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Understanding Embedded Systems: Definition & Applications

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0% found this document useful (0 votes)
73 views47 pages

Understanding Embedded Systems: Definition & Applications

Uploaded by

shilpa
Copyright
© © All Rights Reserved
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Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

DEFINITION OF AN EMBEDDED SYSTEM

•An embedded system is an electronic/electro-mechanical system designed to perform a specific


function and is a combination of both hardware and firmware (software).

•Every embedded system is unique and the hardware as well as the firmware is highly
specialized to the application domain.

Embedded Systems vs. General Computing Systems

General Purpose Computing System Embedded System


A system which is a combination of a A system which is a combination of special
generic hardware and a General Purpose purpose hardware and embedded OS for executing
Operating System for executing a variety a specific set of applications
of applications
Contains a General Purpose Operating May or may not contain an operating system for
System (GPOS) functioning
Applications are alterable The firmware of the embedded system is pre-
(programmable) by the user (It is programmed and it is non-alterable by the end-
possible for the end user to re-install the user (There may be exceptions for system
operating system, and also add or remove supporting OS kernel image flashing through
user applications) special hardware settings)
Performance is the key deciding factor in Application-specific requirements (like
the selection of the system. Always, performance, power requirements, memory usage,
‘Faster is Better’ etc.) are the key deciding factors
Less/not at all tailored towards reduced Highly tailored to take advantage of the power
operating power requirements, options saving modes supported by the hardware and the
for different levels of power management operating system
Response requirements are not time- For certain category of embedded systems like
critical mission critical systems, the response time
requirement is highly critical
Need not be deterministic in execution Execution behaviour is deterministic for certain
behaviour types of embedded systems like ‘Hard Real Time’
systems

Classification of Embedded Systems


•Some of the criteria used in the classification of embedded systems are:
[Link] on generation
[Link] and performance requirements
[Link] on deterministic behavior
[Link] on triggering
i)Classification Based on Generation
•First Generation
•Second Generation
•Third Generation
•Fourth Generation
•Next Generation

 First Generation
•Early embedded systems were built around 8-bit microprocessors like 8085 and Z80 and 4-bit
microcontrollers.
•Simple in hardware circuits with firmware developed in assembly code.
•E.g.: Digital telephone keypads, stepper motor control units, etc.

 Second Generation
•Embedded systems built around 16-bit microprocessors and 8-bit or 16-bit microcontrollers.
•Instruction set were much more complex and powerful than the first generation.
•Some of the second generation embedded systems contained embedded operating systems for
their operation.
•E.g.: Data acquisition systems, SCADA systems, etc.

 Third Generation
•Embedded systems built around 32-bit microprocessors and 16-bit microcontrollers.
•Application and domain specific processors/controllers like Digital Signal Processors (DSP) and
Application Specific Integrated Circuits (ASICs) came into picture.
•The instruction set of processors became more complex and powerful and the concept of
instruction pipelining also evolved.
•Dedicated embedded real time and general purpose operating systems entered into the
embedded market.
•Embedded systems spread its ground to areas like robotics, media, industrial process control,
networking, etc.

 Fourth Generation
•The advent of System on Chips (SoC), reconfigurable processors and multicore processors are
bringing high performance, tight integration and miniaturisation into the embedded device
market.
•The SoC technique implements a total system on a chip by implementing different
functionalities with a processor core on an integrated circuit.
•They make use of high performance real time embedded operating systems for their
functioning.
•E.g.: Smart phone devices, Mobile Internet Devices (MIDs), etc.

 Next Generation
•The processor and embedded market is highly dynamic and demanding.
•The next generation embedded systems are expected to meet growing demands in the market.
ii)Classification Based on Complexity and Performance
•Small-Scale Embedded Systems
•Medium-Scale Embedded Systems
•Large-Scale Embedded Systems

 Small-Scale Embedded Systems


•Simple in application needs and the performance requirements are not time critical.
•E.g.: An electronic toy
•Usually built around low performance and low cost 8-bit or 16-bit
microprocessors/microcontrollers.
•May or may not contain an operating system for its functioning.

 Medium-Scale Embedded Systems


•Slightly complex in hardware and firmware (software) requirements.
•Usually built around medium performance, low cost 16-bit or 32-bit
microprocessors/microcontrollers or digital signal processors.
•Usually contain an embedded operating system (either general purpose or real time operating
system) for functioning.

 Large-Scale Embedded Systems


•Highly complex in hardware and firmware (software) requirements.
•They are employed in mission critical applications demanding high performance.
•Usually built around high performance 32-bit or 64-bit RISC processors/controllers or
Reconfigurable System on Chip (RSoC) or multi-core processors and programmable logic
devices.
•May contain multiple processors/controllers and co-units/hardware accelerators for offloading
the processing requirements from the main processor of the system.
•Decoding/encoding of media, cryptographic function implementation, etc. are examples of
processing requirements which can be implemented using a co-processor/hardware accelerator.
•Usually contain a high performance real time operating system (RTOS) for task scheduling,
prioritization and management.

iii)Classification Based on Deterministic Behaviour


•Applicable for ‘Real Time’ systems.
•The application/task execution behaviour can be either deterministicor non-deterministic.
•Based on the execution behaviour, real time embedded systems are classified into Hard Real
Time and Soft Real Timesystems.

iv)Classification Based on Triggering


•Embedded systems which are ‘Reactive’ in nature (like process control systems in industrial
control applications) can be classified based on the trigger.
•Reactive systems can be either event-triggeredor time-triggered
APPLICATIONS OF EMBEDDED SYSTEM

The application areas and the products in the embedded domain are countless.

[Link] electronics: Camcorders, cameras, etc.

[Link] appliances: Television, DVD players, washing machine, refrigerators, microwave


oven, etc.

[Link] automation and security systems: Air conditioners, sprinklers, intruder detection alarms,
closed circuit television (CCTV) cameras, fire alarms, etc.

[Link] industry: Anti-lock braking systems (ABS), engine control, ignition systems,
automatic navigation systems, etc.

[Link]: Cellular telephones, telephone switches, handset multimedia applications, etc.

[Link] peripherals: Printers, scanners, fax machines, etc.

[Link] networking systems: Network routers, switches, hubs, firewalls, etc.

[Link]: Different kinds of scanners, EEG, ECG machines, etc.

[Link] & Instrumentation: Digital multimeters, digital CROs, logic analyzers, PLC
systems, etc.

[Link] & Retail: Automated teller machines (ATM) and currency counters, point of sales
(POS), etc.

[Link] readers: Barcode, smart card readers, hand held devices, etc.

PURPOSE OF EMBEDDED SYSTEM

•Each embedded system is designed to serve the purpose of any one or a combination of the
following tasks:
[Link] Collection/Storage/Representation
[Link] Communication
[Link] (Signal) Processing
[Link]
[Link]
[Link] Specific User Interface
[Link] Collection/Storage/Representation
•Embedded systems designed for the purpose of data collection performs acquisition of data
from the external world.
•Data collection is usually done for storage, analysis, manipulation and transmission.
•The term "data" refers all kinds of information, viz. text, voice, image, video, electrical signals
and any other measurable quantities.
•Data can be either analog(continuous) or digital (discrete).
•The collected data may be stored or transmitted or it may be processed or it may be deleted
instantly after giving a meaningful representation.
•A digital camera is a typical example of an embedded system with data
collection/storage/representation of data.
•Images are captured and the captured image may be stored within the memory of the camera.
•The captured image can also be presented to the user through a graphic LCD unit.

[Link] communication
•Embedded data communication systems are deployed in applications ranging from complex
satellite communication systems to simple home networking systems.
•The transmission is achieved either by a wire-line medium or by a wireless medium.
•The data collecting embedded terminal itself can incorporate data communication units like
wireless modules (Bluetooth, ZigBee, Wi-Fi, EDGE, GPRS, etc.) or wire-line modules (RS-
232C, USB, TCP/IP, PS2, etc.).
•Network hubs, routers, switches, etc. are typical examples of dedicated data transmission
embedded systems.
•They act as mediators in data communication and provide various features like data security,
monitoring etc.

[Link] (Signal) Processing


•The data (voice, image, video, electrical signals and other measurable quantities) collected by
embedded systems may be used for various kinds of data processing.
•Embedded systems with signal processing functionalities are employed in applications
demanding signal processing like speech coding, synthesis, audio video codec, transmission
applications, etc.
•A digital hearing aid is a typical example of an embedded system employing data processing.
•Digital hearing aid improves the hearing capacity of hearing impaired persons.

[Link]
•Almost embedded products coming under the medical domain are used for monitoring.
•A very good example is the electro cardiogram (ECG) machine for monitoring the heartbeat of a
patient.
•The machine is intended to do the monitoring of the heartbeat.
•It cannot impose control over the heartbeat.
•The sensors used in ECG are the different electrodes connected to the patient's body.
•Some other examples of embedded systems with monitoring function are measuring instruments
like digital CRO, digital multimeters, logic analyzers, etc. used in Control & Instrumentation
applications.

[Link]
•Embedded systems with control functionalities impose control over some variables according to
the changes in input variables.
•A system with control functionality contains both sensors and actuators.
•Sensors are connected to the input port for capturing the changes in environmental variable or
measuring variable.
•The actuators connected to the output port are controlled according to the changes in input
variable to put an impact on the controlling variable to bring the controlled variable to the
specified range.
•An Air Conditioner System used to control the room temperature to a specified limit is a typical
example for embedded system for control purpose.
•An air conditioner contains a room temperature-sensing element (sensor) which may be a
thermistor and a handheld unit for setting up (feeding) the desired temperature.

[Link] Specific User Interface


•These are embedded systems with application-specific user interfaces like buttons, switches,
keypad, lights, bells, display units, etc.
•Mobile phone is an example for this.
•In mobile phone the user interface is provided through the keypad, graphic LCD module,
system speaker, vibration alert, etc.
•A mobile phone is an example for embedded system with an application-specific user
interfaces.

CORE OF EMBEDDED SYSTEMS


•Embedded systems are domain and application specific and are built around a central core.
•The core of the embedded system falls into any one of the following categories:
[Link] Purpose and Domain Specific Processors
1.1 Microprocessors
1.2 Microcontrollers
1.3 Digital Signal Processors
[Link] Specific Integrated Circuits (ASICs)
[Link] Logic Devices (PLDs)
[Link] off-the-shelf Components (COTS)
GENERAL PURPOSE AND DOMAIN SPECIFIC PROCESSOR.

