EMPOWERMENT
TECHNOLOGIES
ICT in the Context of Global
Communication
LESSON 1:
What is Information and
Communications
Technology?
Information and
Communications
Technology (ICT)
often deals with the use of different
technologies such as mobile phones, telephones,
computer, Internet, and other devices, as well as
software and applications to locate, save, send, and
manipulate information. Empowering ICT is important for
its innovative uses impacts our daily lives. It has affected
our ways of communicating, made our lives more
convenient, and assisted countries towards their
modernization plans. Thus, there is a need to create a
foundation of understanding in the world of ICT.
1 How many times have you checked your phone this
morning?
Reflect on 2 What is the first thing you do in the morning —
check your phone or something else?
the following
3
Can you go a whole day without using your
smartphone, laptop, or any digital device? Why or why
questions:
not?
4 How do you feel when you forget your phone at home?
5 Could you maintain your friendships and relationships
without technology?
Reflect on 6 How often do you use search engines instead of trying
to solve problems on your own?
the following
7 Would you feel bored or anxious if you had no access
questions:
to entertainment technology for a day?
8 How do you feel when you forget your phone at home?
9 Do you feel like technology controls your time, or do
you control how you use it?
Reflect on 10 How do trends on social media influence behavior
among the youth?
the following
11 Are gadgets making today’s youth more informed or
questions:
more distracted?
12 What changes (if any) would you like to make in your
relationship with technology?
Philippines is dubbed as the “ICT Hub of
Asia” because of huge growth of ICT related jobs, one
of which is BPO, Business Process Outsourcing, or call
centers. In a data gathered by the Annual Survey of
Philippines Business and Industries in 2010,
the ICT industry shares 19.3% of the total
employment population.
when the internet was fully commercialized
in 1995, it has tremendously impacted culture and
commerce, including the rise of near instant
communication by email, instant messaging,
telephony (Voice over Internet Protocol or VoIP),
two-way interactive video calls, and the World Wide
Web with its discussion forums, blogs, social
networking, and online shopping sites. Internet is the
global system of interconnected computer networks
that uses the Internet protocol suite (TCP/IP) to
communicate between networks and devices.
The World Wide Web
is an information system on
the Internet that allows
www
documents to be connected to
other documents by hypertext
links, enabling the user to search
for information by moving from
one document to another.
The World Wide Web
It was invented by
Tim-Berners Lee.
How does the
World Wide
Web (WWW)
work?
The World
Wide Web
browser
software
The World
Wide Web
browser Mozilla
Firefox
software
The World
Opera
Wide Web
browser
software
The World
Wide Web
browser
software
Apple Safari
Google Chrome
The World
Wide Web
browser
software
The World Wide Web
browser software, such as Mozilla
Firefox, Microsoft's Internet
The World
Explorer/Edge, Opera, Apple's Safari,
and Google Chrome, let users
navigate from one web page to
Wide Web another via the hyperlinks
embedded in the documents.
browser
software
These documents may also contain
any combination of computer data, including
The World
graphics, sounds, text, video, multimedia and
interactive content that runs while the user is
interacting with the page. The Web has
Wide Web
enabled individuals and organizations to
publish ideas and information to a potentially
browser
large audience online at greatly reduced
expense and time delay.
software
WEB 1.0 TO
WEB 3.0
EVOLUTION
OF THE WEB
AND ITS
VARIOUS
CHALLENGES
Types of Web Pages
Web 1.0
Web 2.0
Web 3.0
Types of Web Pages
Web 1.0
Web 1.0 It is the first stage of the World Wide Web
evolution. It is a flat or stationary page since it cannot be
manipulated by the user.
Web 1.0 Interactivity was minimal, with basic features
like clickable links and simple forms for submitting data. There
Web 2.0
were no social media platforms, user-generated content, or real-
time interactions.
Producer Consumer
Web 1.0 is a One-Way platform
Web 3.0
Types of Web Pages
Web 2.0
Web 2.0 is characterized by the rise of platforms that
Web 1.0
enable users to create and share content easily. This includes
blogs, social media platforms, wikis, video-sharing sites, and
photo-sharing sites. Users are not just consumers of content;
they are also active contributors and participants in the online
community.
Collective
Producer/ Consumer Intelligence
Data/Information
Web 2.0 is a Two-Way platform
A term used to describe a new generation of Web
services and applications with an increasing emphasis on human
collaboration. Web 3.0
Types of Web Pages
Web 2.0
In Web 2.0 you have a distribution Relationship
Everyone can be a content producer Content is distributed across the network
Data (Content) is shared between sites
Web 1.0
Web 3.0
Features Web 2.0
FOLKSONOMY
allows users to collectively
RICH USER
Web 1.0using
classify and find information
EXPERIENCE
freely chosen keywords (e.g.
