Skip to content
View henry2craftman's full-sized avatar
๐Ÿš™
Traveling life
๐Ÿš™
Traveling life

Block or report henry2craftman

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
henry2craftman/README.md

๐Ÿ‘‹ Welcome to My Engineering Lab

Building the bridge between Physical Reality and Digital Intelligence


๐Ÿ‡ฐ๐Ÿ‡ท ํ•œ๊ตญ์–ด

์‹ ํƒœ์šฑ | Creative Technologist

"ํ˜„์‹ค ์„ธ๊ณ„์˜ ๋ฌผ๋ฆฌ ๋ฒ•์น™์„ ๊ฐ€์ƒ์— ๋ณต์ œํ•˜๊ณ , ๊ฐ•ํ™”ํ•™์Šต์œผ๋กœ ์ง€๋Šฅ์„ ๋ถ€์—ฌํ•ฉ๋‹ˆ๋‹ค"

Creative Technologist
Unity ๊ธฐ๋ฐ˜ ์‹ค์‹œ๊ฐ„ ์ œ์–ด ์‹œ์Šคํ…œ๊ณผ ROS2/๊ฐ•ํ™”ํ•™์Šต์„ ๊ฒฐํ•ฉํ•˜์—ฌ ์ฐจ์„ธ๋Œ€ ์Šค๋งˆํŠธ ํŒฉํ† ๋ฆฌ ์†”๋ฃจ์…˜์„ ๊ฐœ๋ฐœํ•ฉ๋‹ˆ๋‹ค.


ArduinoยทRaspberry Piยท์‚ฐ์—…์šฉ ์„ผ์„œ ๊ธฐ๋ฐ˜ IoT ์‹œ์Šคํ…œ๋ถ€ํ„ฐ Unity ์ธํ„ฐ๋ž™ํ‹ฐ๋ธŒ 3D ์‹œ๋ฎฌ๋ ˆ์ดํ„ฐ, PLC ์„ค๋น„ ์—ฐ๋™ ๋ฌผ๋ฆฌ-๋””์ง€ํ„ธ ํ†ตํ•ฉ ์‹œ์Šคํ…œ์„ End-to-End๋กœ ๊ตฌ์ถ•ํ•ด์˜จ ์—”์ง€๋‹ˆ์–ด. ํ‚ค๋„คํ‹ฑ ์•„ํŠธ ์„ค์น˜๋ฌผ ์ œ์ž‘ ๋ฐ 3D ํ”„๋ฆฐํ„ฐ ํŒœ ์šด์˜์„ ํ†ตํ•ด ๊ตฌ์กฐ๋ฌผ ์„ค๊ณ„ยท์ œ์ž‘ ์—ญ๋Ÿ‰ ๋ณด์œ .


๐Ÿ’ผ Career Highlights

์ผ€์ฒฉ๋ฑ์ŠคํŠœ๋””์˜ค | ๊ฐ•์‚ฌ (2023.07 ~ ํ˜„์žฌ)

Industrial Robots and Equipment Simulators Compatible with PLC Integration

  • ๐Ÿญ PLC ์—ฐ๋™ ์‚ฐ์—…์šฉ ๋กœ๋ด‡ ์‹œ๋ฎฌ๋ ˆ์ดํ„ฐ ๊ฐœ๋ฐœ ๊ต์œก
    • MELSEC PLC API ๊ธฐ๋ฐ˜ 6DoF ๋กœ๋ด‡ Teaching 3D Simulator
    • TCP/IP ๊ธฐ๋ฐ˜ PC-PLC ์‹ค์‹œ๊ฐ„ ํ†ต์‹  ๋ฐ ์›๊ฒฉ์ œ์–ด
    • Firebase Realtime DB๋ฅผ ํ™œ์šฉํ•œ ์‹ค์‹œ๊ฐ„ ๋กœ๋ด‡ ๋ฐ์ดํ„ฐ ๋ชจ๋‹ˆํ„ฐ๋ง
  • ๐Ÿ”Œ IoT ๋””๋ฐ”์ด์Šค ์ œ์–ด (Arduino, Raspberry Pi)
  • ๐Ÿ‘จโ€๐Ÿซ ๋งˆ์ธ๋“œ์…‹ & ์ปค๋ฆฌ์–ด 1:1 ์ฝ”์นญ

