QWhat is channel allocation problem? Explain CSMA/CD protocol.
Consider building a CSMA/CD network
running at 1Gbps over a 1-km cable with no repeaters. The signal speed of the cable is 200,000 km/sec.
What is the minimum frame size?
The minimum frame size for a CSMA/CD network.
What's given in the problem
Network speed is Gbps.
Cable length is km.
Signal speed is km/sec.
Helpful information
The minimum frame size is determined by the time it takes for a signal to travel the length of the
cable twice (round trip).
The transmission time of the frame must be greater than or equal to the round trip propagation
delay.
How to solve
Calculate the round trip propagation delay and then use the network speed to find the
minimum frame size.
1. Step 1 Calculate the propagation delay.
o Propagation delay is the time it takes for a signal to travel the length of the cable.
o
2. Step 2 Calculate the round trip propagation delay.
o Round trip propagation delay is twice the propagation delay.
o
o
3. Step 3 Calculate the minimum frame size.
o Minimum frame size is the product of the network speed and the round trip propagation
delay.
o
o
o
Solution
The minimum frame size is bytes.
AI responses may include mistakes.
Q A large number of consecutive IP address are available starting at [Link]. Suppose that
four organizations, A, B, C and D request 4000, 2000, 4000, and 8000 address, respectively, and
in that order. For each of these, I need to give the first IP address assigned, the last IP address
assigned, and the mask int the w.x.y.z/s notation. Please explain for each organization.
To allocate IP addresses starting from [Link] for organizations A, B, C, and D with the
required number of addresses (in that order), we need to:
1. Round up each request to the nearest power of 2, because IP blocks are always
allocated in powers of 2.
2. Calculate the CIDR (Classless Inter-Domain Routing) subnet mask from the number
of addresses.
3. Assign contiguous blocks from the starting IP address.
Step-by-Step:
Required addresses:
A: 4000
B: 2000
C: 4000
D: 8000
We need to round up each to the nearest power of 2:
Org Required Nearest Power of 2 CIDR Mask
A 4000 4096 (2¹²) /20
B 2000 2048 (2¹¹) /21
C 4000 4096 (2¹²) /20
D 8000 8192 (2¹³) /19
Now we assign blocks starting from [Link]:
We will convert each block to decimal to calculate the next available IP address.
Organization A
Start IP: [Link]
Needs: 4096 addresses → /20
4096 addresses = 16 blocks of 256 (i.e., 16 * /24)
Calculation:
4096 addresses = 16 * 256 = 16 x /24
So ending at:
[Link] + 4096 - 1 =
[Link]
✅ Result:
First IP: [Link]
Last IP: [Link]
Subnet mask: /20
Organization B
Start IP: [Link]
Needs: 2048 addresses → /21
Calculation:
Next available after [Link] is [Link]
2048 addresses = 8 * 256 blocks = up to [Link]
✅ Result:
First IP: [Link]
Last IP: [Link]
Subnet mask: /21
Organization C
Start IP: [Link]
Needs: 4096 addresses → /20
Calculation:
4096 addresses = from [Link] to [Link]
✅ Result:
First IP: [Link]
Last IP: [Link]
Subnet mask: /20
Organization D
Start IP: [Link]
Needs: 8192 addresses → /19
Calculation:
8192 addresses = from [Link] to [Link]
✅ Result:
First IP: [Link]
Last IP: [Link]
Subnet mask: /19
Final Summary:
Org Start IP End IP Subnet Mask
A [Link] [Link] /20
B [Link] [Link] /21
C [Link] [Link] /20
Org Start IP End IP Subnet Mask
D [Link] [Link] /19
Let me know if you want this visualized in a table or exported to a file!
Q For the class C network [Link] having subnet mask [Link] finds the number
of subnet created and Number of host per subnet.
To find the number of subnets and number of hosts per subnet for a Class C network
[Link] with subnet mask [Link], follow these steps:
✅ Step 1: Understand Class C Address
Class C default subnet mask = [Link] → /24
IP Range: [Link] to [Link]
✅ Step 2: Analyze Given Subnet Mask
Given subnet mask:
[Link] = 11111111.11111111.11111111.11000000 → /26
So we have extended the default mask from /24 to /26.
Number of borrowed bits = 26 - 24 = 2 bits
✅ Step 3: Calculate Number of Subnets
Using borrowed bits:
Number of subnets=2n=22=4 subnets\text{Number of subnets} = 2^n = 2^2 = \boxed{4 \text{ subnets}}
✅ Step 4: Calculate Number of Hosts per Subnet
Remaining bits in the host portion = 32 - 26 = 6 bits
Number of hosts per subnet=26−2=64−2=62 hosts per subnet\text{Number of hosts per subnet} = 2^6 -
2 = 64 - 2 = \boxed{62 \text{ hosts per subnet}}
(Subtracting 2 for network and broadcast addresses)
✅ Final Answer:
Number of subnets: 4
Number of hosts per subnet: 62
Optional: Subnet Ranges
Subnet # Network Address Broadcast Address Usable Host Range
1 [Link] [Link] [Link] – [Link]
2 [Link] [Link] [Link] – [Link]
3 [Link] [Link] [Link] – [Link]
4 [Link] [Link] [Link] – [Link]
Subnet # Network Address Broadcast Address Usable Host Range
Let me know if you want this represented visually or in PDF format.
