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CHAPTER 6
INSTRUCTIONAL SOFTWARE
FOR CLASSROOM USE
A closer look on instructional software is the focus of this chapter which gives you the
knowledge on selection, benefits, limitations and problems of the recognized software. Also, the
purposes and benefits of other software support tools which are helpful in producing specific
outputs such as creation of brochures, certificates, tests, presentations; web pages, and the like
are described in this chapter.
intended Learning Outcome
At the end of this chapter, you are expected to:
* Create an instructional software that can be used in teaching and learning.
A CLOSER LOOK AT INSTRUCTIONAL SOFTWARE
An overview of the different instructional software was earlier discussed in the
previous chapter. In this chapter, selecting suitable instruction software, its benefits and
limitations will be further discussed.
Drill-and-Practice Software
Selecting
© Control Over the Drill-and-Practice - Answering the given questions or problems are
given time limit, however, a good drill-and-practice software still gives users enough
time to think and answer before proceeding to the next question. Users may be given
signal to the software if he/she is ready to go to the next question by pressing/tapping
a key or clicking on a mouse button.Answer Judging - A good drill-and-practice program must be able to discriminate
correct answers from incorrect ones, especially if the user is required to enter a short
answer rather than simply choosing from a selection.
Gives Appropriate Feedback - Two errors must be avoided when programs give
feedback. First, program display sample, readable and understandable feedbacks,
not to overly design the feedback. Second, programs carelessly give more interesting
feedback when the user answers incorrectly. This, therefore, encourages users to give
false answers to see the interesting response from the program.
Benefits
Immediate Feedback - Paper and pencil drill-and-practice gives delayed feedback,
thus, students would not know immediately how much they performed in their
drill-and-practice. Having drill-and-practice software, students would know instantly
their results and would be able to do immediate corrections if they gave incorrect
answers.
Motivation - Students are not simply motivated doing paper and pencil drill-and-
practice for reasons that they do not like writing or they have poor writing skills. In
drill-and-practice software, students get motivated not only because they will not
write, but also because of the idea of being in front of the computer that they love to
operate and manipulate.
Saving Teacher Time - Teachers can attend to other student needs while their students
spend time doing the drill-and-practice. Some areas that benefitted the drill-and-
practice are: Math, typing skills, English and foreign language vocabulary, countries and
its capitals,
Limitations and Problems
Perceived Misuse - Some teachers make use of the drill-and-practice as part of lesson
introduction and not really for practicing the students’ skills.
Criticism by Constructiveness - People consider this drill-and-practice as an outmoded
approach to teaching for this contradicts the aim of restructured curriculum.
Chapter 6: Instructional Software for Classroom Use @See the following sites for sample drill-and-practice software:
Vocabulary Practice by BrainPop - [Link]
Chemistry formulas by Chemistry [Link] - [Link]
Name the Note by Music [Link] - [Link]
Tutorial Software
Selecting
+ Extensive Interactivity - Regular and thorough responses to questions must be regularly
given along the tutorial to continuously guide students’ Jearning.
+ Thorough User Control - Navigation buttons must always be present to allow students
to go around the program and give them the freedom to return or move forward or
even end the program at their own pace.
+ Appropriate Pedagogy - The instruction must provide complete and sufficient
explanation, examples, and demonstration when necessary to enable the students to
understand the lesson well. The lessons, examples, and exercises must be arranged
logically and sequentially.
* Adequate Answer-Judging and Feedback Capabilities - When students are asked to
answer in short responses, all possible answers must be included in the program.
Appropriate feedback must likewise be present wherein answers will be provided by
the program after 2-3 tries rather than frustrating the students of requiring them to
supply the answer which they do not know.
+ Appropriate Graphics - Graphics should always support the topic being discussed.
These should always be i line and appropriate for the instruction.
* Adequate Record Keeping - Summary of progress report of students must be present
and can be easily accessed by the teacher to enable them to keep track of the students’
performance.
Benefits
‘The benefits enumerated in the drill-and-practice software are also the same benefits
of the tutorial software.
Tutorials are self-contained and self-paced instruction which allows students to learn
at their own time. .
© chapter 6: Instructional Software fr Cassrom UseLimitations and Problems
« Criticism by Constructivism - Tutorial contradicts the objective of constructivism
learning since tutorial software delivers directed instruction rather than allowing
students to construct and generate their own knowledge through hands-on projects.