Tech Stack: C# TCP/IP Firebase Gx-works2 Mx-Component


์”จ์ด๋žฉ (SEALAB) | Graphics Team ํŒ€์žฅ (2021.11 ~ 2023.07)

๐ŸŽค NVIDIA PLM Conference 2023 ๋ฐœํ‘œ

"NVIDIA Omniverse ๊ธฐ๋ฐ˜ ๊ฐœ๋ฐฉํ˜• ๋””์ง€ํ„ธ ํŠธ์œˆ ๊ตฌ์ถ• ์ „๋žต"
YouTube

๐Ÿข ์‚ผ์„ฑDX Omniverse ๋Œ€๊ทœ๋ชจ ๊ณต์žฅ ๋””์ง€ํ„ธ ํŠธ์œˆ
  • NVIDIA Omniverse USD ๊ธฐ๋ฐ˜ ๋Œ€๊ทœ๋ชจ ์Šค๋งˆํŠธ ํŒฉํ† ๋ฆฌ ๊ตฌํ˜„
  • ์‹ค์‹œ๊ฐ„ ํ˜‘์—… ๊ฐ€๋Šฅํ•œ 3D ๊ณต์žฅ ํ™˜๊ฒฝ ๊ตฌ์ถ•
  • ๋ฌผ๋ฆฌ ๊ธฐ๋ฐ˜ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ๋ฐ ์„ค๋น„ ๋ฐ์ดํ„ฐ ํ†ตํ•ฉ
  • ๊ธ€๋กœ๋ฒŒ ํŒ€ ๊ฐ„ ๋™์‹œ ์ž‘์—… ํ™˜๊ฒฝ ์ œ๊ณต
๐Ÿ›ก๏ธ ๊ตญ๋ฐฉ๊ณผํ•™์—ฐ๊ตฌ์†Œ(ADD) ํ˜‘์—… ํ”„๋กœ์ ํŠธ
  • Unity HDRP ๊ธฐ๋ฐ˜ ์ดˆ์‹ค์‚ฌ ํ•ฉ์„ฑ ๋ฐ์ดํ„ฐ ์ƒ์„ฑ ํŒŒ์ดํ”„๋ผ์ธ ๊ตฌ์ถ•
  • Ray Tracing, Volumetric Cloud ๊ธฐ์ˆ  ํ™œ์šฉ ํ˜„์‹ค ๋ชจ์‚ฌ
  • ๊ฐ€์ƒ LiDAR Point Cloud ๋ฐ์ดํ„ฐ ์ƒ์„ฑ
  • Shader ๊ธฐ๋ฐ˜ ์ ์™ธ์„ (IR) ์ด๋ฏธ์ง€ ์‹œ๋ฎฌ๋ ˆ์ด์…˜
๐Ÿšš Naver Labs ํ˜‘์—… - ๋ฐฐ์†ก๋กœ๋ด‡ ๋น„๋„๋กœ ์šดํ–‰ ๋ฐ์ดํ„ฐ

