This is a pretty neat adventure game! The plot is intriguing, the graphics and animations are gorgeous (especially in the close-ups), I love all the objects you can interact with, as well as all the puzzles that shake up the pace here and there, and yeah, it just feels charmingly well-crafted! and I'm interested to see where the story goes!
If I had to offer any feedback, it would be that:
*Sometimes it was kinda awkward when the game doesn't continue an action to its logical conclusion. For example, you'll solve the name tag puzzle and instead of immediately giving the name tag to the slime, it'll instead wait for you to manually interact with them to give it over. Similarly, there'll be a knock at the door with big news, and instead of automatically walking over there and receiving the news, it'll wait for you to walk over there instead and manually interact. Don't get me wrong as I do like to be in control, but this just felt weird.
*Some of the logic for puzzles felt silly, not making any sense or requiring unnecessary steps. For example, we need to reach an object on a high shelf, so I walk over to the chair to stand on it, only you can't interact with the chair, but instead you need to stand next to it and it starts moving? And then suddenly your character says they don't need the chair and just goes and climbs the shelf instead? What the heck was the point of all that then?
*There were a few times that the script felt wrong. Nothing major, just some odd phrasing, some weird grammar or capitalization, and some typos here and there. Not sure if its been translated from another language: it kinda felt like that at times.