* Lack of Good Products - This is being encountered due to the difficulty and expense of
designing and developing tutorial software. Difficulty in programming and including
of suitable graphics to give appropriate pedagogy in teaching and demonstrating the
concepts well are the dilemmas in producing well-packaged tutorial software.
«Reflect Only One Instructional Approach - What should be taught for a given topic, how
to teach the topic or lesson effectively, in what sequence the learning tasks will be
presented are always the questions in producing an effective tutorial software.
e the following sites for sample tutorial software:
Trigonometry Challenge by ETCAI - [Link]
Laws of Motion by The Physics Classroom - [Link]
Class/newtlaws
The Constitution by Congress for Kids - [Link]
[Link]
Simulation Software
Selecting
There is a realistic and accurate representation of a system. Clear set of directions
must be present in the software; models a real or imaginary system. Can model physical
phenomena, procedures, and hypothetical situations. The impact of actions must be clearly
seen.
Benefits
* Compress Time - Students do not have to wait for the living thing to grow and develop
its cycle in real time for this can be presented in the simulation software in just a
couple of minutes.
+ Slow Down Processes - Events or processes that happen that is invisible to the human
eye can actually be played in slow motion to enable the students to see how such event
or process happens in reality.
Chapter 6: Instructional Sofware for Classroom Use QD)* Get Students Involved - The participation of the students is necessary for them to be
able to learn what may happen in a particular situation.
+ Make Experimentation Safe - Simulation software is best in keeping the students safe
in learning some things like driving vehicles, handling volatile substances, search and
rescue situations, etc.
« Make the Impossible Possible - Walking on the moon, traveling to the universe,
witnessing the volcanoes erupt, are just a few examples of allowing the students to
experience the impossible and learn the possible.
* Save Money and Other Resources - Though learning by doing is the best learning
experience, simulation software may still give rightful learning experience at a fraction
of the cost, like dissecting animals, hardware unit, and the like.
«Allow Repetition with Variations - Simulations allow students to repeat events many
times as they like until they master the lesson they wish to learn.
+ Allow Observation of Complex Processes - Simulation software makes learning and
understanding of complex lessons and processes easier for students to see what is
happening.
Limitations and Problems
* Criticism of Virtual Lab Software - Students may not get actual and quality learning if
real experiments will be taken in substitute virtual labs than doing it in the hands-on-
labs. Simulations can just be used as supplements to regular labs.
* Accuracy of Models - Simulation software may give inaccurate or imprecise perspectives
of the subject matter. Real experience is still better than being replaced by substituted
learning experience.
+ Misuse of Simulations - There is a possibility that students would unlikely to develop
effective problem-solving skills due to plainly mastering the activities given simulation.
ee the following sites for sample simulation software:
BioLab Fly by BioLab - [Link]
Stock Market Simulation by National SMS - [Link]
Digital Frog by Digital Frog International - [Link]
@ Chapter 6: Instructional Software for Classroom UseInstructional Games
Selecting
Appealing Formats and Activities - Adventure and levels of complexity that match
learners’ abilities make fun learning.
Instructional Value - Instructional game should serve as educational and motivational
tools which give importance to the value of learning.
Physical Dexterity is Reasonable - The purpose of motivating the students should
be evident in the instructional game and not the other way around. However, if
the object of the game is to learn physical dexterity (e.g, for students with physical
challenges), the focus of the game should be learning content-area skills, rather than
physical dexterity. The level of physical dexterity for content-area games should be
untroublesome to all students.
Social, Societal, and Cultural Considerations - Instructional games should highlight
positive messages rather than war and violence among peoples of different nations,
beliefs, and cultures.
Benefits
* Games are more interesting than traditional instruction (Randel et al. 1992)
+ Retention of information is longer
* Assists teachers to get students to focus on the topic
* Makes learning more engaging and motivational (Ash, 2011; Corbett, 2010; Squire,
2005)
Limitations and Problems
Learning versus Having Fun - Some schools disagree in incorporating games in
instruction for they believe that games draw. away the attention of the students from
the real purpose and that is learning the lesson. The focus of the students is toward
winning the game instead of instruction/learning.
Confusion of Game Rules and Real-Life Rules - Rules in games differ from rules in real-
life. Game rules may give students difficulty in transferring the skills learned through
games to real-life situations.