USER "tagging" by Facebook). Tagging
PARTICIPATION
uses the pound sign #, often
LONG TAIL referred to as hashtag.
SOFTWARE AS A
SERVICE Web 3.0
Features Web 2.0
FOLKSONOMY
Dynamic content that is
RICH USER
Web 1.0
responsive to user input (e.g., a
EXPERIENCE
user can "click" on an image to
USER enlarge it or find out more
PARTICIPATION
information)
LONG TAIL
SOFTWARE AS A
SERVICE Web 3.0
Features Web 2.0
FOLKSONOMY
the owner of website is not the
RICH USER
Web
only one who is able 1.0
to put
EXPERIENCE
content. Others are able to place a
USER content on their own by
PARTICIPATION
means of comments, reviews, and
LONG TAIL evaluation.
SOFTWARE AS A
SERVICE Web 3.0
Features Web 2.0
FOLKSONOMY
services that are offered on
demand rather thanWebon a one-time
1.0
RICH USER
EXPERIENCE purchase. This is synonymous to
subscribing to a data plan that
USER
PARTICIPATION charges you for the amount of time
you spent in the Internet, or
LONG TAIL
a data plan that charges you for the
SOFTWARE AS A amount of bandwidth you
SERVICE
used. Web 3.0
Features Web 2.0
FOLKSONOMY
RICH USER
Webto
users will subscribe 1.0
a
EXPERIENCE
software only when needed rather
USER than purchasing them.
PARTICIPATION
LONG TAIL
SOFTWARE AS A
SERVICE Web 3.0
Types of Web Pages
Web 3.0
The semantic web provides a framework that allows data to
Web 1.0
be shared and reuse to deliver web content specifically targeting
the user. Search Engine will learn about you and your habits from
each search you perform and will gather details about you from
your previous activities like likes and social postings and present
the answers as per your preferences.
Web 2.0
LESSON 1:1
ONLINE PLATFORMS AND
SITES
WHAT
IS A
PLATFORM?
“If you can program it, then
it’s a platform. If you can’t,
then it’s not.”
-Marc Andreessen
Different Types of
Online Platforms
WEB SEARCH ENGINES
It is a software system designed
to search for information on the World
Wide Web (WWW). The search results
are generally presented in a line of
results referred to as Search Engine
Results Pages (SERPs).
What is the
difference between
search engine and
web browser?
Communication
Services
These are outsourced enterprise
communications solutions that can be leased
from a single vendor or provider
A Communications Service Provider
(CSP) is a provider that transports information
electronically and can encompass public and
private companies in telecom, internet, cable,
satellite, and managed services business.
Communication
Services
Payment System
It is any system used to settle financial
transactions through the transfer of monetary
value and includes the institutions,
instruments, people, rules, procedures,
standards, and technologies.
Payment System
Advertising Platforms
It allows users to create and manage advertising campaigns, generate reports,
and retrieve information about the ads, campaigns, and organizations associated with an
account.
With the advent of technology, these types of payments are now being done
through online transactions. It has made payments and sending or receiving money
more comfortable, convenient, less hassle, and not time-consuming for people.
Payment transactions are useful in many ways. These are:
1. Cash (bills and change)
It is one of the most useful ways to use for any purchase.
2. Debit Card
When using this, the buyer takes the money directly out of his account.
Let us explore
more of social
applications and
platforms.
Social Media
Social Media are forms of electronic communication (as Websites for social
networking and microblogging) through which users create online communities to
share information, ideas, personal messages, and other content (as videos).
Social media refers to the means of interactions among people in which
they create, share, and/or exchange information and ideas in virtual communities
and networks. The Office of Communications and Marketing manages the main
Facebook, Twitter, Instagram, LinkedIn and YouTube accounts.
Social Networking
Social networks are websites and apps that allow users and organizations
to connect, communicate, share information and form relationships. People can
connect with others in the same area, families, friends, and those with the same
interests. Social networks are one of the most important uses of the internet
today.
What is the
difference between
Social Media and
Social networking?
Difference between social
Media and Social Networking
ASSESSMENT
NAME: DATE:
GRADE AND SECTION: STRAND:
E-TECH
Q1 QUIZ NO. 1
I. Multiple Choice: Choose the letter of the best
answer. Write only the letter of your answer in
1 whole sheet of pad paper.
1. Which of the following statements is true?
A. The Internet consists of millions of web pages linked together.
B. The Internet is a web page created by a business.
C. The WWW consists of millions of web pages linked together.
D. WWW is the unique identity of a web page.
2. What type of software/app do you need on a computer to view
web pages?
