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Pathfinder Character Sheet Template

The document details a character sheet for an unknown adventurer, a level 20 skeleton gunslinger with various attributes, skills, and abilities. It includes information on hero points, defenses, skills, ancestry, class features, and inventory. The character has a complex set of abilities and traits, reflecting a rich background and gameplay mechanics for a tabletop RPG setting.

Uploaded by

koboldunion
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Topics covered

  • Character History,
  • Character Age,
  • Character Personality,
  • Spellcasting,
  • Skills,
  • Background Skills,
  • Character Experience,
  • Character Edicts,
  • Character Wealth,
  • Character Speed
0% found this document useful (0 votes)
33 views4 pages

Pathfinder Character Sheet Template

The document details a character sheet for an unknown adventurer, a level 20 skeleton gunslinger with various attributes, skills, and abilities. It includes information on hero points, defenses, skills, ancestry, class features, and inventory. The character has a complex set of abilities and traits, reflecting a rich background and gameplay mechanics for a tabletop RPG setting.

Uploaded by

koboldunion
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Topics covered

  • Character History,
  • Character Age,
  • Character Personality,
  • Spellcasting,
  • Skills,
  • Background Skills,
  • Character Experience,
  • Character Edicts,
  • Character Wealth,
  • Character Speed

Character Name Level Hero Points

XP
Unknown Adventurer
Character Sheet 20 Gain 1 at the start of each session
and when granted by the GM.
Spend 1 to reroll a check.
Player Name Spend All to avoid death.
Ancestry Background Class
Skeleton Tomb Born Gunslinger (Spellshot)
Heritage and Traits Size Background Notes Class Notes
Sturdy Skeleton
Attributes

+0 Strength
Partial Boost +6 Dexterity
Partial Boost +4 Constitution
Partial Boost +4 Intelligence
Partial Boost +5 Wisdom
Partial Boost +0 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP T T T

42 + / 30 E
M
L
32 E
M
L
29 E
M
L
270 Dying
Armor Proficiencies Wounded
Unarmored Light Medium Heavy
4 + 26 + 0 6 + 26 + 0 5 + 24 + 0
T T T T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 6 + 26 + 0 E
M
E
M
E
M
E
M Defenses Notes slashing 4, piercing 4, cold 4, fire 4

Base Dex* Prof Item L L L L Conditions


* Use armor’s Dex cap if lower

Skills Languages Perception Speed


T
6 22 0 0 Skill Notes
Acrobatics 28 E + + - T
None selected
33
M E

30
+ +
L Dex Prof Item Armor 5 28M
L
0 feet
T Wis Prof Item
Arcana 32 E
M
4 + 28 + 0 Senses and Notes Special Movement
L Int Prof Item
T Low-Light Vision
Athletics 20 E
M
0 + 20 + 0 - 0
L Str Prof Item Armor
T
4 22 0 Strikes
Crafting 26 E + +
M
L Int Prof Item Melee Strikes
T
0 20 0 Weapon Damage
Deception 20 E + +
M B
+ +
L Cha Prof Item P
S
T Str Prof Item
Diplomacy 20 E
M
0 + 20 + 0 Traits and Notes
L Cha Prof Item
T Weapon Damage
Intimidation 22 E
M
0 + 22 + 0 + +
B
P
L Cha Prof Item S
Str Prof Item
T
Undead Lore 26 E
M
4 + 22 + 0 Traits and Notes
L Int Prof Item
T
Weapon Damage
B
Lore E + + + +
M P
L Int Prof Item Str Prof Item S
T
5 20 0 Traits and Notes
Medicine 25 E + +
M
Wis Prof Item
L
T
Ranged Strikes
Nature 27 E
M
5 +
22 + 0 Weapon Damage
B
L Wis Prof Item + +
P
T S
Dex Prof Item
Occultism 24 E
M
4 +
20 +
0
L Int Prof Item Traits and Notes
T
0 20 0 Weapon Damage
Performance 20 E + +
M B
+ +
L Cha Prof Item P
S
T Dex Prof Item
Religion 33 E
M
5 +
28 +
0 Traits and Notes
L Wis Prof Item
Weapon Proficiencies Critical Specializations
T
Unarmed Simple Martial Advanced Other
Society 24 E
M
4 +
20 + 0 T T T T T
L Int Prof Item E E E E E
T
M M M M M
L L L L L
Stealth 34 E
M
6 +
28 + 0 - 0
L Dex Prof Item Armor Class DC Reminders
T Proficiency Action Icons
Survival 27 E
M
L
5 + 22
Wis Prof Item
+ 0
40 Untrained +0
Trained 2 + level
[one-action] Single Action
[two-actions] Two-Action Activity
T Expert 4 + level [three-actions] Three-Action Activity
Thievery 28 E
M
6 +
22 + 0 - 0 10 + 4 + 26 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1
Sturdy Skeleton Munitions Crafter
Thoughtful Reload
Ancestry Feat
Rewrite Fate
As In Life, So In Death (Human)
Slinger's Precision
Energy Shot
Background Skill Feat
Final Spite
Adopted Ancestry (Human)
Low-Light Vision
Mythic Calling (Hunter's Calling)
Skill Feat Class Feat Quick Draw
Immunity to Death Effects
2 Terrain Expertise Spellshot Dedication
Disease
Spellshot and Poison
Dedication Protection
General Feat Toughness Undead
Class Hunger
Feature Consumables Bulk
3 Gunslinger's Way
Negative Healing
Skill Feat Shadow Mark Class Feat Running Reload
4 Negative Survival
Spell-Woven Shot
Spell-Woven Shot

Ancestry Feat Clever Improviser Boosts Class Feature


5 Untrained Improvisation

Skill Feat Terrain Stalker (Terrain Stalker) Class Feat Basic Wizard Spellcasting