Chapter 6: Instructional Software for Classroom Use @+ Inefficient Learning - Balance between motivation and learning must be maintained in
the classroom so not to lose the value of education when using instructional games.
* Classroom Barriers - Instructional games sometimes cannot be implemented in the
classroom due to some difficulties encountered, such as requirements of the game
software do not match with the specifications of computers in schools, some teachers
have negative views toward computer games, time needed to complete the game is
longer than the normal class hours, and others.
ee the following sites for sample instructional game software:.
Spore by Electronic Arts, Inc. - [Link]
Lure of the Labyrinth by Thinkport - [Link]
Jeopardy Review Generator by Super Teacher Tools - [Link]
[Link]/jeopardy
Problem-Solving Software
Selecting
Teachers should see to it that the software should be able to develop the skills of the
students in solving various kinds of content-area problems. The software should also have
the feature that would keep the interest of the students in moving on in solving problems.
The problems should be challenging to bring out the level best in the students.
Benefits
* Promotes visualization in mathematics problem solving.
« Fosters better understanding in visualization of abstract concepts.
+ Improves interest and motivation in doing problem-solving activities. This will
allow students to become more active and impulsive problem solvers.
Limitations and Problems
+ Effectiveness of Problem-Solving Software - The problem-skills that students supposed
to be developing through the use of the software may not actually be helping them
to learn these skills though software catalog claims that it can foster problem skills.
The students may be enjoying in solving problems using the software but they are not
actually learning or developing the skills needed. Teachers have to use the problem-
solving software first to confirm its effectiveness that it truly achieves the end-results
of developing skills in problem-solving.
eo ‘Chapter 6: Instructional Software for Classroom Use* Suitability in Learning Strategy of Students - The instructional strategy of the problem-
solving software may not suit the learning strategy of the students, thus will limit their
learning and developing of problem-solving. The kind of instructional strategy of the
software may bring negative effects in directed instruction.
ee the following sites for sample problem-solving software:
Memory Challenge by the Critical Thinking Co. - [Link]
com
Sequences by the Tool Factory, Inc, - [Link]
Crazy Machines by Viva Media LLC - [Link]
Software Support Tools
It is undeniably true, as mentioned in the previous chapter, that the productivity
software like word processing, spreadsheets, presentation software, and the like,
are helpful for both teachers and students in accomplishing their respective tasks in
supporting and meeting the requirements of teaching and learning.
This time, you will learn other software support tools that would likewise benefit
teachers in teaching and students in learning in various classroom situations. These
software support tools offer the following advantages:
+ Improved efficiency and productivity
+ Enhanced product appearance
+ More precise and aptness of information
* More support for collaboration
Software Support Tool Categories
Materials generators
Data collection and analysis tools
Graphics tools
Planning and organizing tools
Research and reference tools
Content-area tools
ay Poy Pp
Chapter 6: Instructional Software for Classroom Use @Materials Generators
Allow creation of documents, web pages, tests, and various lessons and activities.
Pe Car Cree IS Sa
Desktop Publishing Software
Microsoft Publisher
[Link] .
Adobe InDesign and Pagemaker
[Link]
Quark Express
[Link]
For creating letterheads, brochures, flyers/
posters, newsletters, newspapers, and books.
Web Page Design Software
* Adobe Dreamweaver
[Link]
Microsoft WebMatrix
[Link]
For creating, editing, and updating web
pages and websites for project work display
and information dissemination of lessons
with links like Webquests.
Whiteboard Activity Software
* Notebook (for use with Smart Boards)
[Link]
ActivStudio or Activinspire (for use
with Prometheus Boards)
[Link]
For creating of lesson presentations and
activities that students can interact with.
Test and Rubric Generators
Exam View Learning Series
[Link]
Test Creator
[Link]
Wondershare QuizCreator
[Link]
EasyTestMaker
[Link]
RubiStar (use program of pre-made
rubrics)
[Link]
Rubric Builder 7
[Link]
Rubric Maker
[Link]
For creating of tests and test item banks,
administer tests online;
Teachers may create or adopt rubrics
for rating students’ projects and other
performance assessments.
Chapter 6: Instructional Software for Classroom UseSea Cee Uc
Worksheet and Puzzle Generators
* Crossword Puzzle Maker
ttp://[Link]
* Worksheet Works
[Link]
* Quia Web
ttp://[Link]
For creating of puzzle activities and
worksheets to improve students’ skills.
