TSL: Uniformly implement resolution scale.#31697
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sunag merged 1 commit intomrdoob:devfrom Aug 20, 2025
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📦 Bundle sizeFull ESM build, minified and gzipped.
🌳 Bundle size after tree-shakingMinimal build including a renderer, camera, empty scene, and dependencies.
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This was referenced Aug 23, 2025
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Related issue: #31692
Description
Nodes in context of post processing or RTT might have a property that scales the resolution of their internal render target(s). Unfortunately, the semantics and naming are not consistent right now.
The PR proposes two changes:
resolutionproperties toresolutionScale. That makes more clear that the property does not hold the actual resolution/dimension of the effect but just a scaling factor.resolutionScalea scalar value. Scaling factors should apply uniformly and not change the aspect ratio. Their main purpose is to downscale an effect to improve performance.