Showing 285 open source projects for "collision"

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  • 1
    The Glycopeptide Spectrum Annotation program (gpAnnotate) is designed to annotate individual glycoproteomics MS/MS spectrum for several established mass spectrometry fragmentation modes: CID: collision induced dissociation HCD: beam-type CID or higher-energy collision dissociation ETD: electron transfer dissociation ETciD: electron-transfer-CID, and EThcD: electron-transfer-HCD. In addition to preset options that are fixed for the above modes, gpAnnotate also allows ‘Custom’ definition of fragmentation rules in order to accommodate additional user preferences. ...
    Downloads: 4 This Week
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  • 2
    PinPog

    PinPog

    Ping-Pong-like game in Assembly that works without OS

    ...Created by Tsoding, it serves as both a nostalgic recreation of the classic arcade game and a fun educational project demonstrating game development fundamentals such as collision detection, input handling, and frame-based rendering. It’s small in scope but clear in design, making it ideal for those learning C or exploring real-time interactive programming through games.
    Downloads: 1 This Week
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  • 3
    FreeIntv

    FreeIntv

    A Libretro Intellivision Emulator

    ...With a more complicated, playstation style, controller, the left analog stick will also allow for the full 16-directional movement, just like the original control disc. You can follow development here: https://github.com/libretro/FreeIntv 2018-02-13 Border collision bug fix 2018-02-12 Numerous fixes for various issues 2018-01-21 Update includes corrected installation instructions for RetroPie on a Raspberry Pi 3, a proper Makefile, and various small corrections.
    Downloads: 5 This Week
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  • 4
    babel-plugin-react-css-modules

    babel-plugin-react-css-modules

    Transforms styleName to className using compile time CSS module

    ...It also supports advanced features such as conditional class names and multiple class assignments. The tool integrates seamlessly into modern React build pipelines, making it compatible with existing workflows. It helps maintain consistent and collision-free styling across large applications. Overall, babel-plugin-react-css-modules simplifies the process of managing scoped styles in React projects.
    Downloads: 3 This Week
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    rene file renamer

    Windows/Linux lexical/semantic multiple file renamer

    ...For basic use, the command syntax is as simple as Windows ren and Linux mv yet affords greater flexibility in reusing parts of the original name and formulating its replacement. Features include: -- Automatic name adjustment to avoid existing file names with a choice of parameterized collision avoidance schemas. -- Semantic name selection, for example, of a numeric or alphabetic range, which would otherwise require a program. -- Recursion to specified depth, excluding (or including) specified directories. -- Renaming of files or directories or both. -- Arbitrary numeric and alphabetic sequences can be inserted sequentially into new names. -- Fragments of the original name can be discarded or incorporated into the new name completely, by selected parts, or with a numeric or alphabetic bump up or down.
    Downloads: 0 This Week
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  • 6
    dizzy-omega

    dizzy-omega

    Dizzy Omega - sequel of Dizzy Y game

    Dizzy Omega - Dizzy on Mars - the game with 3D graphic, but 2D logic. Dizzy is the character of graphic-text adventures, puzzles of Codemaster and Oliver Twins games.
    Downloads: 0 This Week
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  • 7
    Lance

    Lance

    Multiplayer game server based on Node.JS

    Lance is a real-time multiplayer game server framework designed to simplify the development of synchronized online games. It provides an extensible Node.js–based server where all game logic runs centrally. Lance also includes a client-side library that keeps each player’s game state synchronized with the server in real time. To ensure smooth gameplay, it uses efficient networking techniques along with position interpolation and extrapolation. The framework manages user input coordination and...
    Downloads: 0 This Week
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  • 8
    Phaser Arcade Slopes Plugin

    Phaser Arcade Slopes Plugin

    A Phaser CE plugin that brings sloped tile collision handling

    Phaser Arcade Slopes is a plugin for Phaser CE that enhances the Arcade Physics engine by introducing sloped tile collision handling. It allows for more realistic and varied terrain interactions in 2D games, enabling characters to move smoothly over inclined surfaces.
    Downloads: 0 This Week
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  • 9
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX.
    Downloads: 2 This Week
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  • 10
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 0 This Week
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  • 11
    Delta S Plus

    Delta S Plus

    A Serious Game prototype for mechanical technicians

    For now, only available in brazilian portuguese. Game Goal: - Move the wrenchs to the positive displacement pump(s). Game Rules: - You use the mouse to move the wrenchs. Click and hold the left mouse button on them and drag them to move them; - Drop the wrenchs on the pump to choose it (in the same way, you can also undo the choice); - After selecting the bomb(s) that you consider the right, press " Enter" (or "Return") on your keyboard to confirm the answer. If the answer is...
    Downloads: 0 This Week
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  • 12
    Robotics Library

    Robotics Library

    C++ framework for robot kinematics, dynamics, motion planning, control

    The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control. It covers spatial vector algebra, multibody systems, hardware abstraction, path planning, collision detection, and visualization.
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    Downloads: 0 This Week
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  • 13
    LI2ME

