012 - Design First, Story Always: The Evolution of the Narrative Designer - with Ashley Poprik
S03E011 - Designing with Purpose: A Conversation with Andy Ashcraft
S03E011 - Designing with Purpose: A Conversation with Andy Ashcraft
S03E010 - Branching Paths and Human Hearts: Designing Authenticity in Interactive Stories - with Emily Grace Buck
S03E010 - Branching Paths and Human Hearts: Designing Authenticity in Interactive Stories - with Emily Grace Buck
S03E009 - Insights from Indie Studios and Idle Games - with Ayla Derrick
S03E009 - Insights from Indie Studios and Idle Games - with Ayla Derrick
S03E008 - Finding the Voices: Crafting Strong, Consistent Character Voices in Video Games - with Kelly Bender
S03E008 - Finding the Voices: Crafting Strong, Consistent Character Voices in Video Games - with Kelly Bender
S03E007 - The Power of Myth: Exploring Identity and Personal Growth Through Game Narratives - with Whitney Beltrán
S03E007 - The Power of Myth: Exploring Identity and Personal Growth Through Game Narratives - with Whitney Beltrán
S03E006 - The Lenses of Game Design | Balancing Imagination with Elegance - with J. Isaac Gadient
S03E006 - The Lenses of Game Design | Balancing Imagination with Elegance - with J. Isaac Gadient
S03E005 - Evolving Game Universes with Transmedia Storytelling - with Christie Golden
S03E005 - Evolving Game Universes with Transmedia Storytelling - with Christie Golden
S03E004 - Weaving Narratives with Environmental Storytelling - with Will Shen
S03E004 - Weaving Narratives with Environmental Storytelling - with Will Shen
S03E003 - The Emotional Impact of Narrative and Gameplay with Kelly Bender
S03E003 - The Emotional Impact of Narrative and Gameplay with Kelly Bender
S03E002 - Designing Player-Driven Narratives with Ryan Kaufman
S03E002 - Designing Player-Driven Narratives with Ryan Kaufman
S03E001 - How UI and UX Design Impacts Narrative with Kat Craig
S03E001 - How UI and UX Design Impacts Narrative with Kat Craig
S02E069 - Looking Ahead to 2025 with Willem Delventhal
S02E069 - Looking Ahead to 2025 with Willem Delventhal
S02E068 - Launching a Live-Play Show: Joe Adams on Storytelling, Filmmaking, and Community
S02E068 - Launching a Live-Play Show: Joe Adams on Storytelling, Filmmaking, and Community
S02E067 - The Lenses of Game Design | Lauren Bond on The Lenses of Expected Value and Chance
S02E067 - The Lenses of Game Design | Lauren Bond on The Lenses of Expected Value and Chance
S02E066 - The Power of Curiosity with Dan Felder
S02E066 - The Power of Curiosity with Dan Felder
S02E065 - Telling Your Story's Game with Galen Scorer
S02E065 - Telling Your Story's Game with Galen Scorer
S02E064 - Rewards and Punishments: Mastering Gameplay Loops with Alexander Brazie
S02E064 - Rewards and Punishments: Mastering Gameplay Loops with Alexander Brazie
S02E063 - Tabletop Gaming and the Power of Live Play with Greg Tito
S02E063 - Tabletop Gaming and the Power of Live Play with Greg Tito
S02E062 - Exploring History, Game Design, & Writing with Jason Kingsley
S02E062 - Exploring History, Game Design, & Writing with Jason Kingsley
S02E061 - Is "Perfect" Actually Better Than "Done"? - with Richard Dansky
S02E061 - Is "Perfect" Actually Better Than "Done"? - with Richard Dansky
S02E060 - Embracing the Future: Indigenous Futurism with Alina Pete
S02E060 - Embracing the Future: Indigenous Futurism with Alina Pete
S02E059 - Crafting Memorable NPCs with Cam Baity
S02E059 - Crafting Memorable NPCs with Cam Baity
S02E058 - How to Choose the Right Narrative Channel with Joe Morrissey
S02E058 - How to Choose the Right Narrative Channel with Joe Morrissey
S02E057 - Building a Resilient Career in Game Dev with John Ryan
S02E057 - Building a Resilient Career in Game Dev with John Ryan
S02E056 - The Languages of Writing with Joshua Rubin
S02E056 - The Languages of Writing with Joshua Rubin
S02E055 - The Lenses of Game Design | Yuri Mainka on The Lens of Imagination by The Corner of Story and Game
S02E055 - The Lenses of Game Design | Yuri Mainka on The Lens of Imagination by The Corner of Story and Game
S02E054 - Exploring the Journey from Novel to Tabletop with Gregory A. Wilson
S02E054 - Exploring the Journey from Novel to Tabletop with Gregory A. Wilson
