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D&D Character Sheet: Kain the Paladin

The document details a character sheet for a Level 3 Paladin named Kain, a Variant Human with the Haunted One background. It includes information on Kain's abilities, hit points, skills, equipment, spells, and personal traits, highlighting his alignment as Neutral Evil and various features such as Lay on Hands and Divine Sense. Additionally, it outlines his personality traits, ideals, bonds, and flaws, providing a comprehensive overview of the character's attributes and backstory.
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0% found this document useful (0 votes)
19 views5 pages

D&D Character Sheet: Kain the Paladin

The document details a character sheet for a Level 3 Paladin named Kain, a Variant Human with the Haunted One background. It includes information on Kain's abilities, hit points, skills, equipment, spells, and personal traits, highlighting his alignment as Neutral Evil and various features such as Lay on Hands and Divine Sense. Additionally, it outlines his personality traits, ideals, bonds, and flaws, providing a comprehensive overview of the character's attributes and backstory.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Paladin 3 Guderian/Meatie

CLASS & LEVEL PLAYER NAME


Kain
Variant Human Haunted One
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+5 Constitution +0 19 37 --
13 -1 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
+1
• +5 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
Immunities - Disease
DEXTERITY FAILURES

10 DEFENSES HIT DICE DEATH SAVES

+0 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +0 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
20 +0

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

+5 +1 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Celestial, Common, Common Sign
+3 Deception CHA
Language, Elvish
-1 History INT
INTELLIGENCE
P +2 Insight WIS
30 ft. (Walking)
9 P +5 Intimidation CHA
P +1 Investigation INT
-1 +0 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & TRAINING

WISDOM P +2 Perception WIS


+3 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
10 +3 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Hide, Ready, Search, Utilize, Opportunity Attack, celestial, fiend, undead within 60 ft. that is not behind
P +1 Religion INT
+0 Grapple, Shove, Improvise, Two-Weapon Fighting, total cover. You can use this feature 4 times per long
+0 Sleight of Hand DEX Interact with an Object, Study, Influence rest.

+0 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 15 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
+0 Survival WIS
fuel magical effects. When you use your Channel 15 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
16 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 13).
+3 === SPECIAL ===
Divine Sense • 4 / Long Rest Divine Smite
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE PERCEPTION
Longsword +3 1d8+1 Slashing Martial, Versatile, Sap

Unarmed Strike +3 2 Bludgeoning


12 PASSIVE INSIGHT

11 PASSIVE INVESTIGATION

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 3 lucasarraisandrade
CLASS & LEVEL PLAYER NAME
Kain
Variant Human Haunted One (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than You gain one feat of your choice.
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total).
=== FEATS ===
* Proficiencies • PHB 84 | Special
* Durable •
* Divine Sense • PHB 84 * Divine Health • PHB 85
As an action, you can detect good and evil. Until the You are immune to disease.
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any * Sacred Oath • PHB 85
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 4 times per long | Oathbreaker
rest.
| Channel Divinity: 1 / Short Rest • 1 Action
| 4 / Long Rest • 1 Action
* Channel Divinity •
* Lay on Hands • PHB 84 An Oathbreaker paladin of 3rd level or higher gains the
You have a pool of healing power that can restore 15 following two Channel Divinity options.
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a | Channel Divinity: Control Undead: 1 Action
poison affecting the creature.
| Channel Divinity: Dreadful Aspect: 1 Action
| Lay on Hands Pool: 15 / Long Rest • 1 Action
| 1 / Short Rest
* Fighting Style • PHB 84
You adopt a style of fighting as your specialty.
=== VARIANT HUMAN SPECIES TRAITS ===
| Defense • PHB
While you are wearing armor, you gain a +1 bonus to * Languages • BR 31
AC. You can speak, read, and write Common and one
extra language.
* Spellcasting • PHB 84
You can cast prepared paladin spells using CHA as * Ability Score Increase • BR 31
your spellcasting modifier (Spell DC 13, Spell Attack Two different ability scores of your choice increase by
+5). You can use a holy symbol as a spellcasting 1.
focus.
* Skills • BR 31
* Divine Smite • PHB 85 You gain proficiency in one skill of your choice.
When you hit with a melee weapon attack, you can
expend one spell slot to deal 2d8 extra radiant damage * Feat • BR 31

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Censer 1 --

Chain Mail 1 55 lb. Vestments 1 --

SP 0 Longsword 1 3 lb. Crowbar 1 5 lb.

Spear 1 3 lb. Hammer 1 3 lb.


EP 0 Backpack 1 5 lb. Holy Water (flask) 1 1 lb.

Chest 1 25 lb. Manacles 1 6 lb.


GP 0 Clothes, Common 1 3 lb. Mirror, Steel 1 0.5 lb.

Alms Box 1 -- Oil (flask) 1 1 lb.


PP 0 Holy Symbol 1 -- Tinderbox 1 1 lb.

Blanket 1 3 lb. Torch 3 3 lb.


WEIGHT CARRIED

133.5 lb. Candle 10 -- Stake (Wooden) 9 --

ENCUMBERED Rations (1 day) 2 4 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

195 lb. Tinderbox 1 1 lb.

PUSH/DRAG/LIFT Waterskin 1 5 lb.

390 lb. Block of Incense 2 --

EQUIPMENT

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Paladin 3 lucasarraisandrade
CLASS & LEVEL PLAYER NAME
Kain
Variant Human Haunted One (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

Holy Symbol 1 --

ADDITIONAL EQUIPMENT

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Male 28 Medium 1,87 185
GENDER AGE SIZE HEIGHT WEIGHT
Kain Neutral Evil Moderate Brown Dark Brown Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I put no trust in divine beings.


I don’t talk about the thing that torments me. I’d
rather not burden others with my curse.

PERSONALITY TRAITS

I’ll stop the spirits that haunt me


or die trying.
IDEALS

A terrible guilt consumes me. I hope that I can


survive it's consequences.

BONDS

I have an addiction.
I am a purveyor of doom and gloom who lives in
a world without hope.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 3 Slots OOO

P Bless Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

P Shield of Faith Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

P Command Paladin WIS 13 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Detect Magic Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

P Hellish Rebuke Paladin (Always Prepared) DEX 13 1R 60 ft. V,S Instantaneous PHB 250 V/S

P Inflict Wounds Paladin (Always Prepared) +5 1A Touch V,S Instantaneous PHB 253 V/S

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Divine Smite Paladin -- 1BA Self V Instantaneous free-rules 265 V

O Protection from Evil and Good Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 309 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous free-rules 310 5 ft. Sphere, V/S

O Bless Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 247 D: 1m, V/S/M

O Command Paladin WIS 13 1A 60 ft. V Instantaneous free-rules 251 V

O Searing Smite Paladin CON 13 1BA Self V 1 minute free-rules 314 D: 1m, V

O Shield of Faith Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes free-rules 316 D: 10m, V/S/M

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous free-rules 259 V/S

O Detect Evil and Good Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 261 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S/M

P Detect Magic Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S

O Divine Favor Paladin -- 1BA Self V,S 1 minute free-rules 265 D: 1m, V/S

O Heroism Paladin -- 1A Touch V,S Concentration, up to 1 minute free-rules 285 D: 1m, V/S

SPELLS

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