AI Hub

  • OpenCV + Multi-threading ๊ธฐ๋ฐ˜ Bounding Box/Polygon ๋ฐ์ดํ„ฐ ์ž๋™ ์ƒ์„ฑ
  • Vue.js, React, Three.js ๊ธฐ๋ฐ˜ Point Cloud Viewer ๊ฐœ๋ฐœ
๐ŸŽฏ ๊ธฐํƒ€ ์„ฑ๊ณผ
  • CCTV ์‹ค์‹œ๊ฐ„ ์œ„์น˜์ •๋ณด โ†’ WebGL ๊ฐ€์ƒํ™˜๊ฒฝ ์‹œ๊ฐํ™” ์‹œ์Šคํ…œ
  • Heat-map Shader ๊ตฌํ˜„, FSM/Object Pooling ์ตœ์ ํ™”
  • ํŒ€ ๋ฆฌ๋”์‹ญ: ๊ฐœ๋ฐœ์ž 6๋ช…, 3D ์•„ํ‹ฐ์ŠคํŠธ 3๋ช… ํŒ€ ๋ฆฌ๋“œ

Tech Stack: NVIDIA Omniverse USD Unity HDRP Python OpenCV Vue.js React Three.js TensorFlow


VVR | ์„ ์ž„์—ฐ๊ตฌ์› (2021.04 ~ 2021.11)

  • ๐Ÿ“š 3D Depth Sensor ๊ธฐ๋ฐ˜ ๊ต์œก์šฉ ๊ฒŒ์ž„ ๊ฐœ๋ฐœ
    • Kinect, Orbbec, LiDAR ์„ผ์„œ ํ™œ์šฉ
    • Unity CDN + Asset Bundle ์ž๋™ ์—…๋ฐ์ดํŠธ ์‹œ์Šคํ…œ ๊ตฌํ˜„
  • ๐Ÿ‘ฅ ํŒ€ ๋ฆฌ๋“œ: ๊ฐœ๋ฐœ์ž 3๋ช…, ๋””์ž์ด๋„ˆ 1๋ช…

Tech Stack: C# Unity Kinect API LiDAR API CDN


ํ‚ค์›์Šค | ๋จธ์‹ ๋น„์ „์‚ฌ์—…๋ถ€ ์‚ฌ์› (2019.06 ~ 2020.08)

  • ๐Ÿ” ์ž๋™ํ™” ๊ณต์ • ๊ฒฐํ•จ ๊ฒ€์‚ฌ ์†Œํ”„ํŠธ์›จ์–ด ๊ฐœ๋ฐœ
    • ์„ ๋ฐ•์šฉ ํ™”๋ฌผ์—ด์ฐจ ์„ ๋กœ ์ดํƒˆ ๊ฒ€์‚ฌ๊ธฐ
    • ์ž๋™์ฐจ ๋ธŒ๋ ˆ์ดํฌ ํŒจ๋“œ ๊ฒฐํ•จ ๊ฒ€์‚ฌ๊ธฐ
    • ์นด๋ฉ”๋ผ ํ”ฝ์…€ ๋ถˆ๋Ÿ‰ ๊ฒ€์‚ฌ๊ธฐ

Tech Stack: C MFC MATROX MIL SDK OpenCV MCU


๐ŸŽฏ Core Competencies

Robotics Simulation & AI

  • ๐Ÿค– Unity ML-Agents๋ฅผ ํ™œ์šฉํ•œ Boston Dynamics Spot, UR16e ๋กœ๋ด‡์˜ Curriculum Learning ๊ธฐ๋ฐ˜ ์ž์œจํ•™์Šต
  • ๐Ÿ—บ๏ธ Unity-ROS2 ์—ฐ๋™ SLAM/Navigation ์‹œ๋ฎฌ๋ ˆ์ด์…˜ (์ž์œจ์ฃผํ–‰, ๊ฒฝ๋กœ ๊ณ„ํš)
  • ๐Ÿง  ๋‹ค์ค‘ ๋กœ๋ด‡ ํ™˜๊ฒฝ A Congestion-Aware Pathfinding* ์•Œ๊ณ ๋ฆฌ์ฆ˜ ๊ตฌํ˜„

