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Ren'Py Save Sync on Android 12

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siryed2009
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0% found this document useful (0 votes)
26 views2 pages

Ren'Py Save Sync on Android 12

Uploaded by

siryed2009
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Sun Nov 10 [Link] 2024

Alternative_Saves_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of [Link]. took 0.00s


Bootstrap to the start of [Link]. took 0.00s

Manufacturer TECNO Model TECNO BF7


Android Version: 12
Device Arch: android-arm64_v8a

Screen diagonal is 5.24078059548 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.36s
Early init. took 0.36s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/[Link]/files/../../../../Documents/
RenPy_Saves/[Link]/game /data/user/0/[Link]/files/game
Loader init. took 0.08s
Loader init. took 0.08s
Loading error handling. took 0.43s
Loading error handling. took 0.43s
Loading script. took 7.09s
Loading script. took 7.09s
Saving to /storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]
Loading save slot metadata. took 0.47s
Loading save slot metadata. took 0.47s
Loading persistent. took 0.04s
Loading persistent. took 0.04s
Set script version to: (7, 6, 0)
- Init at tl/EspSky/[Link] took 0.61496 s.
- Init at [Link] took 0.37787 s.
Running init code. took 2.65s
Running init code. took 2.65s
Loading analysis data. took 0.47s
Loading analysis data. took 0.47s
Analyze and compile ATL. took 0.29s
Analyze and compile ATL. took 0.29s
Reloading save slot metadata. took 0.23s
Reloading save slot metadata. took 0.23s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.94s
Initial gc. took 0.94s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 1.11s
Init translation took 1.11s
Build styles took 0.06s
Build styles took 0.06s
Load screen analysis took 0.42s
Load screen analysis took 0.42s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 1.75s
Prepare screens took 1.75s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.02s
Running _start took 0.02s
Interface start. took 1.50s
Interface start. took 1.50s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1540, 664)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Imagination Technologies'
Renderer: 'PowerVR Rogue GE8300'
Version: 'OpenGL ES 3.2 build 1.15@6070602'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1540, 720) drawable=(1540, 720)
Maximum texture size: 4096x4096
Total time until interface ready: 19.6814148426s.
Screen sizes: virtual=(1920, 1080) physical=(1540, 664) drawable=(1540, 664)
Maximum texture size: 4096x4096
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(1540, 720) drawable=(1540, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1540, 720) drawable=(1540, 720)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1540, 720) drawable=(1540, 720)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1540, 664) drawable=(1540, 664)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1540, 664) drawable=(1540, 664)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1540, 720) drawable=(1540, 720)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1540, 664) drawable=(1540, 664)
Maximum texture size: 4096x4096

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