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This is a complete 3D NURBS modeling system capable of editing complex curves and surfaces. The modeler offers several higher level modeling tools such as lofting, blending, subdividing, and surface fitting.
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Detailed Description:
Barracuda3DBuilder - OpenGL 3Drenderer program. Reads .obj and .tga files,
adding materials for objects. Creating animation in scene and render to .tga.
Release file - Barra3D5.zip(.exe) include modeler(progect Barracuda3DModel
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3Dmodeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
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Our goal with this project is to create a fully featured raytracer with the added ( and main ) feature of handling implicit surfaces. Photon Mapping / Caustic Rendering will also be included, as well as a Qt/OpenGL based GUI.
exoTK ( pronounce exotica ) is a high level C++ library using OpenCASCADE ( www.opencascade.org/ www.opencascade.com) .<br>
The exoTK library will be used to develop a complete CAD Solid Modeler ( exoTKAD )
The Advanced Superquadrics CSG Modeler is a 3Dmodeler for Windows, Linux, and IRIX platforms using Qt. Its primary purpose is to create and edit 3D subdivision polygon meshes.
This project attempt to be a user-friendly modeler. It will run under GNU/Linux (and probably under any Unix flavor), using GTK+ and MesaGL. The main feature is that it will be able to import/export to POV-Ray scripts. But unlike some (excellents) softwar
3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end.
Highlights include constructive solid modeling, reality-based material representation,
scripting through Python binding and a constraint solving engine.
The MAPeG Geographic Modeler (MGM) will provide you an easy and user-friendly way to visualize your 2D Map into an amazingly stunning 3D view!
MGM is a 2nd-Year EPITA Students Project
Orange 3D, a game engine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3dmodeler, and possibly audio editing software all in one clean package, for free!
A Scriptable 3D Graphics modeler and renderer. By defining points and shapes in a 3-dimensional coordinate system, one can create a scene very quickly and easily a simple scripting language. The scene can then be animated and be added special effects.