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GLyphy is an implementation of the Slug algorithm for GPU text rasterization
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A dependency-free C11 library for creating, evaluating, sampling, traversing, and inspecting parametric curves and surfaces in 2D and 3D. One source, four backends: C, HLSL, GLSL, Halide
A concise, beginner-friendly introduction to the core ideas of linear algebra.
Diffuse is a tool for diffing APKs, AABs, AARs, and JARs
Building blocks for designing media experiences in Compose UI
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
A snapping fling behavior for Jetpack Compose
A simple research-oriented image viewer with an emphasis on examining and comparing high-dynamic range (HDR) images.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
A minimal atmospheric scattering implementation for Unity
Cross-platform markdown editor written in Kotlin Multiplatform (work in progress)
A D3D11 application for experimenting with Spherical Gaussian lightmaps
Image loading for Android and Compose Multiplatform.
ConstraintLayout is an Android layout component which allows you to position and size widgets in a flexible way
💠 Single-file glTF 2.0 loader and writer written in C99
Development environment for Android Jetpack extension libraries under the androidx namespace. Synchronized with Android Jetpack's primary development branch on AOSP.
Unreal Engine Sky Atmosphere Rendering Technique
Got Your Back (GYB) is a command line tool for backing up your Gmail messages to your computer using Gmail's API over HTTPS.