Graphic Document Makers
* Print Shop Deluxe
[Link]
© Smart Draw
[Link]
For creating of certificates for awards and
recognition, flyers, cards, and other artistic
and decorated documents.
PDF and forms makers
* Adobe Acrobat Pro
[Link]
© PDF Maker pilot
[Link]
© Cute PDF
[Link]
* FormArtist Professional
Attp://[Link]
For creating of documents in Portable
Document Format (PDF) and creating forms
that can be accomplished online.
Data Collection and Analysis Tools
Roblyer, M. & Doering, A. (2013)
Collect data from students; support decision making; analyze data from experiments
and research.
Seite
Ceo Ua
Database Software
© FileMaker
[Link] [Link]
* Quickbase
Attp://[Link]
* Microsoft Access
[Link]
access
For storing of information that can be
accessed and located easily by typing only
the key words.
Chapter 6: Instructional Software for Classroom Use @eect]
Electronic Gradebooks
PinnacleGrade Gradebook
[Link]
Teacher Planet listing of many
gradebook packages
[Link]
Ceca
For keeping track of students’ record and
computation of students’ grades.
Statistical Packages
SPSS
[Link]
SAS
[Link]
Analyse-it
[Link]
xLStat
[Link]
Ncss
[Link]
Stata
[Link]
For data calculations which produces
descriptive and inferential analysis that
are needed in researches. Can be used by
teachers in teaching statistical procedure.
Online Survey Tools
SurveyMonkey
[Link] com
Zoomerang
[Link]
For designing and implementation of surveys
and questionnaires which can be used by
both teachers and students.
Student Information System
PowerSchool
[Link] [Link]
Pinnacle SiS
[Link]
Tyler sis
[Link]
products/school-solutions
QuickSchools
[Link]
‘Chapter 6: Instructional Software for Classroom Use
For keeping track of student, class, and
school data that would eventually help in
making decisions. Basically, the system can:
* track and report student’s attendance
* keep records on student demographic
data
* create class scheduling
* track and report on test scores and
achievement by objective
* inform parents of their child’s grades
and attendance via onlineSe Ear
Cee Ur urd
Computerized-Based Testing Systems
+ ExamBuilder
[Link]
Easy Test
[Link]
html
ComputerTest 2.0
Attp://[Link]
This is also known as computer-assisted
testing. This system allows students to take
tests via online or on-screen computer which
provide results afterwards.
Student Response Systems or Clickers
Student Response Solutions
[Link]
Smart Response
[Link]
ActiVote, ActivExpression, ActivEngage
[Link]
iRespond
[Link]
This is also called as personal response
systems or classroom response systems.
This allows teachers to display a question
which can be simultaneously answered by
students, and results can be seen by the
teacher immediately. This system enhances
students’ engagement in class instruction.
Graphics Tools
Allow teachers and students to enhan
(flyers, brochures, newsletters, and the like)
Roblyer, M. & Doering, A. (2013)
ce the illustrations to be placed in documents
and web pages.
Se CRC Cee Uru
Draw/Paint Programs
Adobe Illustrator
[Link]
CorelDraw
[Link]
KidPix :
[Link]
Used to create own graphics to be inserted
into the documents or web pages.
Image Editing Software
Adobe Photoshop
[Link]
ACDSee Pro Photo Manager
[Link]
Used to modify, enhance and format photos
to be inserted into the documents and web
pages.
Chapter 6: Instructional Software for Classroom Use @SC CR Dr eee aid
Image Editing Software
Adobe Photoshop
[Link]
ACDSee Pro Photo Manager
[Link]
Used to modify, enhance and format photos
to be inserted into the documents and web
pages.
Charting/Graphing Software
SmartDraw
[Link]
[Link]
The Graph Club 2.0
[Link]
List of plotting/graphing software
[Link]
information_graphics_software
Used to create charts and graphs to illustrate
the data entries.
Media Collections
Graphics for Teachers
[Link]
Microsoft Media Collections
[Link]
images
Istock Photos
[Link]
Digital Sound Factory (musical
instruments)
[Link]
Flaming Text
[Link]
[Link]!
Adobe Fonts Collection
[Link]
[Link]
Animation Factory
[Link]
Clip Art, Photo, Animation, Sound, Video,
and Font Collections add design to the
documents and presentations which make
the output more professional and artistic in
appearance.