    LI2ME

    Lego Island 2 Mesh Exporter - Milkshape 3D Plugin

    ...Features: - Export in *msh-file format - Calculate hard edged normals (better appearance for rough, edgy meshes) - Calculate smooth edged normals (better appearance for round, smoothy meshes) - Calculate spacefiller normals (when you whish not to use any normals) - Create your custom *.col-file (collision file) with axis-aligned bounding box Installation: The whole export plugin is combined in one single DLL-file. From the downloaded archive, just copy the "msMSHExporter.dll" and paste it into your Milkshape 3D installation folder "../Program Files/MilkShape 3D 1.8.4/*paste here*". Notes: - Be sure to not change the name of the plugin ("msMSHExporter.dll"). ...
    Downloads: 0 This Week
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  • 14
    EMover

    EMover

    Mover manager for AW Virtual Worlds

    This software permit automated vehicle such as train, planes, boats, etc, on Active Worlds technologies. It can also "move" people to give illusion of collision for transportation.
    Downloads: 0 This Week
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  • 15

    CFML fabric simulation engine

    3D drape simulation engine using particle based method

    This is free library for garment pattern design and 3D simulation by CFML (Computational Fibrous Materials Lab) group for textile engineers. Currently supports MS Windows environment only(compiled with Embacadero C++ Builder XE5). Details on the performance are submitted to the IJCST journal. Garment pattern data: courtesy of Kolon Group, Shinsegye Department Store, KRIFI.re.kr (former Sewtec), Prada and some more. Using the following open sources: - D. Pritchard.org, "freecloth",...
    Downloads: 0 This Week
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  • 16
    CodeNames

    CodeNames

    CodeNames is a simple C# library for random identifier generation.

    CodeNames is a simple C# library for random identifier generation. It is intended to be used for renaming variables for source code manipulation. We are using evolutionary approach in developing our open-source software and this is an early version, so it is not very advanced, but is usable, tested and well documented.
    Downloads: 0 This Week
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  • 17
    1gram Media Player

    1gram Media Player

    Play various formats video and audio file

    ...Various formats * Supports various video and audio related formats like avi, mp4, mkv, flac, mp3, ogg, wma. Various codecs * Supports various codec formats using the LAVFilters codec * No collision phenomenon between integrated codec and externally installed codec * Supports high-speed image playback and clear image with high image quality. Optimized low-spec PC * Light and optimized also for low-spec PCs * Possible to play flexibly and quickly using enhanced video renderer. Caption Support * Supports captions in SMI, ASS, SRT and so on with allowing DirectWrite to see vivid and clean caption...
    Downloads: 1 This Week
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  • 18
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 19
    vue-tetris

    vue-tetris

    Use Vue, Vuex to code Tetris

    ...The project demonstrates how reactive state management and component-based architecture can be used to create interactive and dynamic applications. It includes core gameplay mechanics such as piece rotation, collision detection, line clearing, and score tracking, all implemented within a clean and modular codebase. The design emphasizes performance and responsiveness, ensuring smooth gameplay even within a web environment. It also serves as an educational resource for developers learning Vue.js, illustrating how to structure real-time applications. ...
    Downloads: 7 This Week
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  • 20

    SHAFT — Simple Hash Functions Test

    Collision tests for third-party hash functions implementations.

    This project conducts collision tests on many hash functions, trying to find options for those interested in leaving SHA-1 (which is kind of imperative these days). Tests are conducted on a per-environment basis, so that each environment will produce some specific results. Also, user can choose criterion such as: * attempts per second; * collision attempts per max attempts supported; and * power consumption.
    Downloads: 0 This Week
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  • 21

    MaxLandLib

    Collision libary math for 3D real time appliance non specific.

    This is posting of the binary reverse engineered to c++ code that I lost originals of with a hard drive complication it is for game collision meant to be robustly real time full map applied with out predefined I'm posting so I can maybe hopes of control saved reach the original nearest I may of the reverse engineered results. In hope in compilation of a final return the way my brain can grasp and project compile like it again working order 100% same intrinsic..
    Downloads: 0 This Week
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  • 22
    Juicy Breakout
    ...The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. The source is under the zlib license, allowing free use and modification.
    Downloads: 0 This Week
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  • 23

    LibNucNucGam

    Nuclear collision secondary particle production cross sections.

    This Python library contains the parametrization of the Nucleus-Nucleus pi-meson (including subthreshold pions) and the direct hard photon gamma-ray production cross sections channels for calculating the secondary gamma-ray and electron/positron spectra based on arXiv:1608.03348. Please, if you use this library DO NOT reference to this webpage, instead reference to arXiv:1608.03348, "Parametrization of the nucleus-nucleus gamma-ray production cross sections below 100 GeV/nucleon:...
    Downloads: 0 This Week
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  • 24
    Room101

    Room101

    90's Style 3D Engine with 16bit Lighting

    ...Unfortunately at the time, I didn't know how to upscale the code to be a stable API, so, the engine never became usable. But, the source is here. I believe the BSP collision detection code I wrote might be better than Quake, but, who knows. Cheers
    Downloads: 0 This Week
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  • 25
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
    Downloads: 0 This Week
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