Thielith

1.5M ratings
277k ratings

See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
coffeerow
enameledcoppergirl

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krippe90

image
suppermariobroth
suppermariobroth

image
image

Top: the manual for Wario Blast contains a secret password. The tiny screenshot next to the section explaining passwords has the barely visible password "2264" already input. While one would logically assume that this is merely a regular password one would obtain during gameplay, this password is actually manual-only and is not given out by the game itself.

Bottom: while most passwords simply start off the game in a different level, this one starts the game at the beginning, but with all power-ups unlocked. Note how Wario is already riding the Moto (the bike he obtains as his last power-up) and can set several bombs with large explosions, while regularly he can only set a single bomb with a small explosion at the beginning of the game.

Note that playing through the game as both Wario and Bomberman and writing down their passwords reveals that Bomberman's passwords are Wario's, but reversed. As such, this allows the player to also figure out the password "4622" for the same effect, but playing as Bomberman instead. This one is not given anywhere at all, neither the game nor the manual, and relies entirely on pattern recognition to deduce.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: NA manual for WB(GB)

hbmmaster
hbmmaster

I still don't think I've fully processed how wild it is that there's a plot point in WarioWare: Move It! (2023) that assumes the player has not only completed Rhythm Heaven Fever (2011), but has specifically completed the two-player endless games in Rhythm Heaven Fever (2011)

hbmmaster

Made in Heaven diseries recommended play order (cannot emphasize enough that this is not a joke):

  1. Donkey Kong (arcade)
  2. Mario Bros. (Game & Watch)
  3. Super Mario Bros. (NES)
  4. Super Mario Bros. 3 (NES)
  5. Super Mario Land (Game Boy)
  6. Super Mario World (SNES)
  7. Mario Paint (SNES)
  8. Super Mario Land 2: 6 Golden Coins (Game Boy)
  9. Wario Land: Super Mario Land 3 (Game Boy)
  10. Virtual Boy Wario Land (Virtual Boy)
  11. Wario Land II (GBC)
  12. Wario Land 3 (GBC)
  13. Mario Artist: Polygon Studio (64DD)
  14. Wario Land 4 (GBA)
  15. WarioWare, Inc.: Mega Microgame$! (GBA)
  16. WarioWare, Inc.: Mega Party Game$! (GCN)
  17. WarioWare: Twisted! (GBA)
  18. WarioWare: Touched! (DS)
  19. Rhythm Tengoku (GBA)
  20. Rhythm Tengoku (arcade)
  21. WarioWare: Smooth Moves (Wii)
  22. Rhythm Heaven (DS)
  23. WarioWare: D.I.Y. (DS)
  24. WarioWare: D.I.Y. Showcase (Wii)
  25. Rhythm Heaven Fever (Wii)
  26. Game & Wario (Wii U)
  27. Rhythm Heaven Megamix (3DS)
  28. WarioWare Gold (3DS)
  29. WarioWare: Get It Together! (Switch)
  30. WarioWare: Move It! (Switch)

you can skip warioware snapped.

lykrast

Now I am curious how the actual dependency/reference graph looks, with the nodes and arcs between games, and if it is transitive.

Cause let's say for example WarioWare: Move It! (Switch) expects you to know Rhythm Heaven Fever (Wii) as you said, but not Game & Wario (Wii U) (made up example), then like you'd have an arrow from heaven fever to game & wario and heaven fever to move it, but not game & wario to move it, so not transitive.

Am I explaining the thought correctly?

hbmmaster

it would probably look something like this.

image

this is skipping a lot of stuff for the sake of making the graph simpler but as a bare minimum I think this works

johntumblerthe432nd

Can you elaborate on the specific plot point that kickstarted this conversation? 

hbmmaster

well that depends. how familiar are you with the two-player endless games from Rhythm Heaven Fever (2011)?

johntumblerthe432nd

I have heard of rhythym heaven before and I have seen gameplay. I know how it’s generally structured

hbmmaster

so! rhythm heaven fever features a lot of bonus content outside of the main campaign, in particular an entire parallel two-player campaign that almost nobody ever plays. for the most part, the two-player minigames are just the same as the single-player games but with a second player.

however, if you get a high enough rating in enough of these two-player games, you can unlock two-player endless games, which are completely unique games with no single-player counterparts.

one of these two-player endless games is called Kung Fu Ball, which notably features the warioware character Young Cricket as one of the two player characters, the other being an unnamed original character that strongly resembles the also-unnamed "handful of peas!" girl from Munchy Monk (Wii).

King Fu Ball, from Rhythm Heaven FeverALT

anyway this obscure side mode of a side mode of a decade-old game that sold so poorly that used copies sometimes sell for hundreds of dollars now is referenced directly in a switch game from 2023.

Cicada in WarioWare: Move It!ALT

the unnamed girl from kung fu ball (now named Cicada*) shows up in a dramatic reveal that doesn't explain anything about where she's from and doesn't really make sense if you don't already know who she is. unless you specifically know about the two-player endless games from rhythm heaven fever, the reveal would be completely meaningless.

*I had previously used this same name for this character in my warioware fanfic, which either means that I have a perfect understanding of warioware character naming conventions and was able to guess with 100% accuracy what this character would be named if she had an actual name or that someone at nintendo or intelligent systems got the name from my fanfic directly