Industrial Digital Twin

  • ๐Ÿญ NVIDIA Omniverse USD ๊ธฐ๋ฐ˜ ๋Œ€๊ทœ๋ชจ ๊ณต์žฅ ๋””์ง€ํ„ธ ํŠธ์œˆ (์‚ผ์„ฑDX)
  • โšก Mitsubishi PLC(MELSEC)์™€ Unity ๊ฐ„ ์‹ค์‹œ๊ฐ„ ์–‘๋ฐฉํ–ฅ ์ œ์–ด (6์ถ• ๋กœ๋ด‡, TCP/IP)
  • ๐Ÿ“Š Firebase Realtime DB ์—ฐ๋™ ๊ณต์ • ๋ฐ์ดํ„ฐ ์‹œ๊ฐํ™”
  • ๐Ÿ”ง WPF ๊ธฐ๋ฐ˜ Local MQTT Broker ์ง์ ‘ ๊ฐœ๋ฐœ (์ดˆ์ €์ง€์—ฐ ํ†ต์‹ )

Synthetic Data & Vision AI

  • ๐Ÿ“ธ Unity HDRP ๊ธฐ๋ฐ˜ ์ดˆ์‹ค์‚ฌ ํ•ฉ์„ฑ ๋ฐ์ดํ„ฐ ํŒŒ์ดํ”„๋ผ์ธ (๊ตญ๋ฐฉ/Naver Labs)
  • ๐ŸŒ LiDAR, ์ ์™ธ์„  ๋“ฑ ํŠน์ˆ˜ ์„ผ์„œ ์‹œ๋ฎฌ๋ ˆ์ด์…˜์œผ๋กœ AI ํ•™์Šต ๋ฐ์ดํ„ฐ ์ƒ์„ฑ

๐Ÿ“บ Featured Engineering Videos

์ง์ ‘ ์—ฐ๊ตฌํ•˜๊ณ  ๊ฐœ๋ฐœํ•œ ๊ธฐ์ˆ  ๋ฐ๋ชจ ์˜์ƒ๋“ค์ž…๋‹ˆ๋‹ค

๐Ÿค– Reinforcement Learning & AI

ํ”„๋กœ์ ํŠธ ์„ค๋ช… ๋งํฌ
Spot Curriculum Learning Boston Dynamics Spot ๋กœ๋ด‡ PPO ๊ธฐ๋ฐ˜ ํƒ€๊ฒŸํŒ…๋ถ€ํ„ฐ ์ฃผ์ฐจ๊นŒ์ง€ ๋‹จ๊ณ„์  ํ•™์Šต Video
UR16e ML-Agent Training Series Universal Robots UR16e์˜ ๊ฐ•ํ™”ํ•™์Šต ํ›ˆ๋ จ ์‹œ๋ฆฌ์ฆˆ (1-5ํŽธ) Video

๐Ÿ“ก ROS2 & Navigation

ํ”„๋กœ์ ํŠธ ์„ค๋ช… ๋งํฌ
ROS2 Navigation in Unity (Part 1) Unity ํ™˜๊ฒฝ์—์„œ ROS2 Navigation ๊ตฌํ˜„ Video
ROS2 Navigation in Unity (Part 2) ROS2 Navigation ๊ณ ๊ธ‰ ๊ธฐ๋Šฅ ๊ตฌํ˜„ Video
ROS2 SLAM in Unity Unity์—์„œ SLAM ๋งคํ•‘ ๊ตฌํ˜„ Video
A Congestion-Aware Pathfinding* ๋‹ค์ค‘ ๋กœ๋ด‡ ๊ต์ฐฉ ํ•ด๊ฒฐ ์•Œ๊ณ ๋ฆฌ์ฆ˜ Video

๐Ÿญ Industrial Digital Twin

ํ”„๋กœ์ ํŠธ ์„ค๋ช… ๋งํฌ
Unity-MELSEC PLC Connection Unity์™€ PLC ์‹ค์‹œ๊ฐ„ ์—ฐ๋™ ๋ฐ Realtime DB Video
Universal Robot Teaching Unity ๋‚ด ๋กœ๋ด‡ ํ‹ฐ์นญ ์‹œ๋ฎฌ๋ ˆ์ดํ„ฐ Video
PLC Simulation with 6-Axis Robot 6์ถ• ๋กœ๋ด‡ PLC ์‹œ๋ฎฌ๋ ˆ์ด์…˜ Video