A. Camera C. Web Server
B. Web Browser D. Text Editor
[Link] does URL stand for?
A. Universal Resource Locator C. Uniform Receiving Looks
B. Uniform Resource Locator D. Universal Receiving Landslide
4. What does WWW stand for?
A. World Wide Web C. Web World Wide
B. Wide World Web D. We Will Wait
5. Who invented the WWW?
A. Alan Turing C. Mark Zuckerberg
B. Tim Berners-Lee B. Steve Jobs
6. Which of these is NOT a search engine?
A. Bing C. Ecosia
B. Google D. Safari
7. Yashika is residing in Bangalore and her cousin sister lives in
Canada. She wants to communicate with her sister instantly. Which
medium should she use to communicate with her?
A. Radio C. Internet
B. Television D. Play station
8. What is the key characteristic of web 2.0?
A. Better design C. User generated content
B. Better sound D. Sharing & openness
9. Which of the following is characteristic of Web 2.0 applications?
A. They get better as more people use it
B. Multiple users schedule their time to use it one by one
C. They provide users with content rather than asking users to create it
D. Web 2.0 application refers to a new version of a web 1.0 application
[Link] early internet that only allows people to read from the internet.
A. Web 1.0 C. Web 3.0
B. Web 2.0 D. Web 4.0
11. This is about user - generated content and the read write web.
A. Web 1.0 C. Web 3.0
B. Web 2.0 D. Web 4.0
[Link] is a platform that give users the possibility to control
their data (content creation and collaboration, folksonomy)
A. Web 1.0 B. Web 2.0 C. Web 3.0 D. Web 4.0
13. Which of the following does not belong to the web 1.0?
A. Sites are static
B. Focused on communities
C. Companies Own or produce the Content
D. Sites aren't Interactive
14. A collection of interlinked web pages on the World Wide Web
A. Website B. Content C. Footprint D. Heading
[Link] is not a way of selling your product on-line?
A. Online Shopping Site C. Social Media
B. Your Own Website D. E-Mail
16. Categorize and classify information using chosen keywords.
(tagging)
A. Folksonomy C. User Participation
B. Rich User Experience D. long tail
17. Provides a common framework that allows data to be shared
and reused across application, enterprise, and community
boundaries.
A. Web 1.0 B. Web 2.0 C. Web 3.0 D. Web 4.0
18. content is dynamic and responsive to user's input..
A. Folksonomy C. User Participation
B. Rich User Experience D. long tail
19. The owner of the website is not the only one who is able to put
content..
A. Folksonomy C. User Participation
B. Rich User Experience D. long tail
[Link] offered on demand rather than on a one-time purchase.
A. Folksonomy C. User Participation
B. Rich User Experience D. long tail
[Link] will subscribe to a software only when needed rather than
purchasing them.
A. Software as a service C. User Participation
B. Rich User Experience D. Mass Participation
[Link] information sharing through universal web access.
A. Software as a service C. User Participation
B. Rich User Experience D. Mass Participation
[Link] offered on demand rather than on a one-time purchase.
A. Folksonomy C. User Participation
B. Rich User Experience D. long tail
[Link] will subscribe to a software only when needed rather than
purchasing them.
A. Software as a service C. User Participation
B. Rich User Experience D. Mass Participation
[Link] information sharing through universal web access.
A. Software as a service C. User Participation
B. Rich User Experience D. Mass Participation
23. Which statement is true to describe Social Media Platform?
A. Social Media Platform is a collective of online communications
channels dedicated to community-based input, interaction, content-
sharing and collaboration.
B. Social Media Platforms are websites and applications dedicated to
forums, micro-blogging, social networking, social bookmarking and
social curation.
answer choices
A. A and B are both true C. A is false, B is true
B. A is true, B is false D. A and B are both false
24. Which of the following is a communication service provider in
the Philippines?
A. LAZADA
B. SMART TELECOMMUNICATION
C. SOCIAL SECURITY SYSTEM
D. TWITTER
25. Which allows users to create and manage advertising
campaigns, generate reports and retrieve information about ads,
campaigns and organizations associated with an account?
A. ADVERTISING PLATFORM C. GROUPING PLATFORM
B. COMMUNICATION PLATFORM D. TEACHING PLATFORM
ANSWER KEYS
1. C 11. B 21. A
2. B 12. B 22. D
3. B 13. B 23. A
4. A 14. A 24. B
5. B 15. D 25. A
6. D 16. A
7. C 17. C
8. D 18. B
9. A 19. C
10. A 20. D