A library for communication with a Minecraft client/server
MCProtocolLib is a simple library for communicating with Minecraft clients and servers. It allows developers to build custom bots, clients, or servers for Minecraft with ease.
JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers).
The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
The openfibs project aims to develop a library to be used by client software to access the First Internet Backgammon Server (fibs.com) to enable graphical end user clients, computer controlled bots, and statistical tools.
The famous Maze War game recreated as a modern web application.
Maze War SVG is a web-based recreation of the Maze War game written for the Macintosh, circa 1987. That, in turn, was inspired by the first Maze War game, which was created in 1973 by Steve Colley, Howard Palmer and Greg Thompson.
A Java API for IRC development, especially made for IRC bots but can be used for almost anything IRC related. Our IRC channel can be found at irc.strictfp.com on channel #IRC, we hope to see you there!
PircBot-PPF is a Java framework for writing IRC bots quickly and easily. This has been built up as a fork of PircBot ( http://www.jibble.org ) with the GPL license. This was developed while making the PPF framework, hence the name pircbot-ppf.
Java IRC Bot is a Java framework for writing IRC bots quickly and easily. Its features include an event-driven architecture to handle common IRC events, flood protection, DCC resuming support, ident support, and more.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
A Java based version of risk that will incorporate not only, single, hotseat and network multiplayer, but also configurable and programmable AI bots allowing you to pit your strategies against a computer.
MIMA, The Multiprotocol Instant Messenger Annotations Library for Java, provides a simple and unified annotation-driven api for developing messaging business functionality and messenger bots over the AIM, Yahoo, GTalk/Jabber and IRC protocols.
AOLibrary is a java-based library for writing chat bots that can be used with the game Anarchy Online. (Bots are often used to facilitate communications within an in-game organization or guild.) The library is written in Java 6.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
DCWatch is a DCWL (DCWatch Library) based program. It's working on the new DirectConnect (ADC) network. You can create hubs and bots with extra features. It supports TIGR, SHA1 and UCMD extensions of ADC protocol, and Lua scripts.
Martyr is a Java framework around the IRC protocol to allow application writers easy manipulation of the protocol and client state. Martyr can be used to write bots, end-user clients, or add IRC functionality to an existing Java application.
This is a multiplayer version of the classic snake game. Comes with a couple of bot players and is capable of attaching external bots.
This was my school project and is no longer developed.
This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
Artificial life & IA game : the players can create worlds ('arenas' or 'domains') and bots. The bots can fight between themselves on 'arena' worlds, or live in a distributed world made with the 'domains' worlds, hosted by the others players throu
jIBS is a clone of the well-known Backgammon server FIBS. It allows Internet users to play backgammon in real-time against real people (and even some bots).
Most players use a graphical interface to allow the easy 'point and click' approach
lejON, the LeJOS Odometric Navigator is a project which extends the LeJOS-API for LEGO Mindstorms bots. It adds a Java-API to LeJOS in order to control two-wheeled drives only by using motors and rotation sensors -- and nothing else.
Inspired by the Pony bot (http://www.elvum.net/bots/) and by the "daemons" in
Philip Pullman's Dark Materials Trilogy, the aim of IRCology is to build a
digital companion, with a natural interface, to manage your semi-personal data.
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
Mobile Buddy is a small MIDLet running on J2ME phone/pda. It acts like a informative helpful friend in mobile phone. It connects to AIM Bots using TOC to provide content (yellowpages,stocks etc.,.). It requires MIDP 2.0 and distributed under GPL licence.
libairc is a Java framework for IRC clients and bots with advanced features including a full-fledged prioritized queue, full-blown DCC support including bandwidth throttling, and much more