S02E053 - The Lenses of Game Design | Willem Delventhal on The Lens Of Time
S02E053 - The Lenses of Game Design | Willem Delventhal on The Lens Of Time
S02E052 - "What The Hell is a Narrative Designer, Anyways?" with Susan O'Connor
S02E052 - "What The Hell is a Narrative Designer, Anyways?" with Susan O'Connor
S02E051 - Navigating Learning Resources with Sam Cast
S02E051 - Navigating Learning Resources with Sam Cast
S02E050 - The Lenses of Game Design | Aoife Gleeson on The Lens Of Venue
S02E050 - The Lenses of Game Design | Aoife Gleeson on The Lens Of Venue
S02E049 - Emergent Narrative in Digital Games with Andrea Saravia Peréz
S02E049 - Emergent Narrative in Digital Games with Andrea Saravia Peréz
S02E048 - Maverick or Mandarin: Making Your Way Into The Industry with Ruty Rutenberg
S02E048 - Maverick or Mandarin: Making Your Way Into The Industry with Ruty Rutenberg
S02E047 - Jennifer Brozek on Writing Tie-In Fiction
S02E047 - Jennifer Brozek on Writing Tie-In Fiction
S02E046 - Kat Richardson on Writing Across Genres
S02E046 - Kat Richardson on Writing Across Genres
S02E045 - Jason Bulmahn on Designing Narratives in TTRPGs and Board Games
S02E045 - Jason Bulmahn on Designing Narratives in TTRPGs and Board Games
S02E044 - Raven Oak on Writing, Designing, and Identity
S02E044 - Raven Oak on Writing, Designing, and Identity
S02E043 - Gen Con for Gamers with Mark Meer
S02E043 - Gen Con for Gamers with Mark Meer
S02E042 - Gen Con for Creators with Jim Zub
S02E042 - Gen Con for Creators with Jim Zub
S02E041 - Gen Con for Writers with Richard Dansky
S02E041 - Gen Con for Writers with Richard Dansky
S02E040 - Lucas Loredo on Messing With Narrative Structure
S02E040 - Lucas Loredo on Messing With Narrative Structure
S02E039 - Gen Con 2024 Prep with Matt Forbeck
S02E039 - Gen Con 2024 Prep with Matt Forbeck
S02E038 - Alan Moore on the Lenses of the Interpersonal Circumplex, the Character Web, Status, and Character Transformation
S02E038 - Alan Moore on the Lenses of the Interpersonal Circumplex, the Character Web, Status, and Character Transformation
S02E037 - Emily Leonick on the Resurgence of Text-Based Games
S02E037 - Emily Leonick on the Resurgence of Text-Based Games
S02E036 - Brady Sadler on Music and Writing
S02E036 - Brady Sadler on Music and Writing
S02E035 - Madison Côté on Supporting Indie Devs and Smaller Studios
S02E035 - Madison Côté on Supporting Indie Devs and Smaller Studios
S02E034 - Scott Rogers on Lessons Learned and Taught by The Corner of Story and Game
S02E034 - Scott Rogers on Lessons Learned and Taught by The Corner of Story and Game
S02E033 - The Lenses of Game Desgin | Stephen Pero on the Lenses of Friendship, Expression, Community, and Griefing
S02E033 - The Lenses of Game Desgin | Stephen Pero on the Lenses of Friendship, Expression, Community, and Griefing
S02E032 - Emmett Furey on Participatory Storytelling and Narrative Correlationism
S02E032 - Emmett Furey on Participatory Storytelling and Narrative Correlationism
S02E031 - Nessa Cannon on Pacing in Narrative Digital Games
S02E031 - Nessa Cannon on Pacing in Narrative Digital Games
S02E030 - The Lenses of Game Design | Will Shen on the Lenses of Endogenous Value, Problem Solving, The Eight Filters, and Functional Space by The Corner of Story and Game
S02E030 - The Lenses of Game Design | Will Shen on the Lenses of Endogenous Value, Problem Solving, The Eight Filters, and Functional Space by The Corner of Story and Game
S02E029 - Bill Roper on Environmental Storytelling in Survival Games
S02E029 - Bill Roper on Environmental Storytelling in Survival Games
S02E028 - The Lenses of Game Design | Crowe Whitney on the Lenses of Action, Goals, Rules, and Skill by The Corner of Story and Game
S02E028 - The Lenses of Game Design | Crowe Whitney on the Lenses of Action, Goals, Rules, and Skill by The Corner of Story and Game
S02E027 - Chris A. Jackson on Crafting Setting in Nautical and Apocalyptic Fantasy
S02E027 - Chris A. Jackson on Crafting Setting in Nautical and Apocalyptic Fantasy
S02E026 - Alexander Brazie on Player-Centric Game Development
S02E026 - Alexander Brazie on Player-Centric Game Development
S02E025 - Erik Scott de Bie on Brevity and Focus in Short Fiction
S02E025 - Erik Scott de Bie on Brevity and Focus in Short Fiction
