My very first game created with libGDX. https://simondalvai.org/games/color-shooter/
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color-shooter

iOS upload Android upload

This game is archived and no longer available on Google Play Store.
My very first game created with libGDX.
Let the white balls reach the centre and tap to shoot the other colored balls.

Level 1 Level 2 Level 3 Level 4

Table of contents

Getting started

Take a look at the official libGDX documentation on how to get started with libGDX and how to setup the project.
Or just contact me at info@simondalvai.com, I'll help you to get started and update this README, so that others can also contribute. But until that doesn't happen, I'm too lazy to write a setup documentation.

Run it on your device

You can install and make release and debug releases with the gradlew wrapper located in src/gradlew.
To run it on your attached device run

./gradlew installDebug

To make a debug aab build run

./gradlew assembleDebug

Contributions

If you want to contribute to the project, please fork the repo,
make your changes and make a pull request with a short description
of the changes you made.

Licenses

The game itself is licensed under the GNU AGPL v3.0 license and all
assets made by myself and not mentioned in the Third party assets section, are licensed under the CC-BY-SA-4.0 license.

Third party assets

Coin sound is made by ProjectsU012 under the CC-BY-4.0 license.
src/android/assets/sounds/coin.wav

Success sound is made by jobro under the CC-BY-3.0 license.
src/android/assets/sounds/success.wav

Game over sound is made by cabled_mess under the CC0-1.0 license.
src/android/assets/sounds/game-over.wav

Pop sound is made by greenvwbeetle under the CC0-1.0 license.
src/android/assets/sounds/pop.wav

Star and pause image by kenney.nl are licensed under CC0-1.0
src/android/assets/images/star.png
src/android/assets/images/pause.png

Font is made by Hanken Design Co. under the OFL license.
src/android/assets/jellee.roman.ttf