๐Ÿ› ๏ธ Hardware & Communication

ํ”„๋กœ์ ํŠธ ์„ค๋ช… ๋งํฌ
Kinetic 7Segment Clock Arduino Mega & 30 SG90 servo Kinetic Clock Video
Bipad robot Micro 2์กฑ ๋ณดํ–‰ ๋กœ๋ด‡ Video
Local MQTT Broker (WPF) WPF๋กœ ์ œ์ž‘ํ•œ ๋กœ์ปฌ MQTT ๋ธŒ๋กœ์ปค Video
Unreal Cinematic Study Unreal Engine ์‹œ๋„ค๋งˆํ‹ฑ ์Šคํ„ฐ๋”” Video

๐Ÿš€ Currently Working On

  • ๐Ÿ“š "๋ชจ๋‘์˜ ROS2" - 20์ผ ์™„์„ฑ ROS2 ๊ต์œก ์‹œ๋ฆฌ์ฆˆ ์ œ์ž‘ ์ค‘
  • ๐Ÿฆพ Isaac Lab - Humanoid Robot ๊ฐ•ํ™”ํ•™์Šต ์‹œ๋ฎฌ๋ ˆ์ด์…˜ (12์ฃผ ์ปค๋ฆฌํ˜๋Ÿผ)
  • ๐Ÿ’ผ Kmong B2B SaaS - Unity/Web ๊ฐœ๋ฐœ ์„œ๋น„์Šค ๋Ÿฐ์นญ
  • ๐ŸŽ“ ์Šค๋งˆํŠธํŒฉํ† ๋ฆฌ/๋””์ง€ํ„ธํŠธ์œˆ ๊ฐ•์˜ - ์ฃผ 5์ผ, ์ผ 8์‹œ๊ฐ„ (PLC ์ œ์–ด, IoT ์„ผ์„œ)

Certifications & Courses

  • โœ… ๋ชจ๋‘๋ฅผ ์œ„ํ•œ ๋”ฅ๋Ÿฌ๋‹ Tensorflow
  • โœ… Unreal C++ Coursera Course
  • โœ… ControlNet ๊ธฐ๋ฐ˜ ์–ผ๊ตด์ธ์‹ Laptop Theft Prevention System

๐Ÿ“ฌ Connect With Me

YouTube LinkedIn Email GitHub

๊ธฐ์ˆ  ํ˜‘์—…, ํ”„๋กœ์ ํŠธ ๋ฌธ์˜, ๊ต์œก ์ฝ˜ํ…์ธ  ์ œ์•ˆ ์–ธ์ œ๋“  ํ™˜์˜ํ•ฉ๋‹ˆ๋‹ค!


๐Ÿ‡บ๐Ÿ‡ธ English

**Henry Shin | Creative Technologist **

"Replicating physical laws in virtual worlds, empowering them with reinforcement learning"

**Creative Technologist Combining Unity-based real-time control systems with ROS2/RL for next-gen smart factory solutions.


๐Ÿ’ผ Career Highlights

STORY CODE LAB | Instructor (2023.07 ~ Present)

Industrial Robots and Equipment Simulators Compatible with PLC Integration

  • ๐Ÿญ PLC-Integrated Industrial Robot Simulator Training
    • 6DoF Robot Teaching 3D Simulator with MELSEC PLC API
    • Real-time PC-PLC Communication via TCP/IP
    • Robot Data Monitoring using Firebase Realtime DB
  • ๐Ÿ”Œ IoT Device Control (Arduino, Raspberry Pi)
  • ๐Ÿ‘จโ€๐Ÿซ 1:1 Mindset & Career Coaching

