Gitsog WEAPONS: Club, Dagger, Javelin, Longsword, Pike, Scimitar, Shortbow, Spear, Whip;
ARMOR: Leather armor, Mithral shield, Round shield, Shield
[Link] LANGUAGES: Common, Goblin
Goblin: KEEN SENSES: Can't be surprised.
Desert Rider: CHARGE: 3/day charge by moving near before attacking; your melee
16 +3 9 -1 Goblin
attacks do double damage that round
Desert Rider: MOUNT: You have a camel or horse with a reliable or lovely demeanor;
while riding you both get a bonus to AC equal to half your level (round down); you can
freely leap off or on your mount once per round.
Desert Rider-1: STAT BONUS: +2 to Dexterity
18 +4 10 +0 Desert Rider
9 -1 3 -4 1 0 10
8
Rat
3 15 Leather armor
Longsword
Rope, 60'
Torch Backpack
Bag of coins (8)
Shortbow
Neutral Arrows (20)
Flint and steel
LONGSWORD: +3, 1d8 Lantern
Oil, flask
SHORTBOW: +4 (F), 1d4 (2H)
Skald
Charge: 3/day, move to near, melee attacks deal Oil, flask
double damage that round
Oil, flask
Rations
Ord
Gitsog p.1
Desert Rider Mounts
Horse
Powerful, swift herd animals that roam open plains.
AC 11, HP 11, ATK 1 hooves +3 (1d6), MV double near, S +3, D +1, C +2, I -3, W +1, Ch -2, AL N, LV 2
Camel
Ornery, tan-furred desert beasts.
AC 10, HP 12, ATK 1 hoof +3 (1d6) or 1 spit (near) +0 (1d4), MV double near, S +3, D +0, C +3, I -2, W +1, Ch -3, AL N, LV 2
Gitsog p.2