LEARNING EXPERIENCE PLANNING SHEET
Student Name: Sara Fernandes Course Code: ECS 3030
Age Group: 3-5 Years old Date: Thursday September
22, 2016
Learning Experience: Cognitive- Animal exploration with mirrors, light and colour.
Programming Purpose: The children appear to be fascinated with animals as well
as an interest in exploring different textures, materials, and sound.
Objective:
Children will enhance problems solving skills as they look at the various animals through the
different lenses. Based on section 23 of the FDK curriculum the children will learn to pose
questions such as
I wonder if
Setting the Stage
Materials:
26 zoo animals
21 farm animals
Coloured lenses
Flashlights
Concave and Convex mirrors
Magnifying glasses
Set-Up:
- Zoo animals - Farm animals
- Concave and - Coloured lenses
Convex mirrors - Magnifying glasses
- Magnifying glasses - Flashlights
- Flashlights
Role of the Educator:
Teaching Strategy #1: Invitation
I can invite the children to come to play with the various activities on the two
tables. This can involve me saying Do you want to try this or This looks really
cool, what happens if this happens?
Teaching Strategy #2: Do- It Signals
Following up with invitation I can provide Do It Signals for the children to try, to
see how they can adapt and manipulate the basic objects to see the objects in a
new way. The questions can include
Tell me about
How does this look
Supportive Strategies: Challenge
Following Do- It Signals I will challenge the children to look at these object
different or to look at different objects in the classroom with the different
materials. I can ask more closed ended statements such as
Try this