SEALAB | Graphics Team Leader (2021.11 ~ 2023.07)

๐ŸŽค NVIDIA PLM Conference 2023 Speaker

"Open Digital Twin Strategy with NVIDIA Omniverse"
YouTube

๐Ÿข Samsung DX Omniverse Large-Scale Factory Digital Twin
  • NVIDIA Omniverse USD-based massive smart factory implementation
  • Built real-time collaborative 3D factory environment
  • Integrated physics-based simulation with facility data
  • Enabled simultaneous global team collaboration
๐Ÿ›ก๏ธ Agency for Defense Development (ADD) Collaboration
  • Built photorealistic synthetic data pipeline using Unity HDRP
  • Ray Tracing & Volumetric Cloud for reality simulation
  • Virtual LiDAR Point Cloud generation
  • Infrared (IR) image simulation with custom shaders
๐Ÿšš Naver Labs Collaboration - Delivery Robot Off-Road Data

AI Hub

  • Automated Bounding Box/Polygon generation (OpenCV + Multi-threading)
  • Point Cloud Viewer development (Vue.js, React, Three.js)
๐ŸŽฏ Additional Achievements
  • Real-time CCTV โ†’ WebGL environment visualization
  • Heat-map Shader implementation
  • Team Leadership: Led 6 developers + 3 3D artists

Tech Stack: NVIDIA Omniverse USD Unity HDRP Python OpenCV Vue.js React Three.js TensorFlow


VVR | Senior Researcher (2021.04 ~ 2021.11)

  • ๐Ÿ“š Educational Games with 3D Depth Sensors
    • Kinect, Orbbec, LiDAR sensor integration
    • Auto-update system (Unity CDN + Asset Bundle)
  • ๐Ÿ‘ฅ Team Lead: 3 developers + 1 designer

Kyworks | Machine Vision Engineer (2019.06 ~ 2020.08)

  • ๐Ÿ” Automated Defect Detection Software
    • Railway cargo train derailment inspector
    • Automotive brake pad defect detector
    • Camera pixel defect inspector

๐ŸŽฏ Core Competencies

Robotics Simulation & AI

  • ๐Ÿค– Curriculum Learning for Boston Dynamics Spot & UR16e (Unity ML-Agents)
  • ๐Ÿ—บ๏ธ Unity-ROS2 Integration for SLAM/Navigation
  • ๐Ÿง  A Congestion-Aware Pathfinding* for multi-robot logistics

Industrial Digital Twin

  • ๐Ÿญ NVIDIA Omniverse USD-based large-scale factory digital twin (Samsung DX)
  • โšก Real-time PLC Control - Unity โ†” Mitsubishi MELSEC (TCP/IP)
  • ๐Ÿ“Š Process Data Visualization with Firebase Realtime DB
  • ๐Ÿ”ง Custom MQTT Broker (WPF) for ultra-low latency

Synthetic Data & Vision AI

  • ๐Ÿ“ธ Photorealistic Synthetic Data Pipeline (Unity HDRP)
  • ๐ŸŒ Sensor Simulation (LiDAR, IR) for Vision AI training

๐Ÿ“บ Featured Engineering Videos

Demonstrations of my R&D projects

๐Ÿค– Reinforcement Learning & AI

Project Description Link
Spot Curriculum Learning Boston Dynamics Spot PPO-based training from targeting to parking Video
UR16e ML-Agent Training Series Universal Robots UR16e reinforcement learning series (1-5) Video

๐Ÿ“ก ROS2 & Navigation

Project Description Link
ROS2 Navigation in Unity (Part 1) Implementing ROS2 Navigation in Unity Video
ROS2 Navigation in Unity (Part 2) Advanced ROS2 Navigation features Video
ROS2 SLAM in Unity SLAM mapping implementation in Unity Video
A Congestion-Aware Pathfinding* Multi-robot deadlock resolution algorithm Video

