DROID AS RACIAL BONUSES
CHOOSE CLASS
It is assumed that players, who play Droid characters, have been freed of a master for
one reason or another.
• +2 to AC
• Do not have a Constitution score. Any required Con rolls automatically pass.
• They are capable of seeing in total darkness at a range of 60 feet.
• They are ambidexterous and do not receive the extra -2 penalty for off-hand use.
• +4 Save vs radiation
• -2 Save vs energy attacks such as ion, electromagnetic, power couplings, etc
• Not affected by poisons, diseases, vacuum of space, drowning, etc.
• Do not eat, breathe, etc. No sense of smell, taste, or touch
• Immune to non-physical force powers
• They cannot heal and must be repaired. Droids can use a Parts Kit to repair
themselves or can be repaired by others. For each half hour of work a Repair roll
is required with all associated penalties and bonuses associated with Repair (-4 if
untrained in the skill, -8 for droid complexity, bonus for high end parts kits, taking
extra time, etc.) If successful the droid will gain 1d6 hit points.
In additon to Repair rolls can choose to shut down for an eight hour repair cycle to run
diagostics, re-route power, run repair cycles, etc. If the cycle is uninterupted the droid
gains 2 hp per hit dice.
Droids have battery packs containing a 100 hour charge. They can be upgraded with
secondary pack that doubles their battery life. It only takes an hour to completely
recharge one pack.
Shut Down: A droid that is shut down can take no actions and is effectively
unconscious. Shutting down a willing droid is a standard action. Shutting down an
unwilling droid is more difficult, requiring that you grab the droid and then make a
Mechanics check (DC = droid's Will Defense) as a standard action while it's grabbed.
You cannot shut down an unwilling droid with locked access unless it is disabled or
otherwise helpless.
A Droids will, unless programmed otherwise, only fight in self-defense and not to kill.
LOCOMOTION
APPENDAGES
PROGRAMMING/REPROGRAMMING
MEMORY WIPE
ACCESSORIES
MODEL
Each Droids is designed to serve a specific purpose and function. This is known as its
model. At 1st level the player selects one model and receives all the benefits associated
with that model only. Several models are listed below and the Referee should feel free
to modify them or design new ones to suit the needs of their own campaign:
1st-Degree Droid Models- 2nd-Degree Droid Models- 3rd-Degree Droid Models-
4th-Degree Droid Models-
First Degree
Medical and analytical Droids
2-1B Medical Droid
FX-7 Medical Droid
WED-20 Treadwell
IT0 interrogation
+2 Int, -2 Str and Cha
Second Degree
Mechanical and technical Droids
LE-Series Repair Droid
+2 Dex and Int, -2 Str
+4 to Repair, Security rolls.
Astromech
Hd 1
Hp 8
Ac 13
Hit +1 (1d3-1)
Save 15
Move 90'/30'
Str 8
Dex 13
Con -
Int 13
Wis 10
Chs 10
Computers +4, Pilot+0/Nav +2, Repair +2
Heuristic processor, Improved sensors (+2 to Wis/Search), IR Vision, Diagnostics
(XXXX), Recording: Holo: holo, tool mounts (x4), telescopic appendage, magnetic feet,
internal storage (2kg), fire extinguisher..
Third Degree
Protocol and domestic Droids
3PO-Series Protocol Droid
LOM-Series Protocol Droid
RA-7 protocol droid
+2 Cha, -2 to Str and Wis
These Droids specialize in etiquette and protocol. They are able to speak any language
they come into contact with after three rounds of hearing and studying it.
In most cases, they avoid combat and are not often targeted in battle. They are not
proficient in any weapons.
Protocol
Hd 1
Hp 8
Ac 12
Hit +1 (1d3)
Save 15
Move 90'/30'
Str 10
Dex 10
Con -
Int 15
Wis 10
Chs 13
Alien Species +2, Computers +0, Diplomacy +2
Translator unit, recording unit: audio, vocabulator.
Fourth Degree
Security and battle Droids
B1-Series Battle Droid
B2-Series Super Battle Droid
Droideka-Series Destroyer Droid
IG-86 Sentinel Droid
+2 Dex and Con, -2 Cha
These Droids are designed for warfare and battle.
They receive a -2 [+2] bonus to their Armor Class in addition to the bonus already
listed above. They are also able to wield any weapon and receive a +2 bonus on all
Attack Rolls.
Fifth Degree
Labor and utility Droids
ASP Labor Droid
A 5th-Degree or Class Five Droid was a Droid programmed for menial and low-skill
tasks. Such Droids tended to perform basic tasks such as lifting, maintenance, mining,
sanitation, and transportation.
+2 Str,-2 Wis and Cha
A 5th-Degree or Class Five Droid was a Droid programmed for menial and low-skill
tasks. Such Droids tended to perform basic tasks such as lifting, maintenance, mining,
sanitation, and transportation.
LANGUAGES
Droids speak Basic and Binary when starting out.
They are objects, or most commonly…property. If one kills a Droid, it is not murder but
vandalism. So one may think twice before killing a Human over a bad game of Sabacc,
but they probably will not consider such things if it were a Droid.