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Orc Barbarian 20 Character Sheet

This character sheet summarizes an Orc Barbarian level 20 with a Berserker archetype. Some key abilities include unlimited rages that provide benefits like advantage on strength checks and damage bonuses. As a Berserker, they gain an additional attack and increased movement speed. Their stats are very high, particularly their strength of 24 and constitution of 22. They are equipped with greataxes, handaxes, and javelins to take advantage of their powerful build and extra attack abilities in combat.

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Zander Franklin
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0% found this document useful (0 votes)
95 views1 page

Orc Barbarian 20 Character Sheet

This character sheet summarizes an Orc Barbarian level 20 with a Berserker archetype. Some key abilities include unlimited rages that provide benefits like advantage on strength checks and damage bonuses. As a Berserker, they gain an additional attack and increased movement speed. Their stats are very high, particularly their strength of 24 and constitution of 22. They are equipped with greataxes, handaxes, and javelins to take advantage of their powerful build and extra attack abilities in combat.

Uploaded by

Zander Franklin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

7/17/2019 Fast Character Maker | Character Sheet For Orc Barbarian 20 (Berserker)

B
Barbarian 20 (Berserker) 369,200 Zander Franklin
CLASS & LEVEL EXPERIENCE POINTS PLAYER NAME
Orc Soldier Drops in a Blood War
RACE BACKGROUND CAMPAIGN or PLAYER ID

SPEED FEATURES, TRAITS & MORE


STR
+7 +6 PROFICIENCY
BONUS
ARMOR
CLASS Alignment: Chao c Evil. I violently follow my gre
hatred, or bloodlust, promo ng my own
(AC) INITIATIVE
freedom and control over others.
24
SAVING THROWS
19 +3 40 . Orc Traits [VGtM p. 120]
Armor Worn: None (Unarmored Defense Feature) • Age: 25-years-old
+13 Strength Saves * • Medium Size (5' 7", 187 lbs.)
DEX +3 Dexterity Saves • Darkvision (60 feet)
HIT POINTS HIT DICE • Aggressive (bonus ac on to move closer towar
+3 +12 Cons tu on Saves *
+0 Intelligence Saves
265 20d12
an enemy)
• Powerful Build (carry, push, drag, li as if large
16 +1 Wisdom Saves size)
-1 Charisma Saves
* Prof. bonus added DEATH SAVES: Success O O O Fail O O O Class Features [PHB p. 46]
• Rage (unlimited)
CON • Unarmored Defense (AC)
SKILLS WEAPON & UNARMED ATTACKS • Reckless A ack (adv a acks)
+6 +3 Acroba cs (Dex) Extra A ack. When making an A ack ac on, you
may make two a acks rather than one.
• Danger Sense (adv Dex vs. traps)
• Frenzy (bonus a ack, exhst.)
+7 Animal Handling (Wis) *
22 +0 Arcana (Int)
• Extra A ack (2/a ack)
• Fast Movement (increased speed)
+13 Athle cs (Str) * Greataxe. Melee Weapon A ack: +13 to hit, • Feral Ins nct (ini a ve advantage)
reach 5 . Hit: 1d12+7 slashing damage. • Brutal Cri cal (extra crit. roll)
-1 Decep on (Cha) • In mida ng Presence (Wis save DC 14)
INT +0 History (Int) (Must be used two-handed.)
• Relentless Rage (fight past 0 hp)
+0 +1 Insight (Wis)
+5 In mida on (Cha) * Handaxe. Melee Weapon A ack: +13 to hit,
• Retalia on (react. a ack when hit)
• Persistent Rage (rage un l unconsc.)
10 +0 Inves ga on (Int)
reach 5 . Hit: 1d6+7 slashing damage. (If
thrown, normal range to 20 .; disadvantage
• Indomitable Might (Str check min.)
• Primal Champion (STR, CON boost)
+1 Medicine (Wis) long range 21 to 60 .)
+6 Nature (Int) * Rage Effects [PHB p. 48]
Javelin. Melee Weapon A ack: +13 to hit, reach • Advantage on STR checks and saves
WIS +1 Percep on (Wis)
5 . Hit: 1d6+7 piercing damage. (If thrown, • +4 bonus on STR-based melee damage

+1
-1 Performance (Cha) • Resistence (half damage) from bludgeoning,
normal range to 30 .; disadvantage long
-1 Persuasion (Cha) range 31 to 120 .) piercing and slashing damage.
13 +0 Religion (Int) • Mindless Rage (no charm, fear in rage)
+3 Sleight of Hand (Dex) MAGIC & SPECIAL ATTACKS Background Features [PHB p. 140]
+3 Stealth (Dex) • Military Rank
Rage. Lasts un l unconscious or you choose to
+1 Survival (Wis)
CHA end it.

-1 * Prof. bonus added

8
11 PASSIVE WISDOM
(PERCEPTION)

PROFICIENCIES & LANGUAGES EQUIPMENT & TREASURE

Armor: light armor, medium armor, shields Carried Gear: greataxe, two (2) handaxes, five
(5) javelins, explorer's pack (includes a backpack,
Weapons: simple weapons, mar al weapons a bedroll, a mess kit, a nderbox, 10 torches, 10
Tools: one type of gaming set, vehicles (land) days of ra ons, and a waterskin. The pack also
has 50 feet of hempen rope strapped to the side
Saving Throws: Strength, Cons tu on of it), gaming set (dice set), belt pouch, set of
Skills: Animal Handling, Athle cs, common clothes, an insignia of rank, a trophy
In mida on, Nature taken from a fallen enemy (dagger, broken blade,
Languages: Common, Orc or piece of a banner)

Li ing and Carrying: 720 lbs. max. carrying


capacity; 1440 lbs. pushing or dragging (speed -5
.); 1440 lbs. max. li .

Coins & Gems: 40,006 gold pieces (gp); 37 silver


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