Q Create 7-bit hamming code for the message bit 1110 with even parity. (Position of one is in same
covers)
To create a 7-bit Hamming code for the 4-bit message 1110 with even parity, follow these
steps:
✅ Step 1: Understand Hamming Code (7,4)
Hamming(7,4) code adds 3 parity bits to 4 message bits, placed at positions 1, 2, and 4
(powers of 2).
Bit positions:
Positions: 1 2 3 4 5 6 7
P1 P2 D1 P4 D2 D3 D4
✅ Step 2: Place Message Bits
We place message bits 1 1 1 0 in D1, D2, D3, D4:
D1 (position 3) = 1
D2 (position 5) = 1
D3 (position 6) = 1
D4 (position 7) = 0
So initially:
Pos: 1 2 3 4 5 6 7
Bit: ? ? 1 ? 1 1 0
✅ Step 3: Calculate Parity Bits (even parity)
🔹 P1 (Position 1): Covers bits 1, 3, 5, 7
Bits: P1, D1 (3), D2 (5), D4 (7) → ? 1 1 0
Sum of data bits: 1 + 1 + 0 = 2 (even)
To make total even → P1 = 0
🔹 P2 (Position 2): Covers bits 2, 3, 6, 7
Bits: P2, D1 (3), D3 (6), D4 (7) → ? 1 1 0
Sum of data bits: 1 + 1 + 0 = 2 (even)
To make total even → P2 = 0
🔹 P4 (Position 4): Covers bits 4, 5, 6, 7
Bits: P4, D2 (5), D3 (6), D4 (7) → ? 1 1 0
Sum of data bits: 1 + 1 + 0 = 2 (even)
To make total even → P4 = 0
✅ Final Hamming Code:
Positions: 1 2 3 4 5 6 7
Bits: 0 0 1 0 1 1 0
✅ Hamming Code = 0010110
Let me know if you’d like to see the Hamming code error detection/correction in action!
Q What is the throughput of the system both in Pure ALOHA and Slotted ALOHA, if the network transmits
200 bits frames on a shared channel of 200 Kbps and the system Produces?
a) 1000 frames per second
b) 500 frames per second
What you're solving for
The throughput of the system in Pure ALOHA and Slotted ALOHA.
What's given in the problem
Frame size is bits.
Channel bandwidth is Kbps.
System produces or frames per second.
Helpful information
Throughput for Pure ALOHA is .
Throughput for Slotted ALOHA is .
is the offered load.
. [1, 2]
How to solve
Calculate the frame transmission time, then calculate the offered load and finally
calculate the throughput for both protocols.
1. Step 1 Calculate the frame transmission time
o Frame transmission time .
o .
2. Step 2 Calculate the offered load for 1000 frames per second
o .
o .
3. Step 3 Calculate the throughput for Pure ALOHA with 1000 frames per second
o .
o .
o Throughput = frames per second.
4. Step 4 Calculate the throughput for Slotted ALOHA with 1000 frames per second
o .
o .
o Throughput = frames per second.
5. Step 5 Calculate the offered load for 500 frames per second
o .
o .
6. Step 6 Calculate the throughput for Pure ALOHA with 500 frames per second
o .
o .
o Throughput = frames per second.
7. Step 7 Calculate the throughput for Slotted ALOHA with 500 frames per second
o .
o .
o Throughput = frames per second.
Solution
The throughput for Pure ALOHA is or frames per second and for Slotted ALOHA is or
frames per second.
Q An organization has granted a block of addresses starting with [Link]/24, Organization
wanted to distribute this block to 11 subnets as follows
1. First Group has 3 medium size businesses, each need 16 addresses
2. The second Group has 4 medium size businesses, each need 32 Addresses.
3. The third Group has 4 households, each need 4 addresses. Design the
Sub blocks and give slash notation for each subblock. Find how many Addresses have been left
after this allocation.
We are given a main block:
[Link]/24 — this has 256 addresses (from [Link] to
[Link]).
We need to divide this into 11 subnets for 3 different groups. Let's break it down:
🔹 Group-wise Breakdown
Closest power of 2 ≥ 16 ⇒ 32 addresses → /27 subnet
1. First Group: 3 businesses, each needs 16 addresses
Each /27 subnet provides 32 IPs (30 usable)
So, 3 businesses × 32 IPs = 96 IPs total
Closest power of 2 ≥ 32 ⇒ 64 addresses → /26 subnet
2. Second Group: 4 businesses, each needs 32 addresses
Each /26 subnet provides 64 IPs (62 usable)
So, 4 businesses × 64 IPs = 256 IPs total
⚠️Already exceeds the total available!
