Showing 43 open source projects for "collision"

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  • 1
    go1pylib

    go1pylib

    go1pylib is a Python library designed to control the Go1 robot

    go1pylib is a Python library designed to control the Go1 robot by Unitree Robotics. It provides an easy-to-use interface for robot movement, state management, collision avoidance, battery monitoring, and MQTT communication. Ideal for research and robotics development.
    Downloads: 0 This Week
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  • 2
    MuJoCo-py

    MuJoCo-py

    mujoco-py allows using MuJoCo from Python 3

    ...It provides utilities for loading models, running simulations, and accessing simulation states in real time, along with visualization tools for rendering environments. The project also includes interactive examples showcasing collision handling, texture randomization, state resetting, and robot control. By bridging MuJoCo with Python, mujoco-py enables rapid prototyping, training, and evaluation of AI agents in physics-rich environments.
    Downloads: 1 This Week
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  • 3
    Robotics Library

    Robotics Library

    C++ framework for robot kinematics, dynamics, motion planning, control

    The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control. It covers spatial vector algebra, multibody systems, hardware abstraction, path planning, collision detection, and visualization.
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    Downloads: 0 This Week
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  • 4
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 5

    LibNucNucGam

    Nuclear collision secondary particle production cross sections.

    This Python library contains the parametrization of the Nucleus-Nucleus pi-meson (including subthreshold pions) and the direct hard photon gamma-ray production cross sections channels for calculating the secondary gamma-ray and electron/positron spectra based on arXiv:1608.03348. Please, if you use this library DO NOT reference to this webpage, instead reference to arXiv:1608.03348, "Parametrization of the nucleus-nucleus gamma-ray production cross sections below 100 GeV/nucleon:...
    Downloads: 0 This Week
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  • 6

    SFML-simple-sim

    Simple ball collision simulation in C++ SFML

    This is very simple ball collision simulation in 2d powered by SFML graphics in C++ language. This is my hobby project where i learn and test my skills in simulating and optimization with huge number of balls.
    Downloads: 0 This Week
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  • 7

    Pi-Space Physics Software

    A Physics Theory for Unifying Classical, Quantum and Relativistic Phys

    This is the Official Software of the Pi-Space Physics Theory created by Martin Brady. I have a B.Sc. in Computer Applications from Dublin City University and I have an interest in software implementation of Physics. The Theory includes a Quantum Theory of Gravity as well as a reworking of Classical versions of Newton's Formulas. The Theory is based on a set of Relativistic Diagrams called Pi-Space Diagrams for those new to the Theory. License :: Creative Commons Attribution...
    Downloads: 0 This Week
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  • 8

    WorldPredictor

    Situation prediction using Kinect (PCL) and NVIDIA PhysX

    ...Computer Science: A depth sensor (XBOX 360 Kinect) is used read using the Point Cloud Library to extract primitives like spheres, boxes and plains. This information is passed to NVIDIA PhysX to predict a situation, e.g. a rolling ball, and act depending on the simulated outcome, e.g. avoid a collision by braking or accelerating.
    Downloads: 0 This Week
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  • 9
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
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    Downloads: 3 This Week
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  • 10
    Bot simulation main purpose is to help real bot developer to test their bot behaviors thanks to an openGL simulation with collision detection and a scriptable behavior in LUA.
    Downloads: 0 This Week
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  • 11
    Voxel CAD. Open source voxel editing and analyzing software. Edit and create multi-material voxel objects. Simulate the dynamics in a quantitative physics sandbox to test engineering designs or make moving creatures. www.voxcad.com for videos.
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    Downloads: 5 This Week
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  • 12
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 15 This Week
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  • 13
    SphereSim

    SphereSim

    Physical simulation of particle movements

    Physical simulation of particle movements. The computer program SphereSim simulates and animates the behavior and the movement of particles in a space. By forces (such as gravity in a particular direction and between the particles, repulsion of the particles against each other and from the walls, Lennard-Jones-Potential between particles) different physical effects in particle groups are calculated and shown, such as the Brownian motion. The application uses the programming language C++...
    Downloads: 0 This Week
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  • 14
    CyberMed
    CyberMed is a framework for the development of medical simulations based on virtual reality. It includes support to visualization, haptics, deformation, stereoscopy, collision detection, user assessment, texturing, tracking and collaboration.
    Downloads: 0 This Week
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  • 15
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 4 This Week
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  • 16
    OpenRAVE
    Moved to https://github.com/rdiankov/openrave An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
    Downloads: 2 This Week
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  • 17

    SpringMassAir Phsyics Engine

    FEA Physics engine. Springs, masses, collision and air resistance

    Finite Element Physics engine that simulates springs, masses, collision and air resistance, using SI units in order to be to scale with reality.
    Downloads: 0 This Week
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  • 18

    rp6simul

    rp6simul is a simulator for the RP6 robot (AREXX Engineering)

    ...Besides support for all peripherals on the robot base, the simulator also fully supports the m32 extension module, and both can be simulated either independently or simultaneously. Furthermore, a simple 2d environment can easily be created to test lighting, collision, motor speeds and so on. The simulator does not run native AVR files, but instead a thin wrapper is provided so that the AVR code can be compiled natively. Thanks to this wrapper, and a flexible Lua driver interface, the simulator emulates most of the IO registers, requiring no or minimal code modifications. rp6simul is primarily developed on Linux, but a Windows version will also be released.
    Downloads: 4 This Week
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  • 19
    10.1109/CCNC.2010.5421745

    10.1109/CCNC.2010.5421745

    Decoding Superimposed BPSK Modulated Wireless Transmissions

    The introduction of physical layer network coding gives rise to the concept of turning a collision of transmissions on a wireless channel useful. In the idea of physical layer network coding, two synchronized simultaneous packet transmissions are carefully encoded such that the superimposed transmission can be decoded to produce a packet which is identical to the bitwise binary sum of the two transmitted packets. This paper explores the decoding of superimposed transmission resulted by multiple synchronized simultaneous transmissions. ...
    Downloads: 0 This Week
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  • 20
    Autonomous Sailing
    The project includes a software, which uses an AI for autonomous sailing of a small sailing boat, equipped with various sensors and GPS. There are various methods for evaluation and improvement of sensor data, route planning, collision avoidance.
    Downloads: 0 This Week
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  • 21
    The goal of project "defE" is to build a library to handle the simulation of the transformation and collision about deformable geometry using the sphere-spring system. It uses CUDA to deal with the enormous mount of parallel computable calculation.
    Downloads: 0 This Week
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  • 22
    Continuous Collision Detection Library -- Ricochet is a continuous collision detection algorithm for computing time of contact (TOC) and contact points and normals that works with polygon soups.
    Downloads: 0 This Week
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  • 23
    This is the delphi version of box2D physics engine. Current host moved to http://code.google.com/p/box2d-delphi/
    Downloads: 1 This Week
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  • 24
    This project is no longer hosted on sourceforge, please go to https://github.com/jodersky/sims instead. A library for rigid body simulation written in Scala. This project was created under the terms of a one-year project at school (Gymnase de Burier). Another program for testing and visualizing SiMS, Graphyx, is included.
    Downloads: 0 This Week
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  • 25
    This is a development project for creating a C/C++ ultra peripherial collision Monte Carlo event generator.
    Downloads: 0 This Week
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