Timer: Add connect()/disconnect().#30551
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Mugen87 merged 2 commits intomrdoob:devfrom Feb 20, 2025
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Could this be connected to the |
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Maybe something like: renderer.setTimer( timer );In this way, the renderer could call |
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I think one timer should come as default in the Renderer, so it can use renderer.getTimer() in the examples if you prefer. Synchronization will help to pause the game for example and preserve the shader's momentum, currently this is only possible if the user creates an isolated timer uniform |
This was referenced Feb 23, 2025
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Related issue: #30522 (comment)
Description
The PR implements
connect()/disconnect()to make the ctor side-effect free.This change must be noted in the migration guide since calling
timer.connect( document );is now mandatory if the Page Visibility API should be used to avoid large time delta values.