๐Ÿญ Industrial Digital Twin

Project Description Link
Unity-MELSEC PLC Connection Real-time Unity-PLC integration with Realtime DB Video
Universal Robot Teaching Robot teaching simulator in Unity Video
PLC Simulation with 6-Axis Robot 6-axis robot PLC simulation Video

๐Ÿ› ๏ธ Development Tools

Project Description Link
Local MQTT Broker (WPF) Custom MQTT broker built with WPF Video
Unreal Cinematic Study Unreal Engine cinematic studies Video

๐Ÿš€ Currently Working On

  • ๐Ÿ“š "ROS2 for Everyone" - 20-day comprehensive tutorial series
  • ๐Ÿฆพ Isaac Lab - Humanoid robot RL simulation (12-week curriculum)
  • ๐Ÿ’ผ B2B SaaS Development - Unity/Web development services
  • ๐ŸŽ“ Teaching - Smart Factory/Digital Twin (5 days/week, 8 hrs/day)

Certifications

  • โœ… Deep Learning for Everyone (TensorFlow)
  • โœ… Unreal C++ (Coursera)
  • โœ… ControlNet Facial Recognition Project

๐Ÿ“ฌ Connect With Me

YouTube LinkedIn Email GitHub

Open to technical collaborations, project inquiries, and educational partnerships!


๐Ÿ›  Tech Stack

unity ros csharp python cpp tensorflow opencv raspberry arduino

stats streak

๐Ÿ’ก "Virtual worlds are not just simulationsโ€”they are laboratories for solving real-world problems."

Pinned Loading

  1. gemini-collaboration-mcp gemini-collaboration-mcp Public

    TypeScript 1

  2. ml-agents ml-agents Public

    Forked from Unity-Technologies/ml-agents

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement โ€ฆ

    C# 1

  3. OpenMultiplay OpenMultiplay Public

    TCP Server/Client Multiplay System using Unity(client) and Console(server)

    ShaderLab 1

  4. sample_IK_UR16e sample_IK_UR16e Public

    Forked from mazeasdamien/Inverse-Kinematics-Universal-Robot-Unity

    Inverse Kinematics for UR16e Robot in unity

    ShaderLab 4

  5. Robotics-6gi Robotics-6gi Public

    Unity ์—”์ง„์˜ ๋‹ค์–‘ํ•œ ํ•ต์‹ฌ ๊ธฐ๋Šฅ๊ณผ ๊ณ ๊ธ‰ ์ฃผ์ œ๋ฅผ ํ•™์Šตํ•˜๊ณ  ์‹œ์—ฐํ•˜๊ธฐ ์œ„ํ•ด ์ œ์ž‘๋œ ๋ฐ๋ชจ ๋ฐ ์Šคํ„ฐ๋”” ํ”„๋กœ์ ํŠธ ๋ชจ์Œ์ž…๋‹ˆ๋‹ค. ๋ฌผ๋ฆฌ ์‹œ๋ฎฌ๋ ˆ์ด์…˜, ์• ๋‹ˆ๋ฉ”์ด์…˜, UI, ๋น„๋™๊ธฐ ํ”„๋กœ๊ทธ๋ž˜๋ฐ, ๊ทธ๋ฆฌ๊ณ  Firebase ์—ฐ๋™์— ์ด๋ฅด๊ธฐ๊นŒ์ง€ Unity ๊ฐœ๋ฐœ์— ํ•„์š”ํ•œ ๊ด‘๋ฒ”์œ„ํ•œ ์ฃผ์ œ๋“ค์„ ๊ฐ ์”ฌ(Scene)๋ณ„๋กœ ๊ตฌํ˜„ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.

    C# 1

  6. 3DProjects 3DProjects Public

    3D ํƒ€์›Œ ๋””ํŽœ์Šค & 3D Shooting

    ShaderLab