This means we cannot assign 4 × /26 subnets (64 IPs each) in a /24 block.
Let’s correct the planning with more efficient allocation.
✅ Revised Plan with Efficient Subnetting
We'll allocate using the smallest subnet that fits the need:
Each needs 16 ⇒ minimum block is /28 (16 IPs)
Group 1: 3 businesses need 16 addresses
So, 3 × /28 blocks
Each needs 32 ⇒ minimum block is /27 (32 IPs)
Group 2: 4 businesses need 32 addresses
So, 4 × /27 blocks
Each needs 4 ⇒ minimum block is /30 (4 IPs)
Group 3: 4 households need 4 addresses
So, 4 × /30 blocks
🧮 Allocate IPs from [Link] onwards
We’ll allocate in order, smallest prefix (biggest size) first to avoid fragmentation:
✅ Group 2 – 4 × /27 (32 addresses each)
[Link]/27 → [Link] - [Link]
[Link]/27 → [Link] - [Link]
[Link]/27 → [Link] - [Link]
[Link]/27 → [Link] - [Link]
Used: 4 × 32 = 128 IPs
✅ Group 1 – 3 × /28 (16 addresses each)
[Link]/28 → [Link] - 143
[Link]/28 → 144 - 159
[Link]/28 → 160 - 175
Used: 3 × 16 = 48 IPs
✅ Group 3 – 4 × /30 (4 addresses each)
[Link]/30 → 176 - 179
[Link]/30 → 180 - 183
[Link]/30 → 184 - 187
[Link]/30 → 188 - 191
Used: 4 × 4 = 16 IPs
📦 Summary of Allocated Subnets
Group Subnet Range Slash
G2-1 [Link] 0 - 31 /27
G2-2 [Link] 32 - 63 /27
G2-3 [Link] 64 - 95 /27
G2-4 [Link] 96 - 127 /27
G1-1 [Link] 128 - 143 /28
G1-2 [Link] 144 - 159 /28
G1-3 [Link] 160 - 175 /28
G3-1 [Link] 176 - 179 /30
G3-2 [Link] 180 - 183 /30
G3-3 [Link] 184 - 187 /30
G3-4 [Link] 188 - 191 /30
✅ Total Used Addresses:
Group 2: 4 × 32 = 128
Group 1: 3 × 16 = 48
Group 3: 4 × 4 = 16
Total = 128 + 48 + 16 = 192 IPs
🧮 Remaining IPs
Total from /24 = 256
Used = 192
Remaining = 256 - 192 = 64 IPs
Unused range:
[Link] – [Link]
✅ Final Answer
Allocated subnets (with slash):
o 4 × /27
o 3 × /28
o 4 × /30
Remaining addresses:
o 64 IPs available
o Range: [Link] to [Link]
Let me know if you want a visual block map of this IP allocation!
Explain how collision handled in CSMA/CD? A 5 km long broadcast LAN uses CSMA has 10^7 bps
bandwidth and uses CSMA/CD. The signal travels along the wire at 5 × 10^8 m/s. What is the minimum
packet size that can be used on this network?
1. Collision Handling in CSMA/CD
CSMA/CD (Carrier Sense Multiple Access with Collision Detection) is a protocol used to manage data
transmissions in shared broadcast channels such as Ethernet. Here's how it handles collisions:
1. Carrier Sense: A device listens to the channel before transmitting to check if it is free.
2. Transmit: If the channel is idle, the device starts transmitting the frame.
3. Collision Detection: While transmitting, the device monitors the channel to detect any collision.
4. Jam Signal: If a collision is detected, the device sends a jam signal to ensure all devices are aware of
the collision.
5. Backoff Algorithm: The devices involved in the collision wait for a random amount of time using an
exponential backoff algorithm before attempting to retransmit.
2. Minimum Packet Size Calculation for CSMA/CD
Given:
• Length of the cable: L = 5 km = 5000 meters
• Data rate: R = 10⁷ bps = 10 Mbps
• Signal propagation speed: v = 5 × 10⁸ m/s
Step 1: Calculate Propagation Delay
tₚᵣₒₚ = L / v = 5000 / (5 × 10⁸) = 10⁻⁵ seconds = 10 µs
Step 2: Calculate Round-Trip Time (RTT)
RTT = 2 × tₚᵣₒₚ = 2 × 10⁻⁵ = 2 × 10⁻⁵ seconds
Step 3: Minimum Packet Size (in bits)
To ensure collision detection is possible, the transmission time must be at least equal to the round-trip
time:
S / R ≥ RTT
⇒ S / 10⁷ ≥ 2 × 10⁻⁵
⇒ S ≥ 10⁷ × 2 × 10⁻⁵
⇒ S ≥ 200 bits
Final Answer:
Minimum Packet Size = 200 bits = 25 bytes