6 Fulminating Shot
Fulminating Shot

General Feat Feather Step Class Feature


7

Skill Feat Swift Sneak Class Feat Smoke Curtain Worn Items Invested Bulk
8 Arcane Breadth Unarmored 0.0
Arcane Breadth

Ancestry Feat Skeletal Resistance Class Feature


9

Skill Feat Foil Senses Boosts Class Feat Called Shot

10 Call Gun
Call Gun

General Feat Numb To Death Class Feature


11

Skill Feat Terrain Expertise Class Feat Shooter's Camouflage

12 Expert Wizard Spellcasting


Expert Wizard Spellcasting

Ancestry Feat Skeleton Commander Class Feature


13

Skill Feat Break Curse Class Feat Ricochet Shot

14 Phase Bullet
Phase Bullet

General Feat Thorough Search Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Legendary Sneak Class Feat Ricochet Master Encumbered Bulk 5 + Str
16 Basic Arcana
Basic Arcana
0 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Necromantic Heir Class Feature
Wealth
17
CP SP GP PP
Class Feat
18
Skill Feat Unerring Shot
Black Powder Embodiment
0 0 15 0
Black Powder Embodiment

General Feat True Perception Class Feature Gems and Artwork Price Bulk
19

Skill Feat Unified Theory Boosts Class Feat Perfect Readiness

20 Advanced Arcana
Advanced Arcana

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
Not set Not set

Appearance

Personality
Attitude Deity or Philosophy
Not set

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
2
Black Powder Embodiment Teleportation Bounce Back [reaction] Human
Effects Trigger
You lose the dying condition.
Prerequisites: Spellshot Dedication, master in Arcana . Requirements:
Effects
You're wielding a loaded magical firearm or crossbow. . . You merge
You recover from near-death experiences with astounding resilience.
your body with your ammunition, enabling you to travel the same path
Name Actions Traits Page # Don't increase the value of your
Name [free-action] wounded
Traits condition due to losing the
Page #
as your bolt or bullet. Strike a creature with the required weapon. On a
Called Shot 2 Flourish, Gunslinger dying condition.
Energy Shot [reaction] Evocation, Magical, Spellshot
success, if the target was within 120 feet, you and all your gear are
Effects Trigger
teleported to an open space of your choice within 10 feet of the target. You roll initiative.
You target a specific area of your foe's anatomy to debilitating effect.
Effects
Declare a part of your foe's anatomy to target and make a ranged
. You unleash a small surge of magical energy into your weapon,
weapon Strike. If you hit and deal damage, the target takes one of the
Name Actions Traits Page # granting it the ability to deal[free-action]
Name energyTraits
damage to your foes to exploit their
Page #
following effects, based on the body part you targeted. The GM should
Dispelling Bullet 2 Abjuration, Magical, Spellshot weaknesses.
Final Spite You can Interact[reaction]to draw a crossbow or firearm. On your
use the stated effects as a guideline when attacking creatures with
Effects first three
Trigger Strikes
You're of this
reduced toencounter with
0 Hit Points; a firearm or You
<b>Effect</b> crossbow,
make ayou dealbefore falli
Strike
stranger anatomy - for instance, applying the “arms” effect to a
You imprint a bullet with a field of disruptive energy built upon your an additional 1 acid, cold, fire, or electricity damage per weapon damage
creature's tentacles if those are what the creature uses to attack. . . Effects
magical signature, disrupting the magic of whatever it hits. Make a die. You choose which damage type to deal as part of making each
•Arms The target is enfeebled 2 until the end of your next turn. On a Frequency: once per day; Trigger: You're reduced to 0 Hit Points; Effect:
firearm or crossbow Strike against a foe you can see. If you hit, you Strike.
critical hit, it's also enfeebled 1 for 1Traits
minute. . •Head The target is Page # You make a Strike before falling
Name Actions
attempt to counteract a spell effect active on the target (your choice, or
Name [free-action] unconscious.
Traits Page #
stupefied 2 until
Eyes that See the end1 of your next
Eternity turn. On a critical
Concentrate, Mythichit, it's also Quickened Casting [reaction] Concentrate, Spellshape
the highest-level effect if you don’t choose). Your counteract rank is
stupefied 1 for 1 minute. . •Legs The target takes a –10-foot status
Effects Trigger
equal to half your level (rounded up), and your counteract check
penalty to its Speeds
Mythic power until eyes
opens your the end of your
to the nextofturn.
secrets Onand
reality a critical hit, it
eternity.
modifier is equal to your class DC – 10. Effects
also
Spend takes a –5-foot
a Mythic penalty
Point; tonext
for the its Speeds
minute, foryou
1 minute.
gain the. effects
• WingsofIf the
target is flying using Frequency: once per day. Straining your mind, you collapse as much of
truesight and roll all its wings, it checks
Perception immediately falls 20proficiency.
with mythic feet, or 40 feet on a
critical hit. The fall is Actions
gradual enough that if the target hits the ground, it your spell's formulas as you can, resulting in a shorter but much more
Page Three—Notes and ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
complex incantation. If your next action is to cast a wizard cantrip or a
Magical Tradition Spell Slots
Arcane Occult 2 2 2 1
Prepared Caster
Spontaneous Caster
Spells per Day 2 1
Primal Divine
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
+28 E
M
4 +
24 38 E
M
10 + 4 + 24 Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof

Cantrips
Cantrips per Day Cantrip Rank
1/2 your level rounded up

Name ActionsPrep

Focus Spells
Focus Points Focus Spell Rank
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions

Innate Spells
Name Actions Freq
Harm (H+5) 1-3
Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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