S02E024 - The Lenses of Game Design | Katelynn Kenney on the Lenses of Fantasy, World, Avatar, and Atmosphere
S02E024 - The Lenses of Game Design | Katelynn Kenney on the Lenses of Fantasy, World, Avatar, and Atmosphere
S02E023 - James Hudson on Worldbuilding for Board Games
S02E023 - James Hudson on Worldbuilding for Board Games
S02E022 - The Lenses of Game Design | TJ Mota on the Lenses of Needs, Novelty, Motivation, and Judgment
S02E022 - The Lenses of Game Design | TJ Mota on the Lenses of Needs, Novelty, Motivation, and Judgment
S02E021 - Richard Danksy on Transmedia Storytelling in Established IPs
S02E021 - Richard Danksy on Transmedia Storytelling in Established IPs
S02E20 - Cameron Daxon on the Lenses of The Toy, The Player, Pleasure, and Flow by The Corner of Story and Game
S02E20 - Cameron Daxon on the Lenses of The Toy, The Player, Pleasure, and Flow by The Corner of Story and Game
S02E019 - Justin Sloan on Writing Sci-Fi Fiction and Games
S02E019 - Justin Sloan on Writing Sci-Fi Fiction and Games
S02E018 - The Lenses of Game Design | Liv Peelan on the Lenses of Elemental Tetrad, Holographic Design, Unification, and Resonance
S02E018 - The Lenses of Game Design | Liv Peelan on the Lenses of Elemental Tetrad, Holographic Design, Unification, and Resonance
S02E017 - Vince Caso on Weaving Story in Live Play Spaces
S02E017 - Vince Caso on Weaving Story in Live Play Spaces
S02E016 - The Lenses of Game Design | Zach Roush on the Lenses of Infinite Inspiration, The Problem Statement, Character Function, and Character Traits
S02E016 - The Lenses of Game Design | Zach Roush on the Lenses of Infinite Inspiration, The Problem Statement, Character Function, and Character Traits
S02E015 - Dr. Diana Leonard on Psychology of Characters and Community in RPGs
S02E015 - Dr. Diana Leonard on Psychology of Characters and Community in RPGs
S02E014 - The Lenses of Game Design | Najmah Salam on the Lenses of Curiosity, Passion, Risk Mitigation, and The Client by The Corner of Story and Game
S02E014 - The Lenses of Game Design | Najmah Salam on the Lenses of Curiosity, Passion, Risk Mitigation, and The Client by The Corner of Story and Game
S02E013 - Rebecca Harwick on Narrative Techniques in ARPGs
S02E013 - Rebecca Harwick on Narrative Techniques in ARPGs
S02E012 - The Lenses of Game Design | Philip Barri on the Lenses of Meaningful Choices, Character, Feedback, and Documentation
S02E012 - The Lenses of Game Design | Philip Barri on the Lenses of Meaningful Choices, Character, Feedback, and Documentation
S02E011 - Scott Rogers on Designing Games and Experiences
S02E011 - Scott Rogers on Designing Games and Experiences
S02E010 - The Lenses of Game Design | Barbara Framil on the Lenses of Emotion, Hero's Journey, Storytelling Machine, and Story
S02E010 - The Lenses of Game Design | Barbara Framil on the Lenses of Emotion, Hero's Journey, Storytelling Machine, and Story
S02E009 - Ryan Omega on Executing Narratives Across Platforms and Media
S02E009 - Ryan Omega on Executing Narratives Across Platforms and Media
S02E008 - The Lenses of Game Design | Jessica Sliwinski on the Lenses of Essential Experience, Surprise, Fun, & Challenge by The Corner of Story and Game
S02E008 - The Lenses of Game Design | Jessica Sliwinski on the Lenses of Essential Experience, Surprise, Fun, & Challenge by The Corner of Story and Game
S02E007 - Mario Mergola and Branching Into Video Games
S02E007 - Mario Mergola and Branching Into Video Games
S02E006 - Jesse Schell and the Lenses of Game Design
S02E006 - Jesse Schell and the Lenses of Game Design
S02E005 - Nick Sampson on Streaming Tabletop Roleplaying Games
S02E005 - Nick Sampson on Streaming Tabletop Roleplaying Games
S02E004 - Heidi McDonald on Romance and Relationships in Video Games
S02E004 - Heidi McDonald on Romance and Relationships in Video Games
S02E003 - Xalavier Nelson Jr. and Winter Mullenix on Inclusion and Diversity
S02E003 - Xalavier Nelson Jr. and Winter Mullenix on Inclusion and Diversity
S02E002 - Will Shen on Worldbuilding for Digital RPGs
S02E002 - Will Shen on Worldbuilding for Digital RPGs
S02E001 - Crowe Whitney on The Year Behind Us and The Year Ahead
S02E001 - Crowe Whitney on The Year Behind Us and The Year Ahead
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