Color Models
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Ultraviolet
Visible
Infrared
Microwave
FM Radio + TV
AM Radio
Colorimetry
Color Perception involve Hue, Saturation, and Lightness
Hue:distinguish among colors such as red, green, and purple.
Saturation:refer to how color far from gray.
Lightness: the perceived intensity of a reflecting object.
Brightness:refer to the perceived intensity of self-luminous.
Artists Terms
Tint: results of adding white pigments
pure pigments
Shade: comes from adding black pigments
to pure pigments
Tone:results of adding both black and white
pigments to pure pigments
Pure
color
White
Grays
Tones
Black
Shades
Color Perception
Dominant Wavelength: the wave length of the color we see.
Excitation: the saturation of the color
Luminance: the amount or intensity of light
Hue
Saturation
Lightness
Brightness
Dominant Wavelength
Excitation
Luminance
Luminance
Color Systems
Spectral Colors
The separation of colors by a prism expose a continuous range of spectral
colors
A spectral color is composed of a single wavelength
The helium-neon laser monochromatic light is red (632 nm).
Most colored objects give off a range of wavelengths and the
characterization of color is much more than the statement of wavelength.
Courtesy:[Link]/hbase/vision/[Link]
Color Systems
The Newton Color Circle
Green
Yellow
Cyan
Red
Blue
Magenta
The Newton color circle provides a convenient way to
perceive the additive mixing properties of colors.
The R,G,B and their complementary colors C,M,Y are
placed on the circle in the order of the wavelengths of
the corresponding spectral colors.
Color Systems
Munsell
The Munsell color systems match colors to a set of standard samples.
It divides hue into 100 equal steps around a color circle.
This color circle differs form Newton Color Circle by a distortion resulting of
assigning a unit of radial distance to each perceptible difference in saturation
The perceptible difference for hues range from 10 to 18 for the various colors.
Perpendicular to the plane formed by hue and saturation is the brightness scale
divided into a scale of "value" from 0 (black) to 10 (white).
A point in the color space so defined is specified by hue, value, and chroma in
the form H V/C.
Courtesy:[Link]/hbase/vision/[Link]
Color Systems
Ostwald
The Ostwald color systems match colors to a set of standard samples.
It creates a color space based on dominant wavelength, purity, and
luminance, mapping the values of hue, saturation and brightness.
Establishing the values for these parameters is done with a disc colorimeter
which mixes on a disk amounts of the pure spectral color at the dominant
wavelength with white, and black
A point in the Ostwald color space is represented by values C,W, and B to
represent the percentages of the circle. For example 35,15,50 represents 35%
full color, 15% white, and 50% black.
Courtesy:[Link]/hbase/vision/[Link]
Color Models For Raster Graphics
Commission Intenationale de lEclairage (CIE), 1931 defined three
standard primaries, called X,Y,Z to replace Red, Green, Blue.
The primaries are used to match color by using three corresponding
color-matching functions
CIE Chromatic Diagram
The right Figure show the XYZ space
Chromatic values depend on dominant
wavelength and saturation and independent
of luminous energy.
Consider a color C, the we can Write
C = XX + YY + ZZ
Normalize Against X+Y+Z
x = X/(X+Y+Z)
y = Y/(X+Y+Z)
z = Z/(X+Y+Z)
We know that x+y+z = 1, and the luminance
information usually in Y (Y cef.), thus we
can recover X,Y,Z
X = Y (x/y) ; Y = Y ; Z = Y(1-x-y)/y
Plotting these parameters
XYZ Color Space
About XYZ Space
When two color A and B are added
together new color C lies on the line
connects both colors.
In the side Figure, B defines the dominant
wavelength, and the ratio AC to BC expressed
as a percent of the excitation purity of A.
The closer A to C the more light A includes.
Complementary colors are those that can be
mixed to produce white light. D and E on the
side Figure are complementary colors.
Nonspectral color are those that can not be
defined by dominant wavelength such as F.
Color gamuts or color ranges is the effect of
adding colors together
RGB Color Model
The color range (gamut) RGB model is
defined by the CRTs phosphor.
C = RR + GG + BB
Blue (0,0,1)
Magenta(1,0,1)
Let us look at these colors in XYZ space
RGB NTSC
CIE
Monitor
R
G
B
(0.67, 0.33) (0.73, 0.26) (0.62, 0.34)
(0.21, 0.71) (0.27, 0.71) (0.26, 0.59)
(0.14, 0.08) (0.16, 0.01) (0.15, 0.07)
Cyan (0,1,1)
White (1,1,1)
Black (0,0,0)
Red (1,0,0)
Green (0,1,0)
Yellow (1,1,0)
RGB Cube
CMY Color Model
Cyan, magenta, and blue are the complements
of red, green, blue.
CMY is important when dealing with hardcopy
that deposit color pigments onto paper.
C
M
Y
1
= 1
1
R
G
B
1
= 1
1
R
G
B
C
M
Y
YIQ Color Model
YIQ is used by the US commercial TV.
YIQ model exploits two properties of the visual system
More sensitive to changes luminance than to change hue or
saturation
Object that cover an extremely small part of our field of view,
produce a limit color sensation.
Y is the luminance (the same Y in XYZ space).
The chromaticity is encoded encoded in I and Q
Only Y component will show black/White TV
More bits are used for Y, and either I or Q has less bits than the other.
Y
I
Q
0.299 0.587 0.114
-.596 -0.275 -0.321
0.212 -0.528 0.311
R
G
B
HSV Color Model
HSV is a user oriented color model
HSV model is based on the intuitive
appeal of the artists model of tint,
shade, and tone.
Using Color Models