Chapter 6: Instructional Software for Classroom Use
Roblyer, M. & Doering, A. (2013)Planning and Organizing Tools
Allow teachers and students to organize ideas and plan lessons and class schedules.
ec mrly
UCU
Outlining and Concept Mapping Software
* Inspiration
[Link]
* Kidspiration
[Link]
Kidspiration
* SmartDraw
[Link]
Helps students to develop their writing skills
to accomplish well written reports, short
stories, and other writing tasks.
Concept mapping software helps an
individual to explore and outline ideas to
properly outline his/her thoughts in writing
the intended output.
Lesson Planners
* PlanbookEdu
[Link]
* ILessonPlan
http:/[Link]
© MylessonPlanner
[Link]
Guides teachers in preparing lesson plans
and activities in a standard format.
Scheduling, Calendar, and Time
Management Tools
* FileBuzz Teacher Calendar Software
[Link]
Educational/[Link]!
[Link]
* Reel Logix Calendar Software
[Link]
© Easy Schedule Maker
[Link]
Help teachers and students to plan their
activities and events daily, weekly, or
monthly. This reminds the users of the
events, duties, and responsibilities to be
accomplished.
Chapter 6: Instructional Software for Classroom Use
Roblyer, M. & Doering, A. (2013)Research and Reference Tools
Assist teachers and students in doing their research work.
CROLL] reo ACCULUey
Online Encyclopedia
* Encyclopedia Brittanica
[Link] [Link]
* [Link]
[Link]
Helps both teachers and students in finding
the facts and information in accomplishing
their assignments, projects, and researches.
Online Atlases and Mapping Tools
* Worldatias
[Link]
[Link]
* Rand McNally
[Link]
* Mapquest
[Link]
© The National Map (geological)
[Link]
* Atlas of the Universe
[Link]
© Google Maps
[Link]
Helps users to know more about local,
national, world, and celestial geography
which are needed in their learning.
Online Dictionaries and Thesauruses
«Technology words: Webopedia
[Link]
‘+ Any words/thesaurus: Merriam-Webster
[Link]
* Any words/thesaurus: [Link]
[Link]
Helps teachers and students to widen their
vocabulary
©
‘Chapter 6: Instructional Software for Classroom Use
Roblyer, M. & Doering, A. (2013)Content Area Tools
Assist teachers and students in enriching their knowledge in a specialized content
area, such as reading, math, science, compute!
and technology education.
Se car
CAD Systems
‘AutoCAD
[Link]
Alibre
[Link]
1, art, music, language, social studies, drawing
eee curled
Help student in creating models of
buildings, houses, cars, and other structures.
Music Editors, Sequencers, and MIDI Tools
iLike and Garageband
[Link]
Listing of MIDI products
[Link]
Help students in developing their own
musical piece and compositions.
Reading Tools
Readability calculation software
[Link]
Accelerated Reader (AR)
[Link]
Help teachers to select stories that may be
related to the topic they will be teaching.
Students’ motivation in reading would likely
improve and have reading for enjoyment.
Microcomputer-based Labs (MBL),
Calculator-based labs (CBL), and Graphing
Calculators
* Vernier LabQuest
[Link]
Also known as probeware. Assists teachers
and students in accomplishing their
experiments that might need measuring of
light, temperature, voltage, and speed.
Graphing calculators help in illustrating
equations in graphs.
Calculator-based labs allow connection of
probes or sensors to a graphing calculator
rather than to a computer.
Geographic Information Systems (GIS) and
Global Positions Systems (GPS)
ARCView GIS
[Link]
GIS allows the users to study geographic
locations.
Chapter 6: Instructional Software for Classroom Use
®SC OCC De eee a
GPS curriculum GPS allows the users to find its way to their
[Link] destination with complete calculation of
Magellan GPS positioning of places.
[Link]
Garmin GPS.
[Link]
Online Foreign Language Dictionaries and | Allow users to understand other foreign
Language Translators languages by looking up its meaning and
© Listing of foreign language dictionaries | translation to their local language.
[Link] [Link]
© WorldLingo
[Link]
* Babylon9
[Link]
Roblyer, M. & Doering, A. (2013)
@ Chapter 6: Instructional Softwore for Classroom Use