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Ficha Suci

This document contains character details for an investigator named [NAME]. They were born on Ilha dos Vampiros and currently reside in Vale das Lágrimas. Their occupation is listed as a mercenary. Stats, skills, combat information, and possessions are provided, along with spaces to fill in backstory, allies, and notes.

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Harteru
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0% found this document useful (0 votes)
28 views3 pages

Ficha Suci

This document contains character details for an investigator named [NAME]. They were born on Ilha dos Vampiros and currently reside in Vale das Lágrimas. Their occupation is listed as a mercenary. Stats, skills, combat information, and possessions are provided, along with spaces to fill in backstory, allies, and notes.

Uploaded by

Harteru
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

INVESTIGATOR

Name Birthplace Ilha dos Vampiros Pronoun


M

Occupation Mercenário
Vale das Lágrimas
Residence Age
       

STR 65 32 13 SIZ 65 32 13 Hit Points 12 34


CHARACTERISTICS

       

CON 55 27 11 POW 50 25 10 Magic Points 10 10


       

DEX 80 40 16 APP 25 12 5 Luck 60 60


         

INT 65 32 13 EDU 60 30 12 Sanity 50 50 10


IDEA KNOW

Max Sanity Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

Accounting (10%) 20 10 4 Library Use (05%) Religion (20%)

Animal Handling (15%) Listen (25%) 55 27 11 Ride Horse (05%)

Appraise (05%) 25 12 5 Medicine (01%) (01%)


SKILLS

Science
(05%) Floresta (20%) 60 30 12
Art / Craft Natural World
Navigate (10%) 50 25 10 Sleight of Hand (25%)

Charm (15%) 25 12 5 Occult (05%) 55 27 11 Spot Hidden (25%) 55 27 11


Climb (20%) Corte Carmesim(10%) 25 12 5 (00%) 15 7 3
Other Kingdoms Status
Cthulhu Mythos (00%)

Disguise (05%) (01%) Stealth (20%) 50 25 10


Other Language
Dodge (half DEX) 45 22 9 Swim (25%)
Drive (Horses/ (20%) Throw (25%)
Oxen) (20%) Own Kingdom
Fast Talk (05%) 20 10 4 (EDU) 65 32 13 Track (10%) 60 30 12

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Comum
Own Language
Fighting (Brawl) (25%) 35 17 7 Persuade (15%) Planícies 30 15 6
20 10 4 Pilot Boat (01%) Deserto 25 12 5
Fighting

Ranged Weapon
First Aid (30%)
Armor Type Value
ARMOR

Insight (05%) 45 22 9 Armor Type Value


Intimidate (15%) (01%)
Read/Write Language Shield Type dmg/armor
Jump (25%) Repair/Devise (20%)
Shield Type dmg/armor

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 8


Brawl 35 17 7 1D3 + DB 1 - - - Build 1
COMBAT

Espada 80 40 16 1d8+1d4 1 - - -
  

Dodge 45 22 9
Damage Bonus +1D4
MY STORY

BACKSTORY
Personal Description Traits

Ideology & Beliefs Injuries & Scars

Significant People Phobias & Manias

Meaningful Locations Arcane Tomes & Spells

Treasured Possessions Encounters with Strange Entities

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Spending Level
Cash
Assets

FELLOW QUICK REFERENCE RULES


INVESTIGATORS   
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Etreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll;


cannot push combat or Sanity rolls
Char.  
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying

Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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