v3.2.
0 [27 November 2024]
[Additions]
[+] Added completed version of bundle tooltip, with v1.21.4-pre apperance textures.
[+] Added new GUI textures from latest JE version.
- Some GUI textures have been moved to new directory according from JE
official changes.
[Removed]
[-] Removed some UIDX textures due new JE GUI textures added.
[Changes]
[*] Global:
- Updated only for v1.21.40 and partially v1.21.60 Beta/Preview.
- Important bug fixes when using Java and Console Aspects, now requires only
v6.0+.
[*] Options:
- Fixed a bug that caused a crash when opening the screen.
[*] HUD:
- Fixed a bug where hotbar and some renderer bars didn't appear when using
desktop mode in touch.
Note for Mixed UI: In order to fix the issue in recipe book, I have removed and
replaced the grid item method.
v3.1.1 [18 August 2024] (Revised in 19 August 2024)
[Hotfix]
[*] The compass icon in the search tab of the Creative Inventory should be
displayed correctly...
But, in the beta/preview, it will display correctly when used with
experimental bundle enabled.
[*] Added screenshot button in Pause screen, only visible in Beta/Preview.
[Additions]
[+] Added bundles support for experimental purposes! (Partially, only in v1.21.30
beta/preview)
[Changes]
[*] Global:
- Updated only for v1.21.20 and v1.21.30 Beta/Preview.
[*] Play:
- Singleplayer and Multiplayer menus are now individual, separate as Java
Edition, except for Realms...
- If you want to access Realms, just click on the upper right button of the
multiplayer section.
[*] HUD:
- The number of days played panel in the HUD should now appear in both the
Release and Beta/Preview versions...
[*] Options:
- Fixed a bug where some options didn't appear because it was assigned for
beta/preview.
- Added remaining options from v1.21.0 Release and v1.21.30 beta/preview.
[*] Progress:
- Fixed a bug where required resource pack pop-up didn't appear in that
version.
v3.1.0 [26 June 2024]
[Additions]
[+] PvP UI will now be implemented as a separate pack.
[+] HUD:
- Added number of days played panel in HUD. (Enabled by gamerule)
[Changes]
[*] Global:
- Updated for v1.21.0.
[*] Options:
- Added 1 more gamerule toggle (number of days played).
- Added reflections slider option for deferred sections.
- Modified scroll menu top and bottom panel size, to match JE current
version.
[*] Progress:
- Added animated portal BG when entering Nether. (For The End will be added
in the next version)
v3.0.2 [21 March 2024]
[Additions]
[+] Mixed UI will now be implemented as a separate pack.
[Removed]
[-] Unfortunately, "You died!" screen will automatically be removed permanently
because the new Ore UI version will be implemented in BE v1.20.80.
[Changes]
[*] Play:
- Fixed a bug where the panel content offset was incorrect in Minecraft
Realms.
[*] Progress:
- Change the size of loading percentage square in order to match the JE
v1.20.5 snapshot.
- Change the layout of the online warning screen to match the JE v1.20.5
snapshot.
///////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////
v3.0.1 [10 March 2024]
[Changes]
[*] HUD:
- Height limit texts now appear as action bar text instead of chat messages,
thanks @agentms_ :D!
[*] Progress:
- Fixed a bug where progress_popup was not appearing as expected when joining
a server.
///////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////
v3.0.0 [29 February 2024]
Note: Initial changes from previous generation.
However, it is not a big deal, it is just a small improvement than the previous
version
with the new GUI system based on JE 1.20.2.
This is just a new beginning...
[Additions]
[+] New GUI Texture System from JE 1.20.5 Snapshots, but no every texture can have
desired resolution automatically, still, you must review
"_global_variables.json"!
[+] Crafter Redstone Screen (From 1.21 Snapshots).
[+] Customize Touch Controls (Experimental).
[Temporarily Removed]
[-] Legacy container screens (Villager v1 and Smithing Table v1)
[-] Realms Sections
Note: These screens will be back in the next update, otherwise... Ore UI version is
probably implemented... D:
[Changes]
[*] Global:
- To avoid errors when customizing touch controls,
"$show_hud_while_inventory" in "_global_variables.json"
is now disabled by default. I hope you understand! >_<
- GUI Menu background texture is now darkened panel instead dirt block.
However, with exception of menu scroll list,
full BG menu it's only limited for pre-game.
- And speaking of this, for the moment the options menu design will remain
similar to JE v1.20.3 with new integrated textures.
[*] Files:
- The VDX custom UI data and textures are now only located in the "/uidx"
folder.
[*] Progress:
- File upload and download screen panels, including modals, are now fully
centered.
[*] HUD:
- Bed messages now appear as action bar text instead of chat messages, with
the help of @agentms_.
In the next version I will bring height limit texts in the action
bar! ;D
[*] Chat:
- On the chat screen, main BG are now in each message grid panel instead of
the full scroll panel, to match the Java edition.
[*] Beacon Desktop:
- Changed Diamond and Emerald icon offsets to match Java Edition.
- The hover text panel for the confirm and cancel buttons has now been
removed as it is no longer in Java Edition.
[*] Inventory with Recipe Book Desktop:
- Fixed a bug when selecting a recipe while using controller cursor.
- Selected recipe even if there's no ingredients to craft, the texture now is
the same as red one.
- Creative category text no longer appears in hover text panel.
[*] Smithing Table:
- Input items overlay icons now have the same animations from Java Edition.
[*] Add External Server:
- Text field option size is now between X=200 and Y=20, in order to match
Java Edition.
- Main Panel now re-modified with support for small phones.
[*] Command Block:
- Text field option size is now between X=276 and Y=20, in order to match
Java Edition.
- Help texts removed, something new will be added in the future.
- Added autocomplete buttons, but only for touch screens.
[*] Structure Block:
- Text field option size is now between X=80 and Y=20, and for structure
name, X=300 and Y=20, in order to match Java Edition.
[*] Death:
- Re-named quit button text to "Title Screen", and the confirm popup panel is
now different based from Java Edition.
- But the main panel can't be hidden while confirm panel is shown... Sorry...
:(
[*] Play:
- Grid items are now improved! Making better support for controller.
[*] Options:
- Controls options now have different sections depending which method do you
use.
- Now, some options like "Subscription", "Server" or other things that were
in the top right are now invisible, but still accessible.
[*] Credits:
- It has been updated, now the texts are based on Java Edition (in fact, it
also has on Bedrock),
but the data is now heavier! (More testing is still needed)