 Almost 80% of the embedded systems are processor/ controller based.

 The processor may be microprocessor or a microcontroller or digital signal processor,


depending on the domain and application.
Microprocessors

•A Microprocessor is a silicon chip representing a central processing unit (CPU), which is


capable of performing arithmetic as well as logical operations according to a pre-defined set of
instructions.

•In general the CPU contains the Arithmetic and Logic Unit (ALU), control unit and working
registers.

•A microprocessor is a dependent unit and it requires the combination of other hardware like
memory, timer unit, and interrupt controller, etc. for proper functioning.

•Intel, AMD, Free scale, IBM, TI, Cyrix, Hitachi, NEC, LSI Logic, etc. are the key players in the
processor market.

General Purpose Processor (GPP) vs. Application-Specific Instruction Set Processor


(ASIP)

General Purpose Processor (GPP):


•A General Purpose Processor or GPP is a processor designed for general computational tasks.
•The processor running inside laptop or desktop is a typical example for general purpose
processor.
•Due to the high volume production, the per unit cost for a chip is low.
•A typical general purpose processor contains an Arithmetic and Logic Unit (ALU) and Control
Unit (CU).
Application-Specific Instruction Set Processor (ASIP)
•Application Specific Instruction Set Processors (ASIPs) are processors with architecture and
instruction set optimized to specific-domain/application requirements like network processing,
automotive, telecom, media applications, digital signal processing, control applications, etc.
•Most of the embedded systems are built around application specific instruction set processors.
•Some microcontrollers (like automotive AVR, USB AVR from Atmel), system on chips, digital
signal processors, etc. are examples for application specific instruction set processors (ASIPs).
•ASIPs incorporate a processor and on-chip peripherals, demanded by the application
requirement, program and data memory.

Microcontrollers
•A Microcontroller is a highly integrated chip that contains a CPU, scratch pad RAM, special
and general purpose register arrays, on chip ROM/FLASH memory for program storage, timer
and interrupt control units and dedicated I/O ports.
•A microcontroller contains all the necessary functional blocks for independent working.
•Have greater place in embedded domain in place of microprocessors.
•They are cheap, cost effective and are readily available in the market.
•Atmel, Texas Instruments, Toshiba, Philips, Free scale, NEC, Zilog, Hitachi, Mitsubishi,
Infineon, ST Micro Electronics, National, Microchip, Analog Devices, Daewoo, Intel, Maxim,
Sharp, Silicon Laboratories, TDK, Triscend, Winbond, etc. are the key players in the
microcontroller market.
Microprocessor Microcontroller
A silicon chip representing a central A microcontroller is a highly integrated chip
processing unit (CPU), which is capable of that contains a CPU, scratchpad RAM, special
performing arithmetic as well as logical and general purpose register arrays, on chip
operations according to a pre-defined set of ROM/ FLASH memory for program storage,
instructions timer and interrupt control units and dedicated
I/O ports
It is a dependent unit. It requires the It is a self-contained unit and it doesn't require
combination of other chips like timers, external interrupt controller, timer, UART,
program and data memory chips, interrupt etc. for its functioning
controllers, etc. for functioning
Most of the time, general purpose in design Mostly application-oriented or domain-
and operation specific
Doesn't contain a built in I/O port. The I/O Most of the processors contain multiple built-
port functionality needs to be implemented in I/O ports which can be operated as a single
with the help of external programmable 8 or 16 or 32 bit port or as individual port pins
peripheral interface chips like 8255
Targeted for high end market where Targeted for embedded market where
performance is important performance is not so critical (At present this
demarcation is invalid)
Limited power saving options compared to Includes lot of power saving features
microcontrollers

Digital Signal Processors


•Digital Signal Processors (DSPs)are powerful special purpose 8/16/32 bit microprocessors
designed specifically to meet the computational demands and power constraints of today's
embedded audio, video, and communications applications.
•Digital signal processors are 2 to 3 times faster than the general purpose microprocessors in
signal processing applications.
•This is because of the architectural difference between the two.
•DSPs implement algorithms in hardware which speeds up the execution whereas general
purpose processors implement the algorithm in firmware and the speed of execution depends
primarily on the clock for the processors.
•Audio video signal processing, telecommunication and multimedia applications are typical
examples where DSP is employed.
•Digital signal processing employs a large amount of real-time calculations.
•Sum of products (SOP) calculation, convolution, fast fourier transform (FFT), discrete fourier
transform (DFT), etc, are some of the operations performed by digital signal processors.
•A typical digital signal processor incorporates the following key units:
 Program Memory: Memory for storing the program required by DSP to process the data
 Data Memory: Working memory for storing temporary variables and data/signal to be
processed.
 Computational Engine: Performs the signal processing in accordance with the stored
program memory.
•It incorporates many specialized arithmetic units and each of them operates simultaneously to
increase the execution speed.
•It also incorporates multiple hardware shifters for shifting operands and thereby saves execution
time.
•I/O Unit: Acts as an interface between the outside world and DSP.
•It is responsible for capturing signals to be processed and delivering the processed signals.

RISC vs. CISC Processors/Controllers


•RISC stands for Reduced Instruction Set Computing.
•All RISC processors/controllers possess lesser number of instructions, typically in the range of
30 to 40.
•E.g.: Atmel AVR microcontroller –its instruction set contains only 32 instructions.
•CISC stands for Complex Instruction Set Computing.
•The instruction set is complex and instructions are high in number.
•E.g.: 8051 microcontroller –its instruction set contains 255 instructions.

Harvard vs. Von-Neumann Processor/Controller Architecture


•Von-Neumann Architecture
•Microprocessors/controllers based on the Von-Neumann architecture share a single common
bus for fetching both instructions and data.
•Program instructions and data are stored in a common main memory.
•They first fetch an instruction and then fetch the data to support the instruction from code
memory.
•The two separate fetches slows down the controller's operation.
•Von-Neumann architecture is also referred as Princeton architecture, since it was developed by
the Princeton University.

Harvard Architecture Von-Neumann Architecture


Separate buses for instruction and data Single shared bus for instruction and data
fetching fetching
Easier to pipeline, so high performance can be Low performance compared to Harvard
achieved architecture
Comparatively high cost Cheaper
No memory alignment problems Allows self modifying codes
Since data memory and program memory are Since data memory and program memory are
stored physically in different locations, no stored physically in the same chip, chances
chances for accidental corruption of program for accidental corruption of program memory
memory
Big-Endian vs. Little-Endian Processors/Controllers
•Endianness specifies the order in which the data is stored in the memory by processor
operations in a multi byte system.
•Suppose the word length is two byte then data can be stored in memory in two different ways:
[Link] order of data byte at the higher memory and lower order of data byte at location just
below the higher memory –Little-Endian
◦E.g.: Intel x86 Processors
[Link] order of data byte at the higher memory and higher order of data byte at location just
below the higher memory –Big-Endian
◦E.g.: Motorola 68000 Series Processors

•Little-endian means the lower-order byte of the data is stored in memory at the lowest address,
and the higher-order byte at the highest address. (The little end comes first.)
•For example, a 4 byte long integer Byte3 Byte2 Byte1 Byte0will be stored in the memory as
shown below:

•Big-endianmeans the higher-order byte of the data is stored in memory at the lowest address,
and the lower-order byte at the highest address. (The big end comes first.)
•For example, a 4 byte long integer Byte3 Byte2 Byte1 Byte0will be stored in the memory as
shown below:
Load Store Operation and Instruction Pipelining
•The memory access related operations are performed by the special instructions loadand store.
•If the operand is specified as memory location, the content of it is loaded to a register using the
loadinstruction.
•The instruction storestores data from a specified register to a specified memory location.
•The concept of Load Store Architecture is illustrated with the following example:
•Suppose x, yand zare memory locations and we want to add the contents of xand yand store the
result in location z. Under the load store architecture the same is achieved with 4 instructions as
shown:

•The first instruction load R1, xloads the register R1 with the content of memory location x.

•The second instruction load R2,yloads the register R2 with the content of memory locationy.
•The instruction add R3, R1, R2adds the content of registers R1 and R2 and stores the result in
register R3.

•The next instruction store R3,z stores the content of register R3 in memory location z

•The conventional instruction execution by the processor follows the fetch-decode-execute


sequence.
•The fetch part fetches the instruction from program memory or code memory.
•The decode part decodes the instruction to generate the necessary control signals.
•The execute stage reads the operands, perform ALU operations and stores the result.
•In conventional program execution, the fetch and decode operations are performed in sequence.
For simplicity let's consider decode and execution together.
•During the decode operation, the memory address bus is available and if it is possible to
effectively utilise it for an instruction fetch, the processing speed can be increased.
•Instruction pipelining refers to the overlapped execution of instructions –i.e., while the current
instruction is being decoded and executed, the next instruction will be fetched.
•If the current instruction in progress is a program control flow transfer instruction like jump or
call instruction, the instruction fetched is flushed and a new instruction fetch is performed to
fetch the instruction.
•Whenever the current instruction is executing the program counter will be loaded with the
address of the next instruction.
•In case of jump or branch instruction, the new location is known only after completion of the
jump or branch instruction.

•Depending on the stages involved in an instruction (fetch, read register and decode, execute
instruction, access an operand in data memory, write back the result to register, etc.), there can
be multiple levels of instruction pipelining.

•Figure illustrates the concept of instruction pipelining for single stage pipelining.
[Link] Specific Integrated Circuits (ASICs)
•Application Specific Integrated Circuit (ASIC)is a microchip designed to perform a specific or
unique application.
•Used as replacement to conventional general purpose logic chips.
•It integrates several functions into a single chip and there by reduces the system development
cost.
•ASIC consumes a very small area in the total system.
•Helps in the design of smaller systems with high capabilities/functionalities.
•Fabrication of ASICs requires a non-refundable initial investment for the process technology
and configuration expenses. This investment is known as Non-Recurring Engineering Charge
(NRE) and it is a one time investment.
•If the Non-Recurring Engineering Charges (NRE) is borne by a third party and the ASIC is
made openly available in the market, the it is referred as Application Specific Standard Product
(ASSP).
•E.g.: ADE7760 Energy Meter ASIC developed by Analog Devices for Energy metering
applications

[Link] Logic Devices


•Logic devices provide specific functions, including device-to-device interfacing, data
communication, signal processing, data display, timing and control operations, and almost every
other function a system must perform.
•Logic devices can be classified into two broad categories—fixedand programmable.
•The circuits in a fixed logic device are permanent, they perform one function or set of functions
—once manufactured, they cannot be changed.
•Programmable Logic Devices (PLDs) offer customers a wide range of logic capacity, features,
speed, and voltage characteristics and these devices can be re-configured to perform any number
of functions at any time.
•Designers use inexpensive software tools to quickly develop, simulate, and test their designs.
•Then, a design can be quickly programmed into a device, and immediately tested in a live
circuit.
•The two major types of programmable logic devices are Field Programmable Gate Arrays
(FPGAs)and Complex Programmable Logic Devices (CPLDs)

FPGAs
•The FPGAs offer the highest amount of logic density, the most features, and the highest
performance.

•The largest FPGA now shipping, part of the Xilinx Virtex line of devices, provides eight million
"system gates" (the relative density of logic).

•These advanced devices also offer features such as built-in hardwired processors (such as the
IBM power PC), substantial amounts of memory, clock management systems, and support for
many of the latest, very fast device-to-device signaling technologies.

•FPGAs are used in a wide variety of applications ranging from data processing and storage, to
instrumentation, telecommunications, and digital signal processing.
CPLDs
•CPLDs offer much smaller amounts of logic—up to about 10,000 gates.
•But CPLDs offer very predictable timing characteristics and are therefore ideal for critical
control applications.
•CPLDs such as the Xilinx Cool Runner series also require extremely low amounts of power and
are very inexpensive, making them ideal for cost-sensitive, battery-operated, portable
applications such as mobile phones and digital handheld assistants.

Advantages of PLD
•PLDs offer customers much more flexibility during the design cycle because design iterations
are simply a matter of changing the programming file, and the results of design changes can be
seen immediately in working parts.
•PLDs do not require long lead times for prototypes or production parts—the PLDs are already
on a distributor's shelf and ready for shipment.
•PLDs do not require customers to pay for large NRE costs and purchase expensive mask sets—
PLD suppliers incur those costs when they design their programmable devices and are able to
amortize those costs over the multi-year lifespan of a given line of PLDs.
•PLDs allow customers to order just the number of parts they need, when they need them,
allowing them to control inventory.
•PLDs can be reprogrammed even after a piece of equipment is shipped to a customer. The
manufacturers can add new features or upgrade products that already are in the field. To do this,
they simply upload a new programming file to the PLD, via the Internet, creating new hardware
logic in the system.

4.)Commercial off-the-shelf components(COTs)

•A Commercial Off-the-Shelf (COTS) product is one which is used 'as-is’.


•COTS products are designed in such a way to provide easy integration and interoperability with
existing system components.
•The COTS component itself may be developed around a general purpose or domain specific
processor or an Application Specific Integrated Circuit or a Programmable Logic Device.
•Advantages:
•They are readily available in the market
•Cheap
•Developer can cut down his development time to a great extent
•Reduces the time to market
MEMORY
1)Program Storage Memory(ROM)

FLASH Code Memory NVRAM


(ROM)

PROM Masked ROM


EPROM EEPROM
(OTP) (MROM)

i)Masked ROM (MROM)

 Masked ROM is a one-time programmable device.


 Masked ROM makes use of the hardwired technology for storing data.
 The device is factory programmed by masking and metallization process at the time of
production itself, according to the data provided by the end user.
 Advantage –low cost for high volume production.
 Limitation -inability to modify the device firmware against firmware upgrades.
 Since the MROM is permanent in bit storage, it is not possible to alter the bit
information.
 Different mechanisms are used for the masking process of the ROM, like
i)Creation of an enhancement or depletion mode transistor through channel implant.
ii)By creating the memory cell either using a standard transistor or a high threshold
transistor.
•In the high threshold mode, the supply voltage required to turn ON the transistor is
above the normal ROM IC operating voltage.
•This ensures that the transistor is always off and the memory cell stores always logic 0.

ii)Programmable Read Only Memory (PROM) / (OTP)


One Time Programmable Memory (OTP) or PROM is not pre-programmed by the manufacturer.
 The end user is responsible for programming these devices.
 This memory has nichrome or polysilicon wires arranged in a matrix. These wires can be
functionally viewed as fuses.
 It is programmed by a PROM programmer which selectively burns the fuses according to
the bit pattern to be stored.
 Fuses which are not blown/burned represents a logic “1" whereas fuses which are
blown/burned represents a logic 0 .
 The default state is logic "1".
 OTP is widely used for commercial production of embedded systems whose prototyped
versions are proven and the code is finalised.
 It is a low cost solution for commercial production.
 OTPs cannot be reprogrammed .
iii).Erasable Programmable Read Only Memory (EPROM)
Erasable Programmable Read Only Memory (EPROM) gives the flexibility to re-program the
same chip.
•EPROM stores the bit information by charging the floating gate of an FET.
•Bit information is stored by using an EPROM programmer, which applies high voltage to
charge the floating gate.
•EPROM contains a quartz crystal window for erasing the stored information.
•If the window is exposed to ultraviolet rays for a fixed duration, the entire memory will be
erased.
•Even though the EPROM chip is flexible in terms of re-programmability, it needs to be taken
out of the circuit board and put in a UV eraser device for 20 to 30 minutes.
•It is a tedious and time-consuming process.

iv)Electrically Erasable Programmable Read only Memory (EEPROM)


•The information contained in the EEPROM memory can be altered by using electrical signals at
the register/byte level.
•They can be erased and reprogrammed in-circuit.
•These chips include a chip erase mode and in this mode they can be erased in a few
milliseconds.
•It provides greater flexibility for system design.
•The only limitation is their capacity is limited (a few kilobytes) when compared with the
standard ROM.

v)FLASH
•FLASH memory is a variation of EEPROM technology –It combines the re-programmability of
EEPROM and the high capacity of standard ROMs.
•FLASH is the latest ROM technology.
•Most popular ROM technology used in today's embedded designs.
•FLASH memory is organised as sectors (blocks) or pages.
•FLASH memory stores information in an array of floating gate MOSFET transistors.
•The erasing of memory can be done at sector level or page level without affecting the other
sectors or pages.
•Each sector/page should be erased before re-programming.
•The typical erasable capacity of FLASH is 1000 cycles.
•E.g.: W27C512 from WINBOND is an example of 64KB FLASH memory.

vi)Non-Volatile RAM (NVRAM)


Non-volatile RAM is a random access memory with battery backup.
•It contains static RAM based memory and a minute battery for providing supply to the memory
in the absence of extemal power supply.
•The memory and battery are packed together in a single package.
•The life span of NVRAM is expected to be around 10 years.
•E.g.: DS1644 from Maxim/Dallas is an example of 32KB NVRAM.
[Link]-Write Memory/Random Access Memory (RAM)
RAM is the data memory or working memory of the controller/processor.
•Controller/processor can read from it and write to it.
•RAM is volatile –when the power is turned off, all the contents are destroyed.
•RAM is a direct access memory –we can access the desired memory location directly without
the need for traversing through the entire memory locations to reach the desired memory position
(i.e. random access of memory location).
•This is in contrast to the Sequential Access Memory (SAM), where the desired memory location
is accessed by either traversing through the entire memory or through a 'seek' method. Magnetic
tapes, CD ROMs, etc. are examples of sequential access memories.
•RAM generally falls into three categories: Static RAM (SRAM), Dynamic RAM (DRAM) and
Non-Volatile RAM (NVRAM).

i)Static RAM (SRAM)


Static RAM stores data in the form of voltage.
•They are made up of flip-flops.
•Static RAM is the fastest form of RAM available.
•Fast due to its resistive networking and switching capabilities.
•In typical implementation, an SRAM cell (bit) is realised using six transistors (or 6 MOSFETs).
•Four of the transistors are used for building the latch (flip-flop) part of the memory cell and two
for controlling the access.
•In its simplest representation an SRAM cell can be visualised as shown in the figure below:

Fig: SRAM cell implementation


•This implementation in its simpler form can be visualised as two cross-coupled inverters with
read/write control through transistors.
•The four transistors in the middle form the cross-coupled inverters.
•This can be visualised as shown in the figure below:

Fig: Visualisation of SRAM cell

•The access to the memory cell is controlled by Word Line, which controls the access transistors
(MOSFETs) Q5 and Q6.
•The access transistors control the connection to bit lines B & B\.
•In order to write a value to the memory cell, apply the desired value to the bit control lines (For
writing 1, make B = 1 and B\= 0; For writing 0, make B = 0 and B\= 1) and assert the Word Line
(Make Word line high).
•This operation latches the bit written in the flip-flop.
•For reading the content of the memory cell, assert both B and bit lines to 1 and set the Word line
to 1.
•The major limitations of SRAM are low capacity and high cost.

ii)Dynamic RAM (DRAM)


Dynamic RAM stores data in the form of charge.
•They are made up of MOS transistor gates.
•Advantages –high density and low cost compared to SRAM.
•Disadvantage –since the information is stored as charge it gets leaked off with time and to
prevent this they need to be refreshed periodically.
•Special circuits called DRAM controllers are used for the refreshing operation.
•The refresh operation is done periodically in milliseconds interval.

•Figure below illustrates the typical implementation of a DRAM cell.


•The MOSFET acts as the gate for the incoming and outgoing data whereas the capacitor acts as
the bit storage unit.

Fig: DRAM cell implementation


Table given below summarises the relative merits and demerits of SRAM and DRAM
technology.
SRAM Cell DRAM Cell
Made up of 6 CMOS transistors Made up of a MOSFET and a capacitor
(MOSFET)
Doesn't require refreshing Requires refreshing
Low capacity (Less dense) High capacity (Highly dense)
More expensive Less expensive
Fast in operation. Typical access time is Slow in operation due to refresh requirements.
10ns Typical access time is 60ns.
Write operation is faster than read operation.

Memory According to the Type of Interface


The interface (connection) of memory with the processor/controller can be of various types.
•Parallel interface
•Serial interface like I2C
•SPI (Serial peripheral interface)
•Single wire interconnection (like Dallas 1-Wire interface)
•Serial interface is commonly used for data storage memory like EEPROM.
•The memory density of a serial memory is usually expressed in terms of kilobits, whereas that
of a parallel interface memory is expressed in terms of kilobytes.
•Atmel Corporations AT24C512 is an example for serial memory with capacity 512 kilobits and
2-wire interface.

Memory Shadowing
Generally the execution of a program or a configuration from a ROM is very slow (120 to 200
ns) compared to the execution from a RAM(40 to 70 ns).
•RAM access is about three times as fast as ROM access.
•Memory Shadowing is a technique adopted to solve the execution speed problem in processor-
based systems.
•In computer systems and video systems there will be a configuration holding ROM called Basic
Input Output Configuration ROM or simply BIOS.
•BIOS stores the hardware configuration information like the address assigned for various serial
ports and other non-plug 'n' play devices, etc.
•Usually it is read and the system is configured according to it during system boot up and it is
time consuming.
•In memory shadowing, a RAM is included behind the logical layer of BIOS at its same address
as a shadow to the BIOS.
•The first step that happens during the boot up is copying the BIOS to the shadowed RAM and
write protecting the RAM then disabling the BIOS reading.
•RAM is volatile and it cannot hold the configuration data which is copied from the BIOS when
the power supply is switched off. Only a ROM can hold it permanently.
•But for high system performance it should be accessed from a RAM instead of accessing from a
ROM.
Memory Selection for Embedded Systems

Embedded systems require a


•Program memory for holding the control algorithm or embedded OS and the applications
designed to run on top of it
•Data memory for holding variables and temporary data during task execution
•Memory for holding non-volatile data (like configuration data, look up table etc) which are
modifiable by the application
•The memory requirement for an embedded system in terms of RAM and ROM
(EEPROM/FLASH/NVRAM) is solely dependent on the type of the embedded system and the
applications for which it is designed.
•Lot of factors need to be considered when selecting the type and size of memory for embedded
system.
•For example, if the embedded system is designed using SOC or a microcontroller with on-chip
RAM and ROM (FLASH/EEPROM), depending on the application need the on-chip memory
may be sufficient for designing the total system.
•Consider a simple electronic toy design as an example. As the complexity of requirements are
less and data memory requirement are minimal, we can think of a microcontroller with a few
bytes of internal RAM, a few bytes or kilobytes of FLASH memory and a few bytes of
EEPROM (if required) for designing the system. Hence there is no need for external memory at
all.A PIC microcontroller device which satisfies the I/O and memory requirements can be used
in this case.

•There are two parameters for representing a memory:


[Link] of the memory chip –Memory density expressed in terms of number of memory bytes per
chip.
◦Memory chips come in standard sizes like 512 bytes, 1024 bytes (1 kilobyte), 2048 bytes (2
kilobytes), 4KB, 8KB, 16KB, 32KB, 64KB, 128KB, 256KB, 512KB, 1024KB(1 megabytes),
etc.
◦While selecting a memory size, the address range supported by the processor must also be
considered. For example, for a processor/controller with 16 bit address bus, the maximum
number of memory locations that can be addressed is 216= 65536 bytes = 64KB
◦The entire memory range supported by the processor/controller may not be available to the
memory chip alone. It may be shared between I/O, other ICs and memory.
[Link] size of the memory –The number of memory bits that can be read/written together at a
time.
◦Word size can be 4, 8, 12, 16, 24, 32, etc.
◦The word size supported by the memory chip must match with the data bus width of the
processor/controller.

FLASHmemory is the popular choice for ROM in embedded applications.


•It is a powerful and cost-effective solid-state storage technology for mobile electronics devices
and other consumer applications.
•FLASH memory comes in two major variants –NAND FLASH and NOR FLASH.
•NAND FLASH is a high-density low cost non-volatile storage memory, while NOR FLASH is
less dense and slightly expensive.
•NOR FLASH supports the Execute in Place (XIP) technique for program execution.
•The XIP technology allows the execution of code memory from ROM itself without the need
for copying it to the RAM as in the case of conventional execution method.
•It is a good practice to use a combination of NOR and NAND memory for storage memory
requirements, where NAND can be used for storing the program code and or data like the data
captured in a camera device.
•NAND FLASH doesn't support XIP and if NAND FLASH is used for storing program code, a
DRAM can be used for copying and executing the program code.
•NOR FLASH supports XIP and it can be used as the memory for bootloader or for even storing
the complete program code.

The EEPROM data storage memory is available as either serial interface or parallel interface
chip.
•If the processor/controller of the device supports serial interface and the amount of data to write
and read to and from the device is less, it is better to have a serial EEPROM chip.
•The serial EEPROM saves the address space of the total system.
•The memory capacity of the serial EEPROM is usually expressed in bits or kilobits.
•512 bits, 1Kbits, 2Kbits, 4Kbits, etc. are examples for serial EEPROM memory representation.
For embedded systems with low power requirements like portable devices, choose low power
memory devices.
•Certain embedded devices may be targeted for operating at extreme environmental conditions
like high temperature, high humid area, etc.
•Select an industrial grade memory chip in place of the commercial grade chip for such devices.

Sensors and Actuators


•A sensor is a transducer device that converts energy from one form to another for any
measurement or control purpose.
•E.g.: Temperature sensor, magnetic hall effect sensor, humidity sensor, etc.
•An actuator is a form of transducer device (mechanical or electrical) which converts signals to
corresponding physical action (motion).
•Actuator acts as an output device.
•E.g.: Stepper motor

The I/O Subsystem

•The I/O subsystem of the embedded system facilitates the interaction of the embedded system
with the external world.
•The interaction happens through the sensors and actuators connected to the input and output
ports respectively of the embedded system.
•The sensors may not be directly interfaced to the input ports, instead they may be interfaced
through signal conditioning and translating systems like ADC, optocouplers, etc
i)Light Emitting Diode (LED)

•Light Emitting Diode (LED) is an important output device for visual indication in any
embedded system.
•LED can be used as an indicator for the status of various signals or situations.
•E.g.: 'Device ON', 'Battery low' or 'Charging of battery’ conditions
•Light Emitting Diode is a p-n junction diode and it contains an anode and a cathode.
•For proper functioning of the LED, the anode is connected to +ve terminal of the supply voltage
and cathode to the –ve terminal of supply voltage.
•The current flowing through the LED must be limited to a value below the maximum current
that it can conduct.A resister is used in series to limit the current through the LED.
•The ideal LED interfacing circuit is shown in the figure.
LEDs can be interfaced to the port pin of a processor/controller in two ways:
•In the first method, the anode is directly connected to the port pin and the port pin drives the
LED. The port pin 'sources' current to the LED when the port pin is at logic High (Logic ‘1’).
•In the second method, the cathode of the LED is connected to the port pin of the
processor/controller and the anode to the supply voltage through a current limiting resistor. The
LED is turned on when the port pin is at logic Low (Logic '0’).Here the port pin 'sinks' current.

ii)7-Segment LED Display

•The 7-segment LED display is an output device for displaying alpha numeric characters.
•It contains 7 LED segments arranged in a special form used for displaying alpha numeric
characters and 1 LED used for representing 'decimal point' in decimal number display.
•The LED segments are named A to G and the decimal point LED segment is named as DP.
•The LED segments A to G and DP should be lit accordingly to display numbers and characters.
•The 7-segment LED displays are available in two different configurations, namely; Common
Anode and Common Cathode.
•In the common anode configuration, the anodes of the 8 segments are connected commonly
whereas in the common cathode configuration, the cathodes of 8 LED segments are connected
commonly.
•Figure illustrates the Common Anode and Cathode configurations.

•Based on the configuration of the 7-segment LED unit, the LED segment's anode or cathode is
connected to the port of the processor/controller in the order 'A' segment to the least significant
port pin and DP segment to the most significant port pin.
•The current flow through each of the LED segments should be limited to the maximum value
supported by the LED display unit.
•The typical value is 20mA.
•The current can be limited by connecting a current limiting resistor to the anode or cathode of
each segment.
•7-segment LED display is used in low cost embedded applications like Public telephone call
monitoring devices, point of sale terminals, etc.

iii)Optocoupler
•Optocoupler is a solid state device to isolate two parts of a circuit.
•Optocoupler combines an LED and a photo-transistor in a single housing.
•Figure illustrates the functioning of an optocoupler device.

Fig: An optocoupler device

•In electronic circuits, an optocoupler is used for suppressing interference in data


communication, circuit isolation, high voltage separation, simultaneous separation and signal
intensification, etc.
•Optocouplers can be used in either input circuits or in output circuits.
•Optocoupler is available as ICs from different semiconductor manufacturers.
•The MCT2M IC from Fairchild semiconductor is an example for optocoupler IC.
•Figure illustrates the usage of optocoupler in input circuit and output circuit of an embedded
system with a microcontroller as the system core.

Fig: Optocoupler in Input and Output circuit

iv)Relay
•Relay is an electro-mechanical device.
•In embedded application, the Relay unit acts as dynamic path selector for signals and power.
•The Relay unit contains a relay coil made up of insulated wire on a metal core and a metal
armature with one or more contacts.
•Relay works on electromagnetic principle.
•When a voltage is applied to the relay coil, current flows through the coil, which in turn
generates a magnetic [Link] magnetic field attracts the armature core and moves the contact
[Link] movement of the contact point changes the power/signal flow path.
•Relays are available in different configurations.
•Figure given below illustrates the widely used relay configurations for embedded applications.

Fig: Relay configuration

•The Single Pole Single Throw configuration has only one path for information flow.
•The path is either open or closed in normal condition.
•For Normally Open Single Pole Single Throw relay, the circuit is normally open and it becomes
closed when the relay is energised.
•For Normally Closed Single Pole Single Throw relay, the circuit is normally closed and it
becomes open when the relay is energised.
•For Single Pole Double Throw configuration, there are two paths for information flow and they
are selected by energising or de-energising the relay.
The Relay is normally controlled using a relay driver circuit connected to the port pin of the
processor/controller.
•A transistor is used for building the relay driver circuit as shown in the figure.A free-wheeling
diode is used for free-wheeling the voltage produced in the opposite direction when the relay coil
is [Link] freewheeling diode is essential for protecting the relay and the transistor.
Fig: Transistor based Relay driving circuit
•Most of the industrial relays are bulky and require high voltage to operate.
•Special relays called 'Reed' relays are available for embedded application requiring switching of
low voltage DC signals.

Fig: Transistor based Relay driving circuit

v)Piezo Buzzer
•Piezo buzzer is a piezoelectric device for generating audio indications in embedded application.
•A piezoelectric buzzer contains a piezoelectric diaphragm which produces audible sound in
response to the voltage applied to it.
•Piezoelectric buzzers are available in two types –'Self-driving’ and 'External driving’.
•The Self-driving circuit contains all the necessary components to generate sound at a predefined
tone.
•It will generate a tone on applying the voltage.
•External driving piezo buzzers support the generation of different tones.
•The tone can be varied by applying a variable pulse train to the piezoelectric buzzer.
•A piezo buzzer can be directly interfaced to the port pin of the processor/control.
•Depending on the driving current requirements, the piezo buzzer can also be interfaced using a
transistor based driver circuit as in the case of a 'Relay'.

vi)Push Button Switch


•It is an input device.
•Push button switch comes in two configurations, namely 'Push to Make' and 'Push to Break’.
•In the 'Push to Make' configuration, the switch is normally in the open state and it makes a
circuit contact when it is pushed or pressed.
•In the 'Push to Break' configuration, the switch is normally in the closed state and it breaks the
circuit contact when it is pushed or pressed.
•The push button stays in the 'closed' (For Push to Make type) or 'open' (For Push to Break type)
state as long as it is kept in the pushed state and it breaks/makes the circuit connection when it is
released.
•Push button is used for generating a momentary pulse.
•In embedded applications, push button is generally used as reset and start switch and pulse
generator.
•The Push button is normally connected to the port pin of the host processor/controller.
•Depending on the way in which the push button interfaced to the controller, it can generate
either a 'HIGH' pulse or a 'LOW' pulse.
•Figure illustrates how the push button can be used for generating 'LOW' and 'HIGH' pulses.
Fig: Push button switch configurations

Communication Interface
Communication interface is essential for communicating with various subsystems of the
embedded system and with the external world.
•For an embedded product, the communication interface can be viewed in two different
perspectives:
•Onboard Communication Interface (Device/board level communication interface)
•E.g.: Serial interfaces like I2C, SPI, UART, 1-Wire, etc and parallel bus interface.
•External Communication Interface (Product level communication interface)
•E.g.: Wireless interfaces like Infrared (IR), Bluetooth (BT), Wireless LAN (Wi-Fi), Radio
Frequency waves (RF), GPRS, etc. and wired interfaces like RS-232C/RS-422/RS-485, USB,
Ethernet IEEE 1394 port, Parallel port, CF-II interface, SDIO, PCMCIA, etc.

1)Onboard Communication Interfaces


•An embedded system is a combination of different types of components (chips/devices)
arranged on a printed circuit board (PCB).
•Onboard Communication Interface refers to the different communication channels/buses for
interconnecting the various integrated circuits and other peripherals within the embedded system.
•E.g.: Serial interfaces like I2C, SPI, UART, 1-Wire, etc and parallel bus interface

i)Inter Integrated Circuit (I2C) Bus


•The Inter Integrated Circuit Bus (I2C Pronounced 'I square C') is a synchronous bi-directional
half duplex two wire serial interface bus.
•(Half duplex -one-directional communication at a given point of time)
•The concept of I2C bus was developed by Philips Semiconductors in the early 1980s.
•The original intention of I2C was to provide an easy way of connection between a
microprocessor/microcontroller system and the peripheral chips in television sets.
•The I2C bus comprise of two bus lines:
i)Serial Clock (SCL line) –responsible for generating synchronization clock pulses
ii)Serial Data (SDA line) –responsible for transmitting the serial data across devices.
•I2C bus is a shared bus system to which many number of I2C devices can be connected.
•Devices connected to the I2C bus can act as either 'Master' or 'Slave’.
i)The 'Master' device is responsible for controlling the communication by initiating/terminating
data transfer, sending data and generating necessary synchronization clock pulses.
ii)Slave' devices wait for the commands from the master and respond upon receiving the
commands.
•'Master' and 'Slave' devices can act as either transmitter or receiver.
•Regardless whether a master is acting as transmitter or receiver, the synchronization clock
signal is generated by the 'Master' device only.
•I2C supports multi masters on the same bus.

•The following bus interface diagram illustrates the connection of master and slave devices on
the I2C bus.

Fig: I2C Bus Interfacing

The I2C bus interface is built around an input buffer and an open drain or collector transistor.

•When the bus is in the idle state, the open drain/collector transistor will be in the floating state
and the output lines (SDA and SCL) switch to the 'High Impedance' state.
•For proper operation of the bus, both the bus lines should be pulled to the supply voltage (+5 V
for TTL family and +3.3V for CMOS family devices) using pull-up resistors.
•The typical value of resistors used in pull-up is 2.2K.
•With pull-up resistors, the output lines of the bus in the idle state will be 'HIGH'
•The address of a I2C device is assigned by hardwiring the address lines of the device to the
desired logic level.
•Done at the time of designing the embedded hardware.

•The sequence of operations for communicating with an I2C slave device is listed below:
[Link] master device pulls the clock line (SCL) of the bus to 'HIGH'
[Link] master device pulls the data line (SDA) 'LOW', when the SCL line is at logic 'HIGH' (This
is the 'Start' condition for data transfer)
[Link] master device sends the address (7 bit or 10 bit wide) of the 'slave' device to which it
wants to communicate, over the SDA line.
◦Clock pulses are generated at the SCL line for synchronizing the bit reception by the slave
device.
◦The MSB of the data is always transmitted first.
◦The data in the bus is valid during the 'HIGH' period of the clock signal
[Link] master device sends the Read or Write bit (Bit value = 1 Read operation; Bit value = 0
Write operation) according to the requirement
[Link] master device waits for the acknowledgement bit from the slave device whose address is
sent on the bus along with the Read/ Write operation command.
◦Slave devices connected to the bus compares the address received with the address assigned to
them
[Link] slave device with the address requested by the master device responds by sending an
acknowledge bit (Bit value 1) over the SDA line
[Link] receiving the acknowledge bit, the Master device sends the 8 bit data to the slave device
over SDA line, if the requested operation is 'Write to device’.
◦If the requested operation is 'Read from device', the slave device sends data to the master over
the SDA line
[Link] master device waits for the acknowledgement bit from the device upon byte transfer
complete for a write operation and sends an acknowledge bit to the Slave device for a read
operation
[Link] master device terminates the transfer by pulling the SDA line 'HIGH' when the clock line
SCL is at logic 'HIGH' (Indicating the 'STOP' condition)

•I2C bus supports three different data rates:


•Standard mode(Data rate up to 100kbits/sec (100 kbps))
•Fast mode (Data rate up to 400kbits/sec (400 kbps))
•High speed mode (Data rate up to 3.4Mbits/sec (3.4 Mbps))
ii)Serial Peripheral Interface (SPI) Bus
•The Serial Peripheral Interface Bus (SPI) is a synchronous bi-directional full duplex four-wire
serial interface bus.
•SPI requires four signal lines for communication. They are:
i)Master Out Slave In (MOSI)–Signal line carrying the data from master to slave device. It is
also known as Slave Input/Slave Data In (SI/SDI)
ii)Master In Slave Out (MISO) –Signal line carrying the data from slave to master device. It is
also known as Slave Output (SO/SDO)
iii)Serial Clock (SCLK) –Signal line carrying the clock signals
iv)Slave Select (SS)–Signal line for slave device select. It is an active low signal

•The bus interface diagram shown in the figure illustrates the connection of master and slave
devices on the SPI bus.

Fig: SPI Bus Interfacing

•The master device is responsible for generating the clock signal.


•It selects the required slave device by asserting the corresponding slave device's slave select
signal 'LOW’.
•The data out line (MISO) of all the slave devices when not selected floats at high impedance
state.
•The serial data transmission through SPI bus is fully configurable.
•SPI devices contain a certain set of registers for holding these configurations.
•The control register holds the various configuration parameters like master/slave selection for
the device, baud rate selection for communication, clock signal control, etc.
•The status register holds the status of various conditions for transmission and reception.
•SPI works on the principle of 'Shift Register’.
•The master and slave devices contain a special shift register for the data to transmit or receive.
•The size of the shift register is device dependent. Normally it is a multiple of 8.
•During transmission from the master to slave, the data in the master's shift register is shifted out
to the MOSI pin and it enters the shift register of the slave device through the MOSI pin of the
slave device.
•At the same time the shifted out data bit from the slave device's shift register enters the shift
register of the master device through MISO pin.
•In summary, the shift registers of 'master' and 'slave' devices form a circular buffer.
•When compared to I2C, SPI bus is most suitable for applications requiring transfer of data in '
streams '.
•The only limitation is SPI doesn't support an acknowledgement mechanism.

iii)Universal Asynchronous Receiver Transmitter (UART)


•Universal Asynchronous Receiver Transmitter (UART) based data transmission is an
asynchronous form of serial data transmission.
•It doesn't require a clock signal to synchronize the transmitting end and receiving end for
transmission.
•Instead it relies upon the pre-defined agreement between the transmitting device and receiving
device.
•The serial communication settings (Baud rate, number of bits per byte, parity, number of start
bits and stop bit and flow control) for both transmitter and receiver should be set as identical.
•The start and stop of communication is indicated through inserting special bits in the data
[Link] sending a byte of data, a start bit is added first and a stop bit is added at the end of
the bit [Link] least significant bit of the data byte follows the 'start' bit. The 'start' bit informs
the receiver that a data byte is about to [Link] receiver device starts polling its 'receive line'
as per the baud rate settings. If the baud rate is 'x' bits per second, the time slot available for one
bit is 1/x seconds. The receiver unit polls the receiver line at exactly half of the time slot
available for the bit. If parity is enabled for communication, the UART of the transmitting device
adds a parity bit (bit value is 1 for odd number of 1s in the transmitted bit stream and 0 for even
number of 1s).
•The UART of the receiving device calculates the parity of the bits received and compares it with
the received parity bit for error [Link] UART of the receiving device discards the 'Start',
'Stop' and 'Parity’ bit from the received bit stream and converts the received serial bit data to a
word In the case of 8 bits/byte, the byte is formed with the received 8 bits with the first received
bit as the LSB and last received data bit as [Link] proper communication, the 'Transmit line'
of the sending device should be connected to the 'Receive line' of the receiving [Link]
addition to the serial data transmission function, UART provides hardware handshaking signal
support for controlling the serial data flow.
•UART chips are available from different semiconductor manufacturers.
•National Semiconductor's 8250 UART chip is considered as the standard setting UART. It was
used in the original IBM PC.
•Nowadays most of the microprocessors/controllers are available with integrated UART
functionality and they provide built-in instruction support for serial data transmission and
reception.
•Figure illustrates the UART interfacing.

Fig: UART Interfacing

iv)1-Wire Interface
•1-wire interface is an asynchronous half-duplex communication protocol developed by Maxim
Dallas Semiconductor.
•It is also known as Dallas 1-Wire protocol. It makes use of only a single signal line (wire) called
DQ for communication and follows the master-slave communication model. One of the key
feature of 1-wire bus is that it allows power to be sent along the signal wire as well.
•The 12C slave devices incorporate internal capacitor (typically of the order of 800 pF) to power
the device from the signal line.
•The 1-wire interface supports a single master and one or more slave devices on the bus.
•The bus interface diagram shown in the figure illustrates the connection of master and slave
devices on the 1-

Fig: 1-Wire Interface Bus

•Every 1-wire device contains a globally unique 64bit identification number stored within it.
•This unique identification number can be used for addressing individual devices present on the
bus in case there are multiple slave devices connected to the 1-wire bus.
•The identifier has three parts: an 8 bit family code, a 48 bit serial number and an 8 bit CRC
computed from the first 56 bits.

•The sequence of operation for communicating with a 1-wire slave device is listed below:
[Link] master device sends a 'Reset' pulse on the 1-wire bus.
[Link] slave device(s) present on the bus respond with a 'Presence' pulse.
[Link] master device sends a ROM command (Net Address Command followed by the 64 bit
address of the device).
◦This addresses the slave device(s) to which it wants to initiate a communication.
[Link] master device sends a read/write function command to read/write the internal memory or
register of the slave device.
[Link] master initiates a Read data/Write data from the device or to the device.

•All communication over the 1 -wire bus is master initiated.


•The communication over the 1-wire bus is divided into timeslots of 60 microseconds.
•The 'Reset' pulse occupies 8 time slots. For starting a communication, the master asserts the
reset pulse by pulling the 1-wire bus 'LOW' for at least 8 time slots (480 µs).
•If a 'slave' device is present on the bus and is ready for communication it should respond to the
master with a 'Presence' pulse, within 60 µs of the release of the 'Reset' pulse by the master.
•The slave device(s) responds with a 'Presence' pulse by pulling the 1-wire bus 'LOW' for a
minimum of 1 time slot (60 µs).
•For writing a bit value of 1 on the 1-wire bus, the bus master pulls the bus for 1 to 15 µs and
then releases the bus for the rest of the time slot.
•A bit value of ‘0' is written on the bus by master pulling the bus for a minimum of 1 time slot
(60 µs) and a maximum of 2 time slots (120 µs).
•To Read a bit from the slave device, the master pulls the bus 'LOW' for 1 to 15 µs.
•If the slave wants to send a bit value ‘1' in response to the read request from the master, it
simply releases the bus for the rest of the time slot.
•If the slave wants to send a bit value '0', it pulls the bus 'LOW' for the rest of the time slot.

v)Parallel Interface
•The on-board parallel interface is normally used for communicating with peripheral devices
which are memory mapped to the host of the system.
•The host processor/controller of the embedded system contains a parallel bus and the device
which supports parallel bus can directly connect to this bus system.
•The communication through the parallel bus is controlled by the control signal interface
between the device and the host.
•The Control Signals for communication includes Read/Write signal and device select signal.
•The device normally contains a device select line and the device becomes active only when this
line is asserted by the host processor.
•The direction of data transfer (Host to Device or Device to Host) can be controlled through the
control signal lines for 'Read' and 'Write'.
•Only the host processor has control over the 'Read' and 'Write' control signals.
•The device is normally memory mapped to the host processor and a range of address is assigned
to it.
•An address decoder circuit is used for generating the chip select signal for the device.
•When the address selected by the processor is within the range assigned for the device, the
decoder circuit activates the chip select line and thereby the device becomes active.
•The processor then can read or write from or to the device by asserting the corresponding
control line (RD\and WR\respectively)
•The bus interface diagram shown in the figure illustrates the interfacing of devices through
parallel interface.

Fig: Parallel Interface Bus

2)External Communication Interfaces


•External Communication Interface refers to the different communication channels/buses used
by the embedded system to communicate with the external world.
•E.g.: RS-232 C & RS-485, Universal Serial Bus (USB), IEEE 1394 (Firewire), Infrared(IR),
Bluetooth (BT), Wi-Fi, ZigBee, GPRS, etc.
i)RS-232 C & RS-485
•RS-232 C (Recommended Standard number 232, revision C) is a legacy, full duplex, wired,
asynchronous serial communication interface.
•The RS-232 interface was developed by the Electronics Industries Association (EIA) during the
early 1960s.
•RS-232 extends the UART communication signals for external data communication.
•UART uses the standard TTL/CMOS logic (Logic ‘High’ corresponds to bit value 1 and Logic
‘Low’ corresponds to bit value 0) for bit transmission whereas RS-232 follows the EIA standard
for bit transmission.
•As per the EIA standard, a logic ‘0’ is represented with voltage between +3 and +25V and a
logic ‘1’ is represented with voltage between -3 and -25 V.
•In EIA standard, logic ‘0’ is known as 'Space' and logic ‘1’ as ‘Mark’.
•The RS-232 interface defines various handshaking and control signals for communication apart
from the 'Transmit' and 'Receive' signal lines for data communication.
•RS-232 supports two different types of connectors:
•DB-9: 9-Pin connector
•DB-25: 25-Pin connector.

Fig: DB-9 and DB-25 RS-232 Connector Interface


•RS-232 is a point-to-point communication interface and the devices involved in RS-232
communication are called 'Data Terminal Equipment (DTE)' and 'Data Communication
Equipment (DCE)’.
•If no data flow control is required, only TXD and RXD signal lines and ground line (GND) are
required for data transmission and reception.
•The RXD pin of DCE should be connected to the TXD pin of DTE and vice versa for proper
data transmission.
•If hardware data flow control is required for serial transmission, various control signal lines of
the RS-232 connection are used appropriately.
•The Request To Send (RTS) and Clear To Send (CTS) signals co-ordinate the communication
between DTE and DCE.
•Whenever the DTE has a data to send, it activates the RTS line and if the DCE is ready to
accept the data, it activates the CTS line.
•The Data Terminal Ready (DTR) signal is activated by DTE when it is ready to accept data.
•The Data Set Ready (DSR) is activated by DCE when it is ready for establishing a
communication link.
•DTR should be in the activated state before the activation of DSR.
•The Data Carrier Detect (DCD) control signal is used by the DCE to indicate the DTE that a
good signal is being received.
•Ring Indicator (RI) is a modem specific signal line for indicating an incoming call on the
telephone line.
•As per the EIA standard RS-232 C supports baud rates up to 20Kbps (Upper limit 19.2 Kbps)
•The commonly used baud rates by devices are 300bps, 1200bps, 2400bps, 9600bps, 11.52Kbps
and 19.2Kbps.
•9600 is the popular baud rate setting used for PC communication.
•The maximum operating distance supported by RS-232 is 50 feet at the highest supported baud
rate.
•Embedded devices contain a UART for serial communication and they generate signal levels
conforming to TTL/CMOS logic.
•A level translator IC like MAX 232 from Maxim Dallas semiconductor is used for converting
the signal lines from the UART to RS-232 signal lines for communication.

ii)Universal Serial Bus (USB)


•Universal Serial Bus (USB) is a wired high speed serial bus for data communication.
•The first version of USB (USB 1.0) was released in 1995.
•The USB communication system follows a star topology with a USB host at the centre and one
or more USB peripheral devices/USB hosts connected to it.
•A USB host can support connections up to 127, including slave peripheral devices and other
USB hosts.
•Figure illustrates the star topology for USB device connection.

Fig: USB Device Connection topology

•USB transmits data in packet format. Each data packet has a standard format. The USB
communication is a host initiated one.
•The USB host contains a host controller which is responsible for controlling the data
communication, including establishing connectivity with USB slave devices, packetizing and
formatting the data.
•There are different standards for implementing the USB Host Control interface:
•Open Host Control Interface (OHCI)
•Universal Host Control Interface (UHCI)
•The physical connection between a USB peripheral device and master device is established with
a USB cable.
•The USB cable supports communication distance of up to 5 metres.
•The USB standard uses two different types of connector at the ends of the USB cable for
connecting the USB peripheral device and host device.
•'Type A' connector is used for upstream connection (connection with host) and Type B
connector is used for downstream connection (connection with slave device).
•The USB connector present in desktop PCs or laptops are examples for 'Type A' USB
connector.
•Both Type A and Type B connectors contain 4 pins for communication.
•The Pin details for the connectors are listed in the table given below.

Pin no: Pin name Description


1 VBUS Carries power (5V)
2 D– Differential data carrier
line
3 D+ Differential data carrier
line
4 GND Ground signal line

Type A Connector Type B Connector Type C Connector

•USB supports four different types of data transfers:


•Control transfer : Used by USB system software to query, configure and issue commands to the
USB device.
•Bulk transfer :Used for sending a block of data to a device.
•Supports error checking and correction.
•Transferring data to a printer is an example for bulk transfer.
•Isochronous data transfer :Used for real-time data communication.
•Data is transmitted as streams in real-time.
•Doesn't support error checking and re-transmission of data in case of any transmission loss.
•All streaming devices like audio devices and medical equipment for data collection make use of
the isochronous transfer.
•Interrupt transfer : Used for transferring small amount of data.
•Interrupt transfer mechanism makes use of polling technique to see whether the USB device has
any data to send.
•The frequency of polling is determined by the USB device and it varies from 1 to 255
milliseconds.
•Devices like Mouse and Keyboard, which transmits fewer amounts of data, uses Interrupt
transfer.
•[Link] is the standards body for defining and controlling the standards for USB
communication.
•Presently USB supports four different data rates:
•Low Speed (1.5Mbps) –USB 1.0
•Full Speed (12Mbps) –USB 1.0
•High Speed (480Mbps) –USB 2.0
•Super Speed (4.8Gbps) –USB 3.0

iii)IEEE 1394 (Firewire)


•IEEE 1394 is a wired, isochronous high speed serial communication bus.
•It is also known as High Performance Serial Bus (HPSB).
•The research on 1394was started by Apple Inc. in 1985 and the standard for this was coined by
IEEE.
•The implementation of 1394is available from various players with different names:
•Firewire is the implementation from Apple Inc
•LINKis the implementation from Sony Corporation
•Lynxis the implementation from Texas Instruments
•1394 supports peer-to-peer connection and point-to-multipoint communication allowing 63
devices to be connected on the bus in a tree topology.
•1394 is a wired serial interface and it can support a cable length of up to 15 feet for
interconnection.
•The 1394 standard supports a data rate of 400 to 3200 Mbits/second.
•The IEEE 1394 uses differential data transfer.
•It increases the noise immunity.
•The interface cable supports 3 types of connectors, namely; 4-pin connector, 6-pin connector
(alpha connector) and 9 pin connector (beta connector).
•The 6 and 9 pin connectors carry power also to support external devices.
•It can supply unregulated power in the range of 24 to 30V.

iv)Infrared (IrDA)
•Infrared (IrDA) is a serial, half duplex, line of sight based wireless technology for data
communication between devices. It is in use from the olden days of communication and you may
be very familiar with it. E.g.: The remote control of TV, VCD player, etc. works on Infrared.
•Infrared communication technique uses infrared waves of the electromagnetic spectrum for
transmitting the data. It supports point-point and point-to-multipoint communication, provided
all devices involved in the communication are within the line of sight.
•The typical communication range for IrDA lies in the range 10 cm to 1 m. The range can be
increased by increasing the transmitting power of the IR device.
•IR supports data rates ranging from 9600bits/second to 16Mbps.
•Depending on the speed of data transmission IR is classified into:
 Serial IR (SIR) –supports data rates ranging from 9600bps to 115.2kbps.
 Medium IR (MIR) –supports data rates of 0.576Mbps and 1.152Mbps.
 Fast IR (FIR) –supports data rates up to 4Mbps.
 Very Fast IR (VFIR) –supports high data rates up to 16Mbps.
 Ultra Fast IR (UFIR) –targeted to support a data rate up to 100Mbps.
•IrDA communication involves a transmitter unit for transmitting the data over IR and a receiver
for receiving the data. Infrared Light Emitting Diode (LED) is the IR source for transmitter and
at the receiving end a photodiode acts as the receiver.
•Both transmitter and receiver unit will be present in each device supporting IrDA
communication for bidirectional data transfer. Such IR units are known as 'Transceiver’.
•Certain devices like a TV remote control always require unidirectional communication and so
they contain either the transmitter or receiver [Link] remote control unit contains the
transmitter unit and TV contains the receiver unit.
•Infrared Data Association (IrDA ) is the regulatory body responsible for defining and licensing
the specifications for IR data communication. IR communication has two essential parts: a
physical link part and a protocol part. The physical link is responsible for the physical
transmission of data between devices supporting IR [Link] part is responsible
for defining the rules of communication.
•The physical link works on the wireless principle making use of Infrared for communication.
•The IrDA specifications include the standard for both physical link and protocol layer.
•The IrDA control protocol contains implementations for Physical Layer (PHY), Media Access
Control (MAC) and Logical Link Control (LLC).
•IrDA is a popular interface for file exchange and data transfer in low cost devices.
•IrDA was the prominent communication channel in mobile phones before Bluetooth's existence.

v)Bluetooth (BT)
•Bluetooth is a low cost, low power, short range wireless technology for data and voice
communication.
•Bluetooth was first proposed by Ericsson in 1994.
•Bluetooth operates at 2.4GHz of the Radio Frequency spectrum and uses the Frequency
Hopping Spread Spectrum (FHSS) technique for communication.
•It supports a data rate of up to 1Mbps and a range of approximately 30 feet for data
communication.
•Bluetooth communication has two essential parts –a physical link part and a protocol part.
•The physical link is responsible for the physical transmission of data between devices
supporting Bluetooth communication
•The protocol part is responsible for defining the rules of communication.
•The physical link works on the wireless principle making use of RF waves for communication.
•Bluetooth enabled devices essentially contain a Bluetooth wireless radio for the transmission
and reception of data.
•The rules governing the Bluetooth communication is implemented in the 'Bluetooth protocol
stack’.
•The Bluetooth communication IC holds the stack.
•Each Bluetooth device will have a 48 bit unique identification number.
•Bluetooth communication follows packet based data transfer.
•Bluetooth supports point-to-point (device to device) and point-to-multipoint (device to multiple
device broadcasting) wireless communication.
•The point-to-point communication follows the master-slave relationship.
•A Bluetooth device can function as either master or slave.
•When a network is formed with one Bluetooth device as master and more than one device as
slaves, it is called a Piconet.
•A Piconet supports a maximum of seven slave devices. Bluetooth is the favourite choice for
short range data communication in handheld embedded devices.
•Bluetooth technology is very popular among cell phone users as they are the easiest
communication channel for transferring ringtones, music files, pictures, media files, etc. between
neighboring Bluetooth enabled phones.
•The Bluetooth standard specifies the minimum requirements that a Bluetooth device must
support for a specific usage scenario.
•The Generic Access Profile (GAP) defines the requirements for detecting a Bluetooth device
and establishing a connection with it.
•All other specific usage profiles are based on GAP.
•Serial Port Profile (SPP) for serial data communication, File Transfer Profile (FTP) for file
transfer between devices, Human Interface Device (HID) for supporting human interface devices
like keyboard and mouse are examples for Bluetooth profiles.
•The specifications for Bluetooth communication is defined and licensed by the standards body
'Bluetooth Special Interest Group (SIG)'.

vi)Wi-Fi
•Wi-Fi or Wireless Fidelity is the popular wireless communication technique for networked
communication of devices.
•Wi-Fi follows the IEEE 802.11 standard.
•Wi-Fi is intended for network communication and it supports Internet Protocol (IP) based
[Link] is essential to have device identities in a multipoint communication to address
specific devices for data communication.
•In an IP based communication each device is identified by an IP address, which is unique to
each device on the network.

•Figure illustrates the typical interfacing of devices in a Wi-Fi network.

Fig: Wi-Fi Network


•For communicating with devices over a Wi-Fi network, the device when its Wi-Fi radio is
turned ON, searches the available Wi-Fi network in its vicinity and lists out the Service Set
Identifier (SSID) of the available networks.
•If the network is security enabled, a password may be required to connect to a particular SSID.
•Wi-Fi employs different security mechanisms like Wired Equivalency Privacy (WEP), Wireless
Protected Access (WPA), etc. for securing the data communication.
•Wi-Fi supports data rates ranging from 1 Mbps to 1.73 Gbps depending on the standards
(802.11a/b/g/n) and access/modulation method.
•Depending on the type of antenna and usage location (indoor/outdoor), Wi-Fi offers a range of
100 to 300 feet.

vii)ZigBee

•ZigBee is a low power, low cost, wireless network communication protocol based on the IEEE
802.15.4-2006 standard.
•ZigBee is targeted for low power, low data rate and secure applications for Wireless Personal
Area Networking (WPAN).
•The ZigBee specifications support a robust mesh network containing multiple nodes.
•This networking strategy makes the network reliable by permitting messages to travel through a
number of different paths to get from one node to another.
•ZigBee operates worldwide at the unlicensed bands of Radio spectrum, mainly at 2.400 to 2.484
GHz, 902 to 928 MHz and 868.0 to 868.6 MHz.
•ZigBee supports an operating distance of up to 100 metres and a data rate of 20 to 250 Kbps.
•In the ZigBee terminology, each ZigBee device falls under any one of the following ZigBee
device category:
•ZigBee Coordinator (ZC)/Network Coordinator
•The ZigBee coordinator acts as the root of the ZigBee network.
•The ZC is responsible for initiating the ZigBee network and it has the capability to store
information about the network.
•ZigBee Router (ZR)/Full function Device (FFD)
•Responsible for passing information from device to another device or to another ZR.
•ZigBee End Device (ZED)/Reduced Function Device (RFD):
•End device containing ZigBee functionality for data communication.
•It can talk only with a ZR or ZC and doesn't have the capability to act as a mediator for
transferring data from one device to another.

•The diagram shown in figure gives an overview of ZC, ZED and ZR in a ZigBee network.
Fig: A ZigBee network model
•ZigBee is primarily targeting application areas like home & industrial automation, energy
management, home control/security, medical/patient tracking, logistics & asset tracking and
sensor networks & active RFID.
•Automatic Meter Reading (AMR), smoke detectors, wireless telemetry, HVAC control, heating
control, lighting controls, environmental controls, etc. are examples for applications which can
make use of the ZigBee technology.
•The specifications for ZigBee is developed and managed by the ZigBee Alliance, a non-profit
consortium of leading semiconductor manufacturers, technology providers, OEMs and end-users
worldwide.

viii)General Packet Radio Service (GPRS)


•General Packet Radio Service (GPRS) is a communication technique for transferring data over a
mobile communication network like GSM.
•Data is sent as packets in GPRS communication.
•The transmitting device splits the data into several related packets.
•At the receiving end the data is re-constructed by combining the received data packets.
•GPRS supports a theoretical maximum transfer rate of 171.2 kbps.
•In GPRS communication, the radio channel is concurrently shared between several users instead
of dedicating a radio channel to a cell phone user.
•The GPRS communication divides the channel into 8 timeslots and transmits data over the
available channel.
•GPRS supports Internet Protocol (IP), Point to Point Protocol (PPP) and X.25 protocols for
communication.
•GPRS is mainly used by mobile enabled embedded devices for data communication.
•The device should support the necessary GPRS hardware like GPRS modem and GPRS radio.
•To accomplish GPRS based communication, the carrier network also should have support for
GPRS communication.
•GPRS is an old technology and it is being replaced by new generation data communication
techniques like EDGE, High Speed Downlink Packet Access (HSDPA), Long Term Evolution
(LTE), etc. which offers higher bandwidths for communication.
Embedded Firmware
•Embedded firmware refers to the control algorithm (Program instructions) and or the
configuration settings that an embedded system developer dumps into the code (Program)
memory of the embedded system.
•It is an un-avoidable part of an embedded system.
•There are various methods available for developing the embedded firmware:
[Link] the program in high level languages like Embedded C/C++ using an Integrated
Development Environment (IDE).
◦The IDE will contain an editor, compiler, linker, debugger, simulator, etc. IDES are different for
different family of processors/controllers.
◦For example, KeilµVision 4 IDE is used for all family members of 8051 microcontroller, since
it contains the generic 8051 compiler C51.
[Link] the program in Assembly language using the instructions supported by your application's
target processor/controller.
•The program written in high level language or assembly code should be converted into a
processor understandable machine code before loading it into the program memory.
•The process of converting the program written in either a high level language or
processor/controller specific Assembly code to machine readable binary code is called 'HEX File
Creation’.
•The methods used for 'HEX File Creation' is different depending on the programming
techniques used.
•If the program is written in Embedded C/C++ using an IDE, the cross compiler included in the
IDE converts it into corresponding processor/controller understandable 'HEX File’.
•If Assembly language based programming technique is used, the utilities supplied by the
processor/controller vendors can be used to convert the source code into 'HEX File’.
•Also third party tools are available, which may be of free of cost, for this conversion.

•For a beginner in the embedded software field, it is strongly recommended to use the high level
language based development technique.
•Writing codes in a high level language is easy
•The code written in high level language is highly portable
•The same code can be used to run on different processor/controller with little or less
modification.
•The only thing you need to do is re-compile the program with the required processor's IDE, after
replacing the include files for that particular processor.
•The programs written in high level languages are not developer dependent.
•Any skilled programmer can trace out the functionalities of the program by just having a look at
the program.
•It will be much easier if the source code contains necessary comments and documentation lines.
•It is very easy to debug and the overall system development time will be reduced to a greater
extent.

•The embedded software development process in assembly languageis tedious and time
consuming.
•The developer needs to know about all the instruction sets of the processor/controller or at least
he should carry an instruction set reference manual with him.
•A programmer using assembly language technique writes the program according to his view and
taste.
•Often he may be writing a method or functionality which can be achieved through a single
instruction as an experienced person's point of view, by two or three instructions in his own
style.
•So the program will be highly dependent on the developer.
•It is very difficult for a second person to understand the code written in Assembly even if it is
well documented.

•Two types of control algorithm design exist in embedded firmware development:


•The first type of control algorithm development is known as the infinite loop or 'super loop'
based approach, where the control flow runs from top to bottom and then jumps back to the top
of the program in a conventional procedure.
•It is similar to the while (1) { }; based technique in C.
•The second method deals with splitting the functions to be executed into tasks and running these
tasks using a scheduler which is part of a General Purpose or Real Time Embedded Operating
System (GPOS/RTOS).

Other System Components


•The other system components refer to the components/circuits/ICs which are necessary for the
proper functioning of the embedded system.
•Some of these circuits may be essential for the proper functioning of the processor/controller
and firmware execution.
•E.g.: Watchdog timer, Reset IC (or passive circuit), brown-out protection IC (or passive circuit),
etc.
•Some of the controllers or SoCs integrate these components within a single IC and doesn't
require such components externally connected to the chip for proper functioning.
i)Reset Circuit
•The reset circuit is essential to ensure that the device is not operating at a voltage level where
the device is not guaranteed to operate, during system power ON.
•The reset signal brings the internal registers and the different hardware systems of the
processor/controller to a known state and starts the firmware execution from the reset vector
•Normally from vector address 0x0000 for conventional processors/controllers.
•The reset signal can be either active high or active low.
•Since the processor operation is synchronised to a clock signal, the reset pulse should be wide
enough to give time for the clock oscillator to stabilize before the internal reset state starts.
•The reset signal to the processor can be applied at power ON through an external passive reset
circuit comprising a Capacitor and Resistor or through a standard Reset IC like MAX810 from
Maxim Dallas.
•Select the reset IC based on the type of reset signal and logic level (CMOS/TTL) supported by
the processor/controller in use.
•Some microprocessors/controllers contain built-in internal reset circuitry and they don't require
external reset circuitry.
•Figure illustrates a resistor capacitor based passive reset circuit for active high and low
configurations.
•The reset pulse width can be adjusted by changing the resistance value R and capacitance value
C.

Fig: RC based reset circuit

ii)Brown-out Protection Circuit


•Brown-out protection circuit prevents the processor/controller from unexpected program
execution behavior when the supply voltage to the processor/controller falls below a specified
voltage.
•It is essential for battery powered devices since there are greater chances for the battery voltage
to drop below the required threshold.
•The processor behavior may not be predictable if the supply voltage falls below the
recommended operating voltage.
•It may lead to situations like data corruption.
•A brown-out protection circuit holds the processor/controller in reset state, when the operating
voltage falls below the threshold, until it rises above the threshold voltage.
•Certain processors/controllers support built in brown-out protection circuit which monitors the
supply voltage internally.
•If the processor/controller doesn't integrate a built-in brown-out protection circuit, the same can
be implemented using external passive circuits or supervisor ICs.

Fig: Brown-out protection circuit with Active low output


•Figure illustrates a brown-out circuit implementation using Zener diode and transistor for
processor/controller with active low Reset logic.
•The Zener diode DZ and transistor Q forms the heart of this circuit.
•The transistor conducts always when the supply voltage VCC is greater than that of the sum of
VBE and VZ(Zener voltage).
•The transistor stops conducting when the supply voltage falls below the sum of VBE and VZ.
•Select the Zener diode with required voltage for setting the low threshold value for VCC.
•The values of R1, R2, and R3 can be selected based on the electrical characteristics of the
transistor in use.
•Microprocessor Supervisor ICs like DS1232 from Maxim also provides Brown-out protection.

iii)Oscillator Unit
•A microprocessor/microcontroller is a digital device made up of digital combinational and
sequential circuits.
•The instruction execution of a microprocessor/controller occurs in sync with a clock signal.
•The oscillator unit of the embedded system is responsible for generating the precise clock for
the [Link] to the heart in living beings which produces heart beats.
•Certain processors/controllers integrate a built-in oscillator unit and simply require an external
ceramic resonator/quartz crystal for producing the necessary clock signals.
•Quartz crystals and ceramic resonators are equivalent in operation, however they possess
physical difference. A quartz crystal is normally mounted in a hermetically sealed metal case
with two leads protruding out of the case.
•Certain devices may not contain a built-in oscillator unit and require the clock pulses to be
generated and supplied [Link] crystal Oscillators are available in the form of chips
and they can be used for generating the clock pulses in such cases.
•The speed of operation of a processor is primarily dependent on the clock frequency.
•However we cannot increase the clock frequency blindly for increasing the speed of execution.
•The logical circuits lying inside the processor always have an upper threshold value for the
maximum clock at which the system can run, beyond which the system becomes unstable and
non functional.
•The total system power consumption is directly proportional to the clock frequency. The power
consumption increases with increase in clock frequency. The accuracy of program execution
depends on the accuracy of the clock signal. The accuracy of the crystal oscillator or ceramic
resonator is normally expressed in terms of +/-ppm (Parts per million).

•Figure illustrates the usage of quartz crystal/ceramic resonator and external oscillator chip for
clock generation.
Fig: Oscillator circuitry using quartz crystal and quartz crystal oscillator

iv)Real-Time Clock (RTC)


•Real-Time Clock (RTC) is a system component responsible for keeping track of time.
•RTC holds information like current time (In hours, minutes and seconds) in 12 hour/24 hour
format, date, month, year, day of the week, etc. and supplies timing reference to the system.
•RTC is intended to function even in the absence of power.
•RTCs are available in the form of Integrated Circuits from different semiconductor
manufacturers like Maxim/Dallas, ST Microelectronics etc.
•The RTC chip contains a microchip for holding the time and date related information and
backup battery cell for functioning in the absence of power, in a single IC package.
•The RTC chip is interfaced to the processor or controller of the embedded system.
•For Operating System based embedded devices, a timing reference is essential for synchronising
the operations of the OS kernel.
•The RTC can interrupt the OS kernel by asserting the interrupt line of the processor/controller to
which the RTC interrupt line is connected.
•The OS kernel identifies the interrupt in terms of the Interrupt Request (IRQ) number generated
by an interrupt controller.
•One IRQ can be assigned to the RTC interrupt and the kernel can perform necessary operations
like system date time updation, managing software timers, etc. when an RTC timer tick interrupt
occurs.
•The RTC can be configured to interrupt the processor at predefined intervals or to interrupt the
processor when the RTC register reaches a specified value (used as alarm interrupt).

v)Watchdog Timer
•A watchdog timer, or simply a watchdog, is a hardware timer for monitoring the firmware
execution and resetting the system processor/microcontroller when the program execution hangs
up.
•Depending on the internal implementation, the watchdog timer increments or decrements a free
running counter with each clock pulse and generates a reset signal to reset the processor if the
count reaches zero for a down counting watchdog, or the highest count value for an up counting
watchdog.
•If the watchdog counter is in the enabled state, the firmware can write a zero (for up counting
watchdog implementation) to it before starting the execution of a piece of code (which is
susceptible to execution hang up) and the watchdog will start counting.
•If the firmware execution doesn't complete due to malfunctioning, within the time required by
the watchdog to reach the maximum count, the counter will generate a reset pulse and this will
reset the processor.
•If the firmware execution completes before the expiration of the watchdog timer you can reset
the count by writing a 0 (for an up counting watchdog timer) to the watchdog timer register.
•Most of the processors implement watchdog as a built-in component and provides status register
to control the watchdog timer (like enabling and disabling watchdog functioning) and watchdog
timer register for writing the count value.
•If the processor/controller doesn't contain a built in watchdog timer, the same can be
implemented using an external watchdog timer IC circuit.
•The external watchdog timer uses hardware logic for enabling/disabling, resetting the watchdog
count, etc. instead of the firmware based 'writing' to the status and watchdog timer register.
•The Microprocessor supervisor IC DS1232 integrates a hardware watchdog timer in it.
•In modern systems running on embedded operating systems, the watchdog can be implemented
in such a way that when a watchdog timeout occurs, an interrupt is generated instead of resetting
the processor.
•The interrupt handler for this handles the situation in an appropriate fashion.

•Figure illustrates the implementation of an external watchdog timer based microprocessor


supervisor circuit for a small scale embedded system.

Fig: Watchdog timer for firmware execution supervision

PCB and Passive Components


•Printed Circuit Board (PCB) is the backbone of every embedded system.
•After finalising the components and the inter-connection among them, a schematic design is
created and according to the schematic, the PCB is fabricated.
•PCB acts as a platform for mounting all the necessary components as per the design
requirement.
•Also it acts as a platform for testing the embedded firmware.
•Apart from the subsystems mentioned already, passive electronic components like resistor,
capacitor, diodes, etc. are also found on the board.
•They are the co-workers of various chips contained in the embedded hardware.
•They are very essential for the proper functioning of your embedded system.
•For example for providing a regulated ripple-free supply voltage to the system, a regulator IC
and spike suppressor